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2750 games reviewed
72.4 average score
75 median score
47.4% of games recommended

Destructoid's Reviews

8.5 / 10.0 - Alienation
Apr 25, 2016

Still, Alienation is one of the best-feeling twin-stick shooters I've played, so I can't be too bummed. It wasn't long before I had that realization, and now that I'm 20 hours and several character save files in, I'm even more convinced. Housemarque could stand to flesh out the endgame content and also add support for local co-op, but even if it doesn't, I love what's here.

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5 / 10.0 - Zenge
Apr 25, 2016

There are a few brief moments in Zenge that shine, but most of the time it's just a passable puzzler.

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Apr 22, 2016

Sega 3D Classics Collection is an uneven package, but nothing outside of Altered Beast is what I would consider a "bad game." With several useful features and 3D effects that actually have effort put into them, it was a joy to play some of these for the first time, while reliving some great memories from others. Since the games that are available on 3DS already are generally priced at $6 each, nabbing 10 titles for $30 with a physical box and some extras isn't a raw deal.

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Apr 21, 2016

Only clocking in at roughly two and a half hours, the whole experience is over rather quickly, but that's enough time to give players a clear satisfying story for those that paid attention to notes. It isn't all that innovative but truly, it doesn't have to be. If you're playing this, you're playing for the narrative.

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7.5 / 10.0 - MLB 16: The Show
Apr 21, 2016

[T]he baseball itself is as good as ever, and one of the better modes, Road to the Show, is far less clunky this time around.

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Apr 21, 2016

If you are tired of always playing Cards Against Humanity, Monopoly, and that Gargoyles board game on Laserdisc, then Keep Talking and Nobody Explodes will certainly give you the fix you're looking for, pending you have friends ready to be committed to the task at hand. If not, Gargoyles is always a good choice. Trust me.

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7 / 10.0 - Star Fox Zero
Apr 20, 2016

Hearing about how different Star Fox Zero was compared to its inception, it's almost like Miyamoto jettisoned most of the new ideas in favor of playing it safe due to complaints from testers. Even with Platinum's involvement, it's a confusing project that isn't quite sure of itself, wanting to try new things while simultaneously reigning it in. Despite these blemishes, I enjoyed my time with it.

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4.5 / 10.0 - BlazeRush
Apr 20, 2016

That said BlazeRush is easily recommendable as one of the experiences to show off your fancy new toy if you get a Rift. It certainly has that initial "wow factor" even though it isn't the kind of game that comes to mind when most people think virtual reality. It just isn't an experience I can recommend for gameplay as it leaves much to be desired; such as people to play with online, as there were none.

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6 / 10.0 - Star Fox Guard
Apr 20, 2016

Ultimately, Star Fox Guard's relationship to the adventures of Fox McCloud is skin deep. As spin-offs go, it's not a compelling addition to the series, so much as it is a substantially unconnected, but inventive take on the tower defense genre that is lucky to be riding on the coattails of an established franchise.

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Apr 19, 2016

It's not as impressive as Der Eisendrache or the aforementioned Shadows of Evil though. This is mostly due to fatigue from the same cast that has been around since World at War, as there's only so many times you can hear Steve Blum call a zombie a "freakbag" before your eyes start to roll in the back of your head. I really liked seeing Heather Graham kick Lovecraftian ass in the base Black Ops III map.

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Apr 14, 2016

There is obvious talent at work behind Phantasmal. The lighting and setting are amazing and there are some great ideas buried way underneath all the bugs and issues. I hope they can learn from the mistakes of this title and release something that lives up to the potential that they display.

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Apr 13, 2016

Bravely Second is a missed opportunity in many ways. It's too similar to the original to woo a new crowd, and any risks it takes are narrative-centric and mostly fall flat. Don't get me wrong, I'm thrilled to still be playing JRPGs in 2016, but it's more important than ever for studios to avoid resting on their laurels.

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Apr 13, 2016

As a product for humans though, I can't see Wasteland Workshop as anything but a bad buy. A cynical ploy to pad out the “value” of the Season Pass and maybe milk a few weirdos like me who just can't resist neon lights. If you have the Season Pass, I guess you might get some use out of this. If you were waiting to see if you wanted this al a carte, you would be better off going with Automatron. At least the robots haven't turned on me... yet.

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8 / 10.0 - Ratchet & Clank
Apr 11, 2016

Initially, I wasn't all that excited to hear about a Ratchet & Clank reboot, but having actually played it, I don't mind seeing a resurgence at all. This feels like a last-ditch effort for Sony to bring this series into the spotlight again, and honestly, I hope it works out.

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Apr 11, 2016

Even with the slow grind, I have no reservations saying Stranger of Sword City is a damn fine dungeon crawler. It's challenging, it's beautiful to look at, and it kept me on my toes throughout the adventure as I walked the fine line between playing it smart and playing it dangerously. If this game can make a believer out of me, imagine what die-hard dungeon crawler fans will think of it.

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6.5 / 10.0 - Epic Dumpster Bear
Apr 11, 2016

The beauty of Epic Dumpster Bear is how it isn't afraid to say "This is fucking stupid and ugly, I admit that, but that's the point." The overall presentation somehow mixes great music and tight platforming with a  hilariously dumb story and purchased assets to make something surprisingly playable and enjoyable. This one goes in the so bad its good category.

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Apr 10, 2016

Since its release, Killer Instinct has slowly become one of the most competent fighters in the genre. It's accessible at all levels thanks to its approachable yet deep combo system and extensive tutorial. Its characters, including the new ones from Season 3, all have unique mechanics and tons of small touches that bring them to life. With an efficient and non-scummy free-to-play model and PC availability, there are few reasons not to jump into Killer Instinct.

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It's a different sort of game when compared to its brothers, but it works very well in the space it occupies. It's unfortunate that there are quite a handful of technical issues, because otherwise this is a great excuse to head back to the Sword Coast.

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It's business as usual in terms of the moment-to-moment happenings, but it benefits from the altered structure that eschews multi-episode arcs in favor of singular experiences. For the first time in the series, I'm looking forward to continuing onward, if only a little.

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Aegis of Earth: Protonovus Assault is proof positive that one good idea can’t carry a title. The central gimmick is a good one, but there is just no reason to subject yourself to a game so unambitious and condescending.

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