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1294 games reviewed
76.5 average score
78 median score
50.5% of games recommended

Everyeye.it's Reviews

There is no way to justify TMNT: Mutanti a Manhattan: the combats are noisy and puzzling, it looks like the system has been made to confuse the players, and it keeps reminding how shallow the game developing has been. The few good aspects just fade away in front of its low-level production.

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4 / 10.0 - Hokko Life
Sep 28, 2022

Hokko Life arrives on Nintendo Switch in an unacceptable technical state, so much so that any possibility of feeling sympathy for the dishes inhabitants of Hokko and for their events fades regardless.

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4 / 10.0 - The Good Life
Oct 14, 2021

The Good Life is a product plagued by major problems on the playful and structural side. An extremely lacking title from a technical point of view, which brings to the screen a series of decidedly questionable game design choices, at the base of an adventure that, while trying to tell a story in its own mature way, often expires in tedium and struggles to sustain the interest of the player.

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4 / 10.0 - Maneater
May 22, 2020

Like a sneaky, deadly hunter, Maneater plunges into the turbulent depths of the video game market in search of unsuspecting victims. He intrigues them with the promise of a compelling exploration, attracts them winking at a stimulating progression, opens his jaws to emphasize the exaltation of a fierce predatory experience. But be careful: if someone really had to approach him, he would end up in a lake of blood. Tripwire's dogfish has unseen teeth, moves with unmanageable spasms, and fails to vary either its diet, nor the bleak routine of a boring, mechanical hunt. Stranded on the sand, await the sad fate that touches all the fish left in the sun.

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4 / 10.0 - Randall
Jul 10, 2017

We Force Studios develops an action-platform full of bugs and lacking anything fun. Randall is a metroidvania without identity and personality.

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Dec 31, 2016

The Turkey of Christmas Past is a really weird action game, with a repetitive gameplay, a bizarre sense of humor and a terrible level design.

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4 / 10.0 - Ghostbusters
Jul 21, 2016

Ghosbusters is the perfect recipe for boredom. There is nothing wrong in its basic mechanics, but the pace is soporific, the level design is too linear, and the situations are the same over the entire course of the story. It is, in the end, a gaming monster to flee from, no matter what.

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4 / 10.0 - Umbrella Corps
Jun 27, 2016

There is no reason for you to play Umbrella Corps. There isn�t if you�re a shooter game fan, because there is a low number of options and contents, and the online infrastructure is unstable. There isn�t even if you�re a Resident Evil fan: the only association to the series is the map design, that resembles some of the places of the main chapters.

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4 / 10.0 - Lost Reavers
Jun 10, 2016

Lost Reavers is really bad, frustrating and uninspiring. The graphic is terrible, its framerate is unstable and the gameplay mechanichs are quite too raw to be decent. The only positive parts of the game are its free-to-play nature and its interesting concept.

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4 / 10.0 - Alekhine's Gun
Mar 26, 2016

Alekhine�s Gun is named after a sharp and refined move in chess, that requires thinking and weighting.The lack of these skills in a stealth game that carries his name, would probably make Alekhine turn in his grave, and disappoint every fan of this genre.

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Konami's Anniversary Collection: Arcade Classics is a poor collection. There is no delicate way to say that. The work done on this project is approximate and devoid of passion and it only takes a few minutes to realize it.

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Jul 21, 2021

The idea behind AKIBA'S TRIP is delicious and fun, but if in 2011 the product could work despite all its shortcomings and the limitations imposed by the PSP hardware, the same cannot be said for its reissue. The one made by Acquire is in fact a remastered only in name, it is no coincidence that the product has preserved all its historical technical problems, such as the mismanagement of the camera, the inaccurate pointing system, the very slow response times of the commands, the cumbersome animations, and so on.

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Nov 27, 2019

After Rambo The Videogame, the Teyon team tries again with a videogame transposition of the Terminator saga. The result? Not really perfect.

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4.5 / 10.0 - The Grand Tour Game
Feb 2, 2019

Polygonal models aside, it really seems to have in hand a low-budget mobile game, devoid of inventiveness and poor both in terms of content and conceptual.

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Jul 4, 2017

Toby: The Secret Mine lacks inspiration and original ideas: it's a puzzle-platform adventure inspired by masterpieces like Limbo and Inside, but it isn't able to rival with them.

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5 / 10.0 - Gungrave G.O.R.E
Nov 22, 2022

The exhumation of a saga that already twenty years ago failed to break into the hearts of players turns out to be a bit empty, like the coffin that Grave carries on his shoulders: the developers of Iggymob offer an extremely simple experience through a third-person shooter with basic mechanics, fixed on shooting on repeat to mow down waves upon waves of defenseless enemies.

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Yet another adventure by Asterix and Obelix published in recent years, yet another production that fails to take flight. Indeed, Asterix & Obelix XXXL: The Ram from Hibernia is perhaps the least successful production among those published by Microids focused on the famous Gallic duo.

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Oct 22, 2022

The developers of Dimps had set themselves the goal of offering a peculiar asymmetrical multiplayer themed Dragon Ball, capable of immersing players in the tension of a game between cat and mouse lived on a razor's edge.

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Sep 27, 2022

Unlike the first chapter, Lovecraft's Untold Stories 2 does not hit the mark, but at the counter it represents an obvious step backwards in many respects.

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5 / 10.0 - Dolmen
May 21, 2022

Extremely derivative on a playful level and technically insufficient even by the standards of the last generation (and beyond), Dolmen is an experiment that has only minimally succeeded.

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