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Even without prior knowledge of the Persona series, it's hard to walk away from this game without criticizing the quality. A boring story, uninteresting characters, and a soundtrack that begs you to play with the sound turned off are just a sample of the myriad reasons to avoid The Caligula Effect. For a select niche, the incredibly fun combat system may be worth overlooking all of the faults, if at least for a few hours. While I had a terrific time beating my opponents into dust, everything else is just too egregious to recommend to anyone.
I could tell they were trying to address the difficulty complaints, and they definitely delivered on giving the player the tools to make a harder experience. But ultimately, it comes down to how hard you want to make it for yourself. I wouldn't call it "Extra Epic," because of these shortcomings.
I desperately want to love Treasure Stack, but as it is right now, it's a colorful sketch of a video game at best. Simply, there just isn't much of anything to do and a frustrating interface and a seemingly absent online landscape (including crossplay with Xbox One and PC) makes the future for this heavily online-focused game look bleak. Maybe someday this could be a richer, fuller experience, but it isn't right now.
All in all, while I was honestly a tad skeptical by its initial concept, I found myself slowly falling in love with it and having a good time slowly going through each level and playing multiplayer with my friends. If you're a fan of mindless arcade fun, I'd definitely recommend adding it to your library
Warplanes: WW2 Dogfights is a perfect example of how not to port something to Switch and is somewhat damning to the mobile game environment in general. You cannot simply throw a freemium cell phone game on the eShop, break the progression system, and expect it to meet the expectations of that market. What passes for a game on a cell phone often comes in well below the bar of an dedicated game system.
There's plenty of levels to choose from and the customizable options give the experience a nice, personal touch. Moving with the controls never felt quite perfect, but doesn't render the game unplayable. Shred! 2 is simply a pretty solid, fun game that has its moments once you look past its issues.
undefined.Ace Attorney remains one of my favorite franchises of all time, and I have loved the opportunity to play through the trilogy again on Switch. Though it lags a little in the middle with some less-than-stellar cases in the second game, the Ace Attorney Trilogy is still an incredible story with wonderful characters, memorable plots, and satisfying mysteries to solve. With little more than a new coat of paint, the Trilogy collection manages to be the perfect way to experience the story of Phoenix Wright whether you're a rookie lawyer or a great ace attorney.
The sublime style drips with funk, and the cadence of roaming through floors using my presents to try to avoid failure and find my ship parts is one that made for a charming experience. It didn't matter if I saw some of the same things several times over my multiple playthroughs. The whole thing is spectacularly goofy and weird, even if I eventually do figure out why the hell the yeti has a pencil.
The Arcade Mode and harder difficulty will test even the best of players and provide a decent incentive to come back. The sheer enjoyment of flinging guards into each other or through a high-rise window to their doom doesn't really get old, but the striking use of color and perspective truly set this game apart. If you don't mind the gratuitous body count and related blood splatter, Ape Out is a funky and fresh take on the top-down action genre. Now if you'll excuse me, I need to rock out with my Ape Out.
A clunky jump mechanic meant to be used in poorly designed platforming sections; a crowded HUD made so simply for the sake of looking more “16-bit;” enemies that are either easier to fight standing still or are designed purposely to be annoying, unkillable obstacles; and a map made entirely of dead ends and corridors all come together to make a boring and fractured slog largely not worth playing. If the final mechanic had been the core mechanic the entire way through, perhaps Anodyne would be worth the time investment it asks of you. Hopefully some of the lessons learned making it will be applied for its upcoming sequel, and the small bits of potential it does have can shine.
For some cheap and quick entertainment, it barely does the job, and even then I think you're better off just letting this one fly away.
X-Morph: Defense is a terrific pick up for someone who enjoys twin-stick shoot-‘em-ups but is looking for some more variety other than just blasting everything on screen. The tactical strategy required to complete levels added solid replayability and allowed me to try multiple ways to creatively destroy the human race. Other than the piercing guilt of destroying my homeland of Canada, I had a really fun experience with X-Morph and can place it firmly on my recommended list.
RemiLore just doesn't have enough variety to stay interesting for more than a few minutes. Though the characters are mildly entertaining with an impressive amount of dialogue to flesh out their interactions, there's just too much you need to put up with to get to the good parts of the game. Rogue-lite and Action RPG are two crowded genres, and RemiLore unfortunately decided to tackle them both without covering even the basics of what makes either interesting in the first place.
This easygoing platformer gives the flexibility of selecting any level regardless of order and is forgiving when facing obstacles within each stage. The difficulty doesn't cap out too high, so players looking for a real challenge might be disappointed, but the fun mechanics and combining powers were enough to capture my attention. The entire adventure only lasts a few hours but manages to stay fresh from beginning to end.
Even with a few issues, Trials Rising is an excellent experience on Switch, filled with a slew of creative levels and a lot of reasons to replay and tweak your experience. Sure, the version on Switch might not be as pretty as other versions, but it's just as playable, aside from a few handheld framerate problems. Steady your hand and get to navigating the peaks and valleys of the world of Trials. Just make sure you're connected online.
There is definitely a pea, but I’m not sure about the “awesome” part.
The feature set is sadly lacking, but data miners that dug deep into the game's code found evidence of new modes - team play and a traditional marathon mode - waiting to be added in the future. We'll likely revisit Tetris 99 sometime later when these features get added, but for now I'd still recommend downloading it and giving it a try. “Free” is a pretty tough price to beat, and given how many hours I've already sunk into the world's weirdest battle royale, I can still say there's a lot of fun to be had in what little Tetris 99 has to offer.
Enemies exhibit nothing in the way of complex behavior, but that doesn't make pushing through a group of them, silently killing as you go, any less satisfying. Aragami is a stealth game out of time that could have been quite beloved in 2006. Today, however, it will have to settle for pretty all right.
This remains one of Arc System Works' best releases, and with flawless performance in handheld mode it's never been easier to take the fight with you to a friend's house. Though you may have already picked up Cross Tag Battle last year, you'd still do well by checking out this fully-featured mainline entry. Central Fiction is the best BlazBlue has ever been, and this may be the right time to join the battle if you haven't already.
The strategy and management elements are fantastic hooks that kept me glued to the screen for a stupid number of hours. There were some frustrating moments, particularly towards the end of the game, but it always managed to put a smile on my face. Just a lovely thing!.