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The only downside of Vectronom is that it should only take a few hours to complete. Each beat of this experience is so jam-packed and the gameplay concepts switch up so frequently that I would love each one to be explored more. Don't let that stop you from exploring what's here, though — this gem is a design feat and one of the most delightful platforming games I've ever played.
Lost Orbit takes a simple premise and builds it into something that is more than the sum of its parts. Load times aside, it is a fantastic portable experience on Switch. Solid, ever-evolving gameplay and great presentation make this an easy pick up for anyone who likes high score games.
For a simple and short puzzle experience, Perchang may be enjoyable, but many of the eShop's hundreds of other puzzle games are better options.
These small flaws keep Battle Worlds: Kronos from being as good as it could have been. While the interface quirks take some getting used to and the campaign difficulty may turn some off, there's definitely enjoyment to be had here for fans of the turn-based strategy genre.
With a combination of fun gameplay, likeable character designs, and an incredible soundtrack that even features a song by the legendary Hideki Naganuma, this game is sure to have your friends screaming in pure hype as everybody in the room gets the hang of it. As my roommate and I played and gradually improved, we got into sections where the ball got faster and faster, eventually reaching speeds of 1000 miles per hour that had me sweating since I was so excited for what was happening. If you enjoy a good multiplayer experience, Lethal League Blaze is a must-have.
Eagle Island is rife with outrageous promise, but despite its beautiful art and sound fundamental controls, everything else on the periphery falls short. This is an elegant trip that is overburdened by pratfalls and reiteration.
Stranger Things 3: The Game won't appeal to fans of the television show as it's a frustrating experience that reminds you of all of the high points of the third season but never actually reaches them itself. Instead you are stuck with a bunch of dull fights to get through, bland puzzles to solve, and reading pieces of dialogue from the show without any sort of performance by the actors. Don't tarnish your memories of the third season by playing this.
A straightforward and to the point Contra-like experience sums up Blazing Chrome well. With six levels that will probably only take you an hour or three to clear the first time through, it's a tiny bit light on content, but thanks to the co-op and unlockable modes, more mileage can be squeezed out of this short and sweet joyride.
The small tasks on each island can feel like chores after a while, but then suddenly they won't. The neighbors you've been helping all this time will pitch in and divide up larger projects so the burden doesn't fall squarely on your shoulders. You might think striving for the title of Master Builder is all about the monuments and landscape you leave behind, but it's actually just as much about the friends you make along the way.
Professor Lupo and his Horrible Pets has so many hidden surprises, be it funny dialogue or an interesting factoid, and it’s these elements that help to further immerse the player in the world. With its wonderful art and great characters, this game is hard to beat for the puzzle aficionado.
The totality of SolSeraph is a pleasant ride that recalls ActRaiser to a fault. While the platforming and tower defense strategy might have their maladies, they still fuse together to make an interesting and engaging game. It's refreshing to see someone take a stab at such a winning concept, even if they stumble a bit on the way to the finish line.
*These are actual Bally pinball tables that Zen Studios is too chicken to release for Pinball FX3.
I'm mostly disappointed in Super Cane Magic Zero. The fun, dumb world and deep RPG mechanics could have hooked me, but the punishing repetition and clunky combat kept me angry through almost all of my playtime. An extremely specific group of hardcore goofballs could have fun with Super Cane Magic Zero, but most players can find a better use for a group of friends.
With well-acted narration, plenty of variety in terms of gameplay, and a powerful tale that will have you coming back to find any details you might have missed, What Remains of Edith Finch is a must have for any Switch owner who enjoys a captivating story.
Devil May Cry was the pioneer for character action games and despite being released 18 years ago, it still manages to stand tall among more contemporary counterparts. It certainly shows its age, most specifically in the dated platforming and at times jarring camera changes. Yet, when it comes down to pulling off combos and looking cool as hell, it hits the mark, still feeling fresh all these years later.
The Collection of Mana does a fine job of providing faithful recreations of 8 and 16-bit classics for a modern portable system, but make no mistake: all three games show their age. For those who had their formative years during the Super Nintendo era and those that simply prefer 2D sprite-based gaming, this package will serve you well. For everyone else, having the first three Seiken Densetsu entries in one package may not be enough incentive given that the flagship title's re-invention is just around the corne.
For mech fans, there is certainly something to be said for the customization that War Tech Fighters brings to the table. Beyond that, there is a solid space game that unfortunately doesn't make the best use of the mechs themselves. If you're a fan of one or the other, you may lose interest, but as an avid fan of both, I found plenty to enjoy.
Bloodstained: Ritual of the Night is a welcome return to the exploration-heavy Castlevania games of the past.
Citizens Of Space offers a ton of worthwhile content for anyone in search of something light. Technical issues keep the adventure from matching its scenario's quality, but the excellent music plays on in my head. The last 9% of Earth still calls. The galaxy may be saved, but this ambassador ambasses on.
Nonetheless, it would have been nice to see a spinoff like Contra Force or even Contra: The Alien Wars for Game Boy rather than the incredibly similar PAL versions we did get. Button remapping is another frustrating omission. Overall, this is a solid collection of classic action games that have enjoyable boss fights and provide a great challenge, but it doesn't feel like a definitive compilation.