Top Critic Average
Biomutant has loads of potential. There’s a beautiful world to explore, interesting and dynamic combat, and an endless loot system. It’s unfortunate that the story is so bland and the quests are near non-existent. The narrator is a bold move, but ends up taking away more than it adds. I had high hopes for Biomutant, but it’s issues hold it back from greatness that it deserved. I hope we get a sequel one day to make improvements on the foundation set here. Polishing up this amazing world could end in an amazing game. Despite the flaws, I still recommend fans of RPG’s and open-world games pick this up and try it for themselves.
There’s plenty of fun to be had with Biomutant if you’re willing to dig through a fairly solid layer of jank to get to it.
Biomutant's stunning world barely survives the painful narration, broken progression, and dearth of stuff to do.
Biomutant has a lot of the building blocks of a top-drawer action RPG but its cookie-cutter approach to objectives and puzzles starts feeling very repetitive very early on.
For all the weirdness and fun it promises, Biomutant ends up a deeply conventional open-world action game.
It's very pretty but this patchwork of other game's ideas never has enough of its own to keep you interested during the repetitive and overfamiliar open world action.
Repetitive, formulaic, and downright strange, Biomutant suffers from an abundance of problems that get in the way of great ideas.
Biomutant has fun moments, but it stumbles in too many significant ways to make it a wholly satisfying experience
Biomutant presents a different take on the post-apocalypse, but a forgettable story and uneven gameplay hold it back.
It’s a shame that Biomutant isn’t a better put-together piece of software. Its world feels unique, the way it blends different combat styles is fun and it’s a visual treat to look at on a big 4K TV. But countless bugs, performance issues, overly talkative NPCs, boring quest design, and a sense of overall jank makes it hard to excitedly share this game with people.