COGconnected
HomepageCOGconnected's Reviews
The conduit doesn’t look that great when it goes vertical, but having a wire here and there connecting floors looks much better than before and it’s a welcome change.
It’s a refreshing take on storytelling because in this case the story truly isn’t the point, the journey is.
It’s almost like the art team simply wasn’t finished, but they decided to ship anyway.
Furi shines where it counts with relentlessly fast-paced fun and satisfying action.
The graphics put into this game are pretty satisfying for what it is: despite the odd appearance of the ships it felt pretty crisp and enjoyable, although where the game started to lose me is its cringe-worthy dialogue.
Lost Sea is a game that plays well, but rather than attempting to be a roguelike game, it should have focused on a strictly action/adventure style.
Introversion Software and Double Eleven did a superb job making sure Prison Architect was more than your typical simulation game.
Heart&Slash isn’t perfect, but if you give it a chance you may find that there’s a lot to love in this charming, 3D roguelike.
Dark Brotherhood is a chance for longtime fans to experience a real treat and joins previous DLC Orsinium as a content addition that enriches the Elder Scrolls lore for those who are curious to know more about the series’ past.
The landscape may be ridged and cultivated with bumps, hills, and trenches to affect the physics of the ride, but the texture falls flat.
Unfortunately, single-player does not hold up well on its own as it’s an empty and dry attempt to create a story from gameplay that is repetitive and uneventful.
But luckily the actual combat is fun and is designed in such a way that newcomers can quickly get the hang of the combos.
But it feels like instead of putting time into multiple engrossing levels to experience, the player is instead thrown into a handful of death-trap missions with inferior controls and volatile settings and told they should be having fun.
Rather than mowing down hordes of zombies with a hail of bullets, you’ll be using your environment to outsmart the undead, with the occasional ax to the head of course.
Penning logs, navigating maps, and analyzing my findings in the lab menu felt like authentic and really immersed me in the experience.
From the originality of the story, to the illustrative comic book panel scenes and exceptional graphics, Turn On is a fantastic casual platformer guaranteed to help pass a few hours of your day with a smile on your face.
When some of your level design includes portal puzzles, you absolutely need them to look distinctly different from each other.
Seeing as how every level is randomly generated there could be a lot more to offer than the meandering and side-questing that is there.
Often the winner is simply determined by who has more units which begs the question, why even have this type of combat system?
The mechanics are solid and while the moment to moment action is a bit repetitive, the steady grind to level your characters is surprisingly satisfying.