IGN Korea's Reviews
After playing Bear’s Restaurant, you’ll see yourself thinking about ‘the meaning of living a good life’. The mobile version was littered with mid-roll ads which could deteriorate your gameplay experience but the Switch version feels more complete with additional post gameplay content which reveals the real story behind the game.
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If you lived in the era of the 80’s and 90’s arcade games by Capcom, this is a must have collection. While its lack of online co-op is questionable, the offline experience allows its individual games’ maximum player capacity. This means you can invite your friends over for some old school retro gaming action. Some of the new features include player eccentric settings and modern user interface for a more flexible gameplay experience. All of the games are gems of the past including Progear, a port into the modern consoles since 20 years from its original release.
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In November 2020, the PlayStation 5 was released with high hopes of the new console gaming era. But until now, many PS5 games were multi-platform releases including the predecessor, PS4. So most of the currently available PS5 games didn’t really feel like ‘the game’. Ratchet and Clank: Rift Apart proudly yells out to be that special PS5 game. Sensational visuals and in-game production quality are top notch. The gameplay has various enhancements including the usage of the Dualsense controller’s haptic feedback, adaptive trigger features and PS5’s own sound tech, the Tempest 3D audio. There is no doubt for this game to be labeled as ‘the game’ of the new generation.
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With clean and moderated visuals, The Almost Gone uplifts the players’ imaginations with minimal dialogue and explanation. At first it feels like the game deals with supernatural paranormal horror, but as you progress you’ll realise the story is somewhat realistic with experiences of psychological disturbances that occur in negative family relationships. You are warned if you have any past traumatic experiences as the game’s plot reflects upon our society’s family violence matters.
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The game’s main protagonists are a group of school kids who solves mysteries revolving around the imminent end of the world. Main gameplay involves a platformer/side scroller action with cute and cartoonish graphics. While the plot is about solving mysteries, the game can be quite relaxing with general puzzle elements to go through. There are some parts where the difficulty jumps, but they all factor in the focus and motivation to play through until you get to see the ending. The entire run may seem a little short for the amount of concentration you invested during gameplay. Beware of some cheesy dialogues as well.
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The gameplay has not been altered since the original release 10 years back but since the fighting game mechanics were top notch at the time, all of the great action and battle systems are still intact. All of the graphical enhancements such as stages and user interface were upgraded so there’s our eye candy. General online playability have also improved and unlike the original old-gen console versions, there are no region restrictions in match making, but the delayed netcode would greatly decrease some of the combat experience if the players are geographically too far apart. The single player and tutorial modes also seem a little lack luster and we hope for a patch to be deployed soon as they’re available.
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Vivid Knight has implemented the system to focus more on the player’s decisions that would influence the gameplay rather than depending on random chances or luck. The gameplays is not as simple as you’d think but there are plenty of clues and hints that allow you to make careful decisions which eventually will let the player conquer the entire empire. Once your first playthrough is complete, there is a new character who brings in a different strategy from the first and unlocks harder difficulty dungeons for plenty of replay value.
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The game starts off with a calm sense of monologue between two heroines, then suddenly transitions into a speedy pace flight shoot’em up. While the plot focuses the player with the story of Clara and Erica, the definitive fun comes from the flight shooter genre itself. If you’re not used to shoot’em ups, it may take some time to practice but once you’re well in training, there are no features that slows down the player so you can enjoy all of the fast paced joy. There is no replay value after seeing the ending so the 2 hour gameplay will feel very short lived.
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With so many enemies filling the screen, players get to utilize your best weapons and abilities to plow through the enemy forces. Once you keep destroying everything in your path, you’ll get to see the ending relatively easily. Once the first playthrough is done, you can continue to farm for items and level-up your character for more additional content, where some of the strategy elements will kick in while you’re trying to align the perfect shot through the mob of monsters. Some of the gross looking creatures are all expressed in blocky fashion so they aren’t as visually disgusting to some viewers.
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The original was released back in 2007. Thus Nintendo Switch was more than capable of porting the original in its perfect quality. It utilizes the best feature about the Switch, where you’re able to play 2 player contents with just the single pair of Joycons. Some of the additional music makes this classic arcade shooter even greater than usual. The Nintendo Switch iteration of Raiden IV is well worth the time even after so many years.
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If you just judge by the graphics, it feels very outdated. But the idea of it all is pretty decent as it focuses on the geographical location of ‘Akihabara’ and the stories based around it. Although the entire run is roughly around 8 hours, so the hype dies down quite sooner than you think. Play through multiple side missions and try to unlock all the various endings to stretch that play time longer. There are several factors that may not be fulfilling, but if you’ve never been to Akihabara before, while it’s not the best time to physically travel the world, this digital version of Akihabara may ease your urge and your otaku spirit can rest with this game... for now.
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The previous rendition of RE was a spicy mix of horror reboot. This time, they’ve watered down the spice a tiny bit and engineered some ‘action’ into the mix. The end result was that those who weren’t courageous enough to face the horror genre, was now able to experience the latest iteration of Resident Evil and get a taste of what it has to offer. The puzzle and exploration is much more rewarding and less of a headache this time around. With plenty of bonus contents to dig up including the past history of ‘The Baker Incident Report’, If you’re a fan of Resident Evil, you won’t be disappointed.
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You can’t really expect this game to give you full fitness advice or before and after results as the in-game messages don't really deliver much motivation since there is no monitoring of how much calories were burned from your exercise. It will still provide the full body workout experience regardless since you’re literally moving your entire body to play the game. Some of the control schemes force the player to be as accurate as possible to the examples given, otherwise some of the simple movements may not be as simple as it reads. At least it does provide some sense of fun and competition when two players get together and try to beat each other's scores.
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If you’re into side scrolling platformer and tower defense type of games, this is the one that combines them both. With a slight blend of real-time strategy within the tower defense phase, the game tries its best to naturally support these mixed genres to play nice with each other. That being said, the downside of multi-genre in a single game is that if you lack understanding in one of the mentioned genres, there will be some sections where it will forever stress you out. Other than dividing them into phases, if the different genres played in harmony for the entire run, it could have been a good experiment to invent its own genre. At least the separate segments are decently put together which makes it a great gaming experience. The Korean localization was top notch which helps in delivering the intentions of the story very well to the Korean gamers.
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The overall games development environment has evolved into something completely different since the early 2000s. Even with the industry being vastly revamped throughout time, the developers of R-Type Final 2 had made sure that they keep their core design without having to surrender to any uncertainties they might face when being developed for the modern consoles. They may not have been able to satisfy every gamers but if you’re a long running fan of the series, it was well worth the wait to see another 90s classic auto-scrolling style shooter making a comeback.
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The original game which was released on PS4 has received some visual and performance upgrades on the latest generation console. The game is known for its artistic structure along with the writing and interactions which is highly renowned as the key element of the game. Also so great that they’d cover up some minor hiccups if there were any. While the story plot is somewhat spectacular in scale, players don’t need to study up on any background history or other articles to understand and enjoy the game to its fullest. So if you haven’t played this game already, there’s no excuse to give it a try. Since there aren’t any added contents in this new version, if you’ve already played the PS4 variant, there won’t be much of a difference in gameplay. But all in all it’s a great value for a PS5 game so there’s plenty of replay value on its upgraded platform.
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We could tell that the developers definitely focused on aiming for the niche genre. The main structure of the game is strictly designed based on the keyboard typing mechanism, where the players can adjust the difficulty as they progress. Needless to say, they weren’t over extending when they chose the concept of the game’s promotion to look like educational material. Few nitpicks involve inconsistent frame drops, error on recognizing certain Korean key inputs and minor glitch appearances from few interactions. Perhaps it may be better to wait for some of the quality of life updates to be finalized before purchasing this game.
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The playable characters in Clan O'Connell and the Crown of the Stag are individually unique and the players must have some reflexes that support the knowledge of what each character is capable of. Although the entire run may feel a bit short, you would give yourself some credit for being able to complete the game with a balanced use of all the playable casts played while switching them in real time. You may feel that there is a lack of ‘new game plus’ or extra content after clearing it for the first time.
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In MazM: The Phantom of the Opera, you get to experience being one of the casts of the original literature and the ever popular stage performance of ‘The Phantom of the Opera’. The game is full of rich ‘musical’ contents to keep you entertained while progressing through the storyline. While there are numerous historical experiences to go through, some of the elements such as loading between screens may interrupt some of the mood while on the lookout for clues. Extra nitpicks would include the intention of the UI, which was originally designed to be mobile platform focused so the console experience may not be at its best form.
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If you’re into classic style games made with a pseudo RPG maker tool, you should give this game a whirl. There are plenty of jump scares with ghosts and monsters popping out of nowhere so you got to be prepared to be on the run at all times. All this while having to solve puzzle elements that get in your way. The same routes you run amok can randomly be altered by the poltergeist feature during gameplay, so memorizing some of the paths may not be the best answer. As you progress through the story, you may question the difficulty of the game since the ones chasing you can sometimes be more overpowered than you think.
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