Top Critic Average
Genres: Adventure, RPG, Simulation, Strategy
I certainly don't mind a somewhat easy game, but I need a bit of challenge to hold my attention. After several hours, I think I've seen enough of Blacksmith of the Sand Kingdom for the time being. Perhaps it improves, but it should've put its best foot forward much earlier. The battles are so simple that the efforts at depth are lost, making crafting less necessary and rewarding.
Blacksmith of the Sand Kingdom isn't going to turn heads or win awards, and it's not quite to the same standard of refinement as Rideon's tactics JRPGs tend to be. With that being said, it offers an enjoyable, pleasant and pleasing way of spending time in-between meatier fare, and the efficient and bubbly approach makes it very easy to pick up and play.
Your enjoyment with Blacksmith of the Sand Kingdom will vary according to how much mileage you get out of its gameplay loop until it begins to become tedious. Before that sinks in, it's a great RPG but afterwards, you'll gladly come back to it just every once in a while.
Blacksmith of the Sand Kingdom on Xbox is an interesting take on a KEMCO game. It’s more of a management sim than a straight-up RPG, with you having to balance your jaunts to dungeons against the needs of the town for blacksmithed goods. There is a depth that is quite pleasing, but the whole premise seems to be to grind - while there’s fun to be had, it is very repetitive.
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RPG Blacksmith of the Sand Kingdom - Official Trailer