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Even if Ghosts ‘n Goblins Resurrection features some abhorrent gameplay issues, something about it still makes it an entertaining game. You will die over and over again, but you won’t rage quit as quickly as you would imagine with a game riddled with so many inconveniences.
All in all, despite still not being a fantastic achievement when it comes to its presentation, Beach Buggy Racing 2: Island Adventure is easily one of the more full-bodied kart racing options available on the Switch. Sure, competing against Mario Kart is basically a death sentence, but considering its great controls and nonsensical amount of content are being sold for a surprisingly reasonable price tag, I’d say this one is easily worth picking up.
The story is one that we’ve all seen before, but the performances from Bryce Dallas Howard and Seth Gabel make it easier to get attached to. Most of the puzzles are beyond easy, but this is a game that’s more about the journey than about stretching your mind muscles. Some might think this game is too short, taking only about three to four hours to complete, but I think its length was perfect.
Estranged: The Departure is hindered by a truckload of technical issues, namely in its controls and framerate, but considering the hardware we’re talking about and the fact it was developed by a single person, it’s a game worth praising at the end of the day. Its story is a bit predictable and its combat sections are beyond bland, but all in all, you’re paying just five bucks for a surprisingly hardy first-person horror game that actually demands a bit from the Switch’s hardware. I have nothing but respect for the game and its developer, even if it’s far from perfect.
Despite the surprisingly great controls, Gensou Skydrift is a low budget disappointment. It’s ugly, it doesn’t feature a lot of content, and it’s not exactly the most accessible game if you’re not a die hard fan of the Touhou franchise, since you won’t understand a single thing about its plot otherwise.
In an era so devoid of proper RTS releases, Stronghold: Warlords stands out as a breath of fresh air. It appeals to both newcomers, with its excellent AI and voiced hint system, as well as veterans, with its deep mechanics and endless possibilities on how to create the best kind of stronghold against your enemies.
This is still far from what I expect from a proper next-gen racing game, but Monster Energy Supercross 4 is a pretty good game in its own right. It’s brutally challenging at first, but rewarding. It is chock-full of content, with a sizeable career mode, lots of tracks and licensed bikers, and a great track editor to boot.
In Rays of the Light is a massively disappointing game hampered by its confusing nature and abysmal optimization. So far, it’s the PS5-specific game with the single worst framerate in the console’s fresh, yet ever growing library. It’s a shame, considering that Sergey Noskov’s previous effort was such a delightful surprise, but this one fails to deliver in every single aspect except its soundtrack.
I was pleasantly surprised by Dry Drowning. The setting was interesting, the choices mattered, and the story was compelling enough to make me want to see it through to the end. While not all of the socio-political story elements were original, there were still plenty of mysteries and twists that kept me captivated.
It’s been a surprisingly long time coming for CrossCode: A New Home, and it was definitely worth the wait. It’s an excellent excuse to dive back into the world of CrossCode with its interesting characters and phenomenal combat system. If you are fan of the base game then this DLC will give you a lot more to dig into.
All I can say without spoiling things for you readers is that it’s a game worth experiencing. Despite the myriad of grammatical errors, this is an incredibly smart story that will catch players off guard with its inventive twists. It’s also one hell of a fun mix between an RPG and a rhythm game.
There is so much to unlock and it’s all meaningful things that will change how each expedition plays out. That “carrot on a stick” roguelike gameplay is done perfectly here, paired with the D&D type tabletop gameplay. If I had one thing that would have made this better, it would be some player involved combat if chosen. You can’t even choose which enemy to attack first. This could have added to some fun factor and strategy in fights.
It feels like this game was built purely because of the memes and to attract the streaming and YouTube crowds, just like Hello Neighbor and other tinyBuild games released in the past.
This game might be set in Ancient Mesopotamia, but there’s more bureaucracy in here than your average trip to the DMV, not to mention the lack of a true sandbox mode available right from the get-go. A commendable effort from a two-man team, but one that probably bit a bit more than they could chew.
As a project developed by a group of recently graduated game developers, Mail Mole is worthy of praise. It runs well on the Switch, it’s mostly devoid of bugs, and its character design is quite cute. Sadly, it’s a generic platformer with a very simple premise and forgettable level design.
When compared to other monster truck simulators out in the market, Monster Jam Steel Titans 2 is still miles ahead of its competition in terms of performance, gameplay, and overall amount of content. The problem is that there isn’t a lot of new content included in here to justify its existence as a full-fledged, pricey sequel.
I cannot think of any other text-based game that made me want to go for another playthrough with completely different outcomes as soon as I had finished my first one. This might not be the most visually compelling or action-heavy game released in recent memory, but it’s easily one of my favorite games in 2021 so far.
The developers did include some neat features, such as a story-focused reward system for collecting crystals and a (boring but still existing) horde mode, but at the end of the day, this feels way too clunky and unfinished for what’s basically a port of a Steam game released in 2015.
Room to Grow isn’t spectacular, but it’s not bad either. It’s a simple puzzle game with a very interesting gameplay mechanic that becomes a bit tiresome after a while due to its repetitive nature. The excessively simplistic visuals and sound effects don’t add much to it either. It’s fairly enjoyable, but as mentioned with many other small Steam indies I’ve tackled in the past, this would have been a better fit on the Switch or a phone instead of a PC.
All in all, this expansion ended what was implemented with Legion, and effectively brought the game into modern times. Now it’s just up to Blizzard to keep momentum going.