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Even if you only want to feel the sensation of floating in zero-gravity, Echo Arena is still worth picking up – because it's free.
For the first time ever, I truly felt like I was in space, an experience only made possible with the power of virtual reality.
Ranging from icy mountaintops to arid deserts, each area had trees, land structures and animals unique to that portion of the map.
The Lion's Song is a game that leans hard on its storytelling and pulls it off in fine fashion.
Chaining together Switch attacks and six or seven special moves to obliterate a boss in seconds makes you feel like a God, and that's worth the price of admission as far as I'm concerned.
When you accelerate away from the line for the first time, you quickly realize how clinical and devoid of character it all is.
Kingdoms and Castles is a charming, relaxing, and easy to play real-time kingdom builder.
The combat… my god the combat. I can't imagine playing through the entire campaign with all that frantic button-smashing.
Doctor Kvorak picked some good influences but doesn't come close to matching their quality.
While hard to compare gritty first-person shooters with Splatoon 2, it's equally hard to argue against the aesthetically pleasing visuals, smooth framerate, polished gameplay, and pure fun of the game.
Antihero is a charming aesthetic package wrapped around a solid tactical core.
It's as absorbing as it is relaxing, and it does a good job at bringing its own to the table whilst still retaining what makes city builders fun and challenging.
If you're looking for a puzzler that tests your brain as well as your reflexes, then Death Squared will fit the bill nicely.
While Absolution is by no means a disaster it just feels lacking in comparison to the rest of the content we've been given for Infinite Warfare so far. Although Absolution does add new content, and the Attack of the Radioactive Thing! is both complicated and fun, the multiplayer maps just don't fit very well within the constructs of Infinite Warfare.
No70: Eye of Basir is a fractured, short, unrewarding experience that needs to figure out what it is before it says anything more.
In fact, the music was great the entire episode and I can't wait to use it as ambiance for my own workspace.
Serial Cleaner shines like a freshly mopped floor in its challenge and 70s aesthetic, but basic gameplay elements suffer in the process.
I spent almost a full day mulling over who would do what job.
Puzzle solutions are always a few short minutes away and long gone are the genre's nonsensical conundrums that have plagued gamers for years.
Each gun has a niche that you can change your play style to suit.