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If you're prepared for some eyeroll moments as you reset the game because your wombat got stuck in a boulder, you'll be rewarded with the spectacle of battering through walls as a buffalo, or soaring through rainbows as a hawk. At such moments of wonder, that initial escapist promise of soul-wandering through the animal kingdom feels tantalisingly close. But, in the end, the game's limitations break the necessary immersion, and bring you back down to earth with a thud.
When everything clicks into place, Alwa's Legacy soars. The exploration is filled with brain-teasing challenges backed by a great chiptune soundtrack. Hiccups along the way, mostly due to some obtuse item uses, can bring the experience back to Earth, but thankfully, more often than not, this is a super fun game to make your way through.
This is a sprawling space-sim RPG that builds excellently on the path tread by its predecessors. The Switch version, while not without some hiccups, is highly impressive. While yes the sharp uptick in difficulty found in the primary questline is a bit jarring, so long as you're willing to put in the time it can be overcome.
In my two saves, I spent enough time to acquaint myself with the systems, understand the way the world works, and became a better survivor in the world of ATOM RPG. What makes it special is the world building through the character dialogue, learning how to play characters against each other to meet your needs, and leaning into your character strengths to uncover the outcomes you're looking for. ATOM RPG isn't going to make you a cult follower in the church of CRPG, but those who are already ordained there can likely overlook its dated look and flaws to find an enjoyable experience on the Nintendo Switch.
I don't hate WWE Battlegrounds. It's a much more arcadey style of game that I think is a better representation of what a pro wrestling game should be. But it does have its own set of problems in its lack of depth and aggressive microtransactions. I wouldn't mind seeing more from this series, but it needs some big changes to truly be a fun experience.
The combat has plenty of options for all sorts of playstyles and puzzles make you feel clever for solving them. For players young or old, veterans or newcomers and hardcore or casual players, this game is enjoyable for everyone to play and to watch. There are a few titles on the Nintendo Switch that I'd consider as must-haves, but I am happy to add Ori and the Will of the Wisps to that list.
Deleveled is a simple collection of puzzles that delivers clever design characteristics over a clean aesthetic and poppy chiptune soundtrack. This works in making the gameplay clear but lacks further charm that could make this an addicting can't put down affair. Much like a book of sudoku, your mileage may vary.
In a world where games like Planet Coaster exist as a more modern take on the exact same formula with many of the same features, I don't even know if nostalgia is a justifiable position on this one. If all you're really interested in is the idea of a portable park management sim this one is still a pretty alright entry into the genre, but it definitely still feels and looks like a game that came out in 2004. Add to that the clunky gamepad controls and I can say for sure that if you're dead set on buying Roller Coaster Tycoon 3, the Switch is probably not the place to do it.
I am not done putting hours into Hades, not by a long shot, and as somebody who is not usually a fan of this genre I really do think that says something. Add to this yet another incredible soundtrack for Supergiant's catalogue and some of the best character designs these mythological figures have ever seen, and Hades is seriously a game that you should not miss. If you like the genre, this is an absolute must buy, and if you don't it may still be worth it to give Hades a look.
All that said, I can't fault #Funtime for being overly familiar within the twin-stick shooter genre when the core of the game feels so good to play.
Not because there was some grand adventure to be had, but because I wanted to keep spending time with these characters. I wanted to see where their lives would take them. Embracelet is a brief glimpse into a beautiful world, and while I'm sad it's over, I'm glad I was able to be part of it while I could.
The workplace setting adds a unique charm to a genre that feels over-represented on the eShop these days. Ultimately, those seeking a satisfying challenge with dynamic dungeons will find a job opportunity worth applying for. A variety of accessibility options, such as increased health and longer invincibility after getting hit, can help less experienced applicants, too. Even if Fizzle is in danger of Going Under, it's worth taking a long look at their job posting on the eShop.
If you are looking for a deep fighting game, I guess you might be able to find it here, since it does have a style all its own. Personally, however, I can't wait to play this at parties in the future and have my friends duke it out as gigantic crustaceans. You might not play Fight Crab every day, but if you're looking for a unique and slightly odd multiplayer pick, I think you might have a blast with this one.
The story teaches us how to become content with ourselves and our spirits, as well as helping us learn what we value in other people whom we seek to have become part of our lives. Though some sections of the game could definitely use some polish, in addition to being a bit more tedious and frustrating than you'd expect, the value and overall presentation of this emotionally driven tale more than makes up for its hitches. Journey of the Broken Circle is a title that I'd heavily recommend to those who are battling wars within themselves and wish to find a relatable experience that can provide peace, and maybe even a little wisdom for the game we all play: life.
It draws on its inspiration in gameplay rather than presentation, which is very refreshing. Of course the difficulty will scare some off, but fans of the genre will absolutely want to give Super Punch Patrol a shot. Grab a friend, and fight your way through these crime filled streets as you punch your way to justice.
MO: Astray has a clear, creative premise, and its ability to stay fresh by introducing new ideas every time you think you've mastered it keeps it compelling the whole way through. On an eShop full of platformers, this is one of the better examples to come along in quite a while.
Overall, I really enjoyed this game and all the time I spent devouring it. I came into Spiritfarer very excited, and it did not disappoint. It even surprised me with how much I loved it. Spiritfarer has everything relevant to my interests: the afterlife, crafting, crystals, making friends, getting up in other people’s business, fixing (?) problems, and a cat best friend. If you are looking for a beautiful game with some more serious, and sometimes mystical, subject matter, I highly suggest giving Spiritfarer a try.
Updated, sharper textures for Super Mario 64, widescreen support for Super Mario Sunshine, and diverse new control options for Super Mario Galaxy, each bring welcome additions to their respective games. While yes, the updates are restrained somewhat in their ambition, the end result is undeniable. Even if some elements show their age, this is without a doubt, the best, and most versatile release these three classic 3D platformers have ever received.
It's worth noting the developer announced a bugfix update is in the works, but tread with caution if you decide to buy-in beforehand. But all that said, those demerits weren't enough to sour my experience with Raji: An Ancient Epic. The well-worn game structure is adorned with a decorative style that's wholly unique in video games; a striking soundtrack with heavy sitar notes and an ancient Hindu history lesson compel you to see this personal story of sister and brother to its conclusion. Even with performance caveats in mind, there's a lot of beauty to uncover here if you give it a chance.
During my review, I often opened Google Maps as I trudged through the territory, snapping screenshots of each location along the way. Even though with the two stories currently available offering roughly 4-6 hours of combined gameplay and one more story on its way (currently without a release date) as a free update, there's still better value to be found on the eShop. You could easily breeze through this game if you're a quick reader. And with so much to play these days on Switch, I'll be hard pressed to return.