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A spiritual sequel success, The Outer Worlds eclipses its inspirations to become an exceptional game in its own right!
The Surge 2 is a decent Souls-like title that has solid gameplay but lacks much to call its own.
Indivisible takes three different genres and melds them together expertly to create something wholly unique.
...since the enemies grow stronger as I grow stronger, these miniscule increases in stats only keep me afloat, and never add anything interesting to how I approach enemies.
GreedFall does nothing exceedingly harmful in terms of gameplay and its BioWare-esque elements had me enjoying the time I spent playing it. This title is certainly a step in the right direction for Spiders, and I hope that they continue to improve from here. Spiders is an RPG developer with a lot of potential that could very well take BioWare’s WRPG crown one day.
"Cat Quest II feels like the perfect game for a parent and child to play together."
The best way to play Final Fantasy VIII, and there's nothing a patch or two can't fix.
Fire Emblem: Three Houses is Fire Emblem at the top of its game. Only a few games in my life have ruined my sleep schedule like Fire Emblem: Three Houses. Getting back home late after work, playing until I saw the sun rise, agonizing over in-game decisions, laughing and crying alongside the cast… this is what it means to truly fall in love with a game. Three Houses should be a part of any Switch owner’s library at some point. It has pretty much everything you could possibly want in a video game: good graphics, great music, an epic story and, of course, top-notch gameplay. Fire Emblem has a new, higher bar moving forward, and hopefully we’ll see this effort replicated for future titles.
One of the best video game prequels ever made and one of the best entries in the Yakuza series, along with some of the best gameplay.
Ultimately, Crystar is a case of "be careful what you wish for." What at first appears to be an excellent deal — a game with fast-paced action combat, stunning graphics, and a story that takes women and people of varied sexualities seriously — turns out to be deeply disappointing,
I'm frustrated because I wanted to like Oninaki a lot more than I do. It's absolutely not a bad game; rather, it's yet another "serviceable" outing from Tokyo RPG Factory, who continue to try their hardest.
Better options exist, but few have tackled such a fascinating premise and philosophical queries.
Eredia is another RPG Maker game that falls far short in rising above mediocrity.
"...Dicey Dungeons' ecosystem is a bland version of a Ludosity game..."
Nelke & the Legendary Alchemists is a decent crossover game for the Atelier franchise, linking 20 years of the series together.
Super Neptunia RPG feels like it was made by two teams with two objectives, and the result is a mediocre mess.
An unfortunate failure to launch that suffers under the weight of its well-intended gameplay.
Dragon Quest Builders 2 retains the core of the first game and makes many little tweaks that improve things for the best, but it still has the same glaring weakness.
Although the story and characters are nothing new to RPGs, the strategy gameplay systems truly stand out in their seemingly simple execution.
Layers of Fear 2's production is without peer, but the continuously frustrating design decisions confuse.