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Aeterna Noctis is brilliant. It has an excellent design and it shows that the team knew what it was doing. It remains at the gates of the outstanding because I consider that there are some points where a bit of braking is passed when it comes to demanding the player, which will cause many players to find themselves with insurmountable barriers.
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Original idea, playable design even more original, but with a contained and little used execution. Freddy Spaghetti 2 is the new iteration of one of those crazy ideas that are so popular on the outskirts of video game development. And it deserves our eye on it, but both its lack of ambition to continue developing the enormous potential of the game, as well as a simpler level design, and an enormous shortness in duration, leave this game from interesting to curious. And it's not a small thing either, huh?
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Pro Basketball Manager begins to be a solid saga within sports managers. With a good database, and with a large number of options to improve the team -tactics, training ...-, it has the potential to become the Football Manager of basketball.
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Fights in Tight Spaces is as if Slay the Spire and Into the Breach had a son and trained him to be John Wick. A huge game that, if we like XCOM-style turn-based strategy or card games, we are going to enjoy as children. And more than once, we will enjoy even more watching the repetitions of those fights that will have come out with a perfect choreography.
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Apple Slash is a very satisfying, straightforward, and well-oiled experience, marred by its short duration. Leave wanting more, and I hope there is. Because what we have here at the level of adventure and, above all, action, not only works but also leaves a clear feeling of being able to grow without problems that spoil the good taste that will leave anyone who deservedly approaches it.
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OMNO is a little adventure in a 3D platforming environment that works more as an experience than anything else. And the truth is that it does not do anything wrong. With strong inspiration from Journey, we will advance through the game world on our pilgrimage of light. 4 hours of a beautiful and interesting experience await us.
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SCARF is a fun 3D platform game where we will get into the shoes of a hero and his magic scarf with the aim of recovering the various souls that are scattered throughout the different worlds. With a proposal very similar to Rime and a more than remarkable artistic section, SCARF will invite us to delve into Hyke's adventure.
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The Gunk is a very fun title, which will give us a few hours of fun. The title gives us great control of Rani and allows us to enjoy its biomes and its absorbing history. It is not a game that stands out, but its components but make us face a most remarkable title.
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Happy's Humble Burger Farm offers us a mix between a management game and a survival game that knows how to play very well with its setting. The best thing about the title is that feeling of learning little by little and his way of making us question everything. The downside is that the big questions are revealed too early, causing the rest of the plot to lose steam.
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Mr. Prepper is a management game where our mission is none other than to create an underground shelter since the protagonist is convinced that a nuclear war is coming and the government wants to prevent us from doing so by stopping us as soon as they suspect any strange activity.
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If you liked Life is Strange: True Colors, you will probably like Wavelengths, as it also revolves around one of the most charismatic characters in the base game. Its short duration and shortage of scenarios may put some players back, but its low price may make up for it.
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Farming Life is a simulation game where we will become the managers of a farm in which we will have to cultivate, take care of animals and manage our staff in charge to make our small field something that brings us great benefits.
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CHORUS is a great arcade in which we will control Nara and we will have to defeat the Circle. Perhaps its open-world structure and some repetition in its secondary missions dilute a story that hooks you from the first minute in a game with a bomb-proof gameplay.
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Together is an ideal platform game to play in company since it forces us to cooperate in order to continue moving forward, but it is also possible to enjoy it alone if we prefer to do all the work ourselves.
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CrossKrush offers us a puzzle game based on squares in which you destroy vehicles. The gameplay quickly becomes tiring due to a number of factors such as slow gameplay, little variety in puzzle solving, and a short duration. Luckily it has several game modes and an attractive soundtrack. A title to play if we are very fans of this genre and we are willing to accept its failures.
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In DYSMANTLE we have to survive an apocalypse where zombies populate the streets of the island where we are. We will have to make use of the available resources to advance and escape the island alive in this fun survival game.
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Asterix & Obelix: Slap them All! is a classic 2D beat 'em up with impeccable graphics but lacks playability that is too flat, simple and can easily fall into repetition. It still gets to be fun and offers generous length for the game genre it belongs to, so every fan of Uderzo and Goscinny's characters should give it a try.
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Lucky's Tale now comes to Oculus Quest 2 a few years after its arrival in the Rift glasses but with many improvements in both handling and display offering a better experience of this fun platform game.
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The Comanche franchise returns after 20 years and it does so with a fifth installment that does not shine like the previous ones, perhaps because it started from different premises than those that have finally reached us, making us feel its structure a bit repetitive and its generic design. Despite everything, lovers of helicopter games or the original franchise can take advantage of what this Comanche offers us.
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Treasures of the Aegean offers an interesting mix between parkour, metroidvania and roguelike, with a very fun and addictive handling. His artistic and sound style are quite elaborate and work very well with the chosen theme. On the other hand, it can become too repetitive and monotonous due to its huge map and its lack of variety of scenarios.
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