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Carefully mixing the most successful features of Monster Hunter: World, the "classic" structure of the old episodes, as well as a tasty roundup of novelties and sensational improvements to the quality of life, such as canyne and thread insects, tsujimoto's team managed to synthesize an almost perfect playful formula.
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We had reservations about Bravely Default II, which in the transition from Nintendo 3DS to Switch we were not sure would preserve the magic of the originals, but the final code managed to dispel most of our fears. Although the product is very derivative, as the newborn Claytechworks studio and Team Asano have not deviated much from the canons of the saga, neither as regards the classic plot and for the brand's historic combat system, square Enix's new proposal has nonetheless proved to be a solid and engaging JRPG.
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Ghosts 'n Goblins Resurrection decides to venture into safe, impervious but known terrain, bringing the saga to 2021, renewing it in aesthetics but not in its dogmatic gameplay.
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Project Winter is a fun, well-thought-out and aesthetically pleasing survival-cooperative. The playful formula is evidently fished out with the intent to ride the Phenomenon Among Us, and the hope is probably to be able to re-propose even just part of the success. Other Ocean's work, however, strives to put something distinctive on it by combining the mountain setting and the adversities of winter with a playful survival matrix that lends itself effectively to masked cooperation between players. The games like and last the right, net of a balance to be refined in some aspects and servers that we hope will be peopleed with a little more conviction.
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As the title itself indicates, Super Mario 3D World + Bowser's Fury proves to be more than just the re-proposal in Nintendo Switch sauce of an exclusive Wii U not particularly lucky: the idea of inserting for once a completely new extra is very appreciable, and you find the ideas inside Bowser's Fury are not lacking at all. While the difference in tone and gameplay between the two games is quite right, the overall superiority of Super Mario 3D World over the new adventure is also evident, which ends up being an appendix or little more. The effect is that of a very solid pairing, which once again celebrates the undisputed supremacy of the Great N in the platforming field.
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Inspired and bewitching, Little Nightmares II fits easily and consistently in the wake of its predecessor, intelligently and elegantly expanding the narrative of a perverse and distressing dimension, yet at the same time almost irresistible.
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We were certain that Persona 5 Strikers presented a narrative system worthy of the name it bears, but we did not expect the title to also have such an articulated and engaging role-based and strategic component.
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Overall, therefore, the remasters of Nioh 1 and 2 boast a solid and satisfying performance profile, while not marking a clear step forward compared to the previous versions of the two titles, at least as regards the general performance of the graphics sector.
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The night of the monsters may therefore not be the shocking event that we all expected, especially after the achievements achieved by Lacrimosa of Dana, but a good story and the rugged gameplay of the series, here embellished with a handful of new mechanics and above all by the Gifts of mostrum, which among other things lighten the exploratory phases , however, make it a enjoyable action RPG.
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The Medium is a horror with fascinating potential, but translated into an experience never really ambitious, and indeed paradoxically rather limited, restrained and shallow.
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Killer who kills you don't change. IO Interactive does not revolutionize its playful formula, widely gnawed in the excellent Hitman 2, and proposes it again with slight but pleasant additions also in the third and (perhaps) last chapter of the World of Assassination saga. Agent 47 returns more shrewd and lethal than ever before, within an experience that knows how to enhance the murderous instincts of gamers. All this takes the form of a stealth adventure full of possibilities, a sandbox full of ideas and alternative solutions that stimulate the variety of approaches and benefit from a level design sometimes in a state of grace. A few falls in style in the last stage, a story only of contour and a general lack of courage in a fixting some stumbles of the past episodes, such as a not-so-exciting IA and very coarse shooter phases, however, prevent Hitman 3 from taking a big step forward compared to the second act. The work therefore moves in perfect continuity with what is...
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It is hard to see why Microsoft has so quietly launched a very gluttonous DLC that, in its small way, it could have represented the Xbox response to sony's operation with Marvel's Spider-Man: Miles Morales. In a wild race between stone idols and legendary monsters, the three hours of Hivebusters will serve to remind you why Gears is after all these years a series still so damn satisfying. Hivebusters is a must-see for all Marcus Fenix fans, and strongly recommended for anyone who wants to get closer to the saga for the first time.
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Doom Eternal on Switch is therefore a port of incredible workmanship that despite obvious compromises, manages to return intact the gaming feeling of one of the most important works of this 2020.
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Call of the Sea is an interesting but imperfect experiment, denoted by some (legitimate) error of inexperience. In general, the feeling is that of an adventure written in a pleasant and on average enjoyable way to play, but never get to that status of small gem to discover.
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Fire Emblem: Shadow of Dragon & The Blade of Light is a controversial operation. If it is undoubtedly precious and at times pleasant to discover the origins of a franchise that is part of the excellence of turn-based strategy of fantasy matrix, the first chapter carries on its shoulders in a not too solid way the weight of its 30 years, with a game formula so sufficiently varied and stimulating, yet conspicuously aged to the present day.
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And it is precisely for this reason that, despite all the technical problems of the production, we cannot in any way fail to assign a vote of excellence to the work of CDPR: the defects will disappear over time, but already now Cyberpunk 2077 is a title which undoubtedly deserves a place of honor in all players' library.
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Net of a not exactly impressive content offer, Worms Rumble is a very enjoyable iteration of the series and has not forgotten that strategic component that has always characterized the crazy battles between annelids.
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Despite some snags both stylistic and design, Haven still manages to tell a traditional but effective love story relying precisely on those parts that other means of expression usually hide, or leave behind: the myth of Yu and Kay is built in battles with alien and corrupt creatures, but is deconstructed while we see them cooking, going to the bathroom or playing UNO (yes, we're not kidding!).
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Ambitious and extremely intelligent in creating a playful and narrative system that is always consistent, Twin Mirror has proved to be a fascinating title. A psychological thriller capable of telling the dark side of the American province by talking first of all about people, and what drives them to act in certain ways.
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Being a port of the Switch version, the graphic compromises have remained almost unchanged, but this time the title compensates for its artistic shortcomings with a double frame rate, almost zero loading times and a resolution finally in 4k, which consequently guarantees top-notch performance. If we add to these the presence of the superb Japanese dubbing and all the improvements devised last year for the "S" edition, this third version of Dragon Quest XI may not fully embody the concept of "Definitive Edition", but overall it has turned out to be an excellent alternative to the original, especially in case the consumer wants to use it in 4k. At least for Xbox users and Game Pass subscribers there is no valid reason why they should not finally dive into the world of Erdrea and accompany the Shiner on one of the most epic adventures conceived over the last decade.
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