Tales of Arise
Top Critic Average
With a beautiful new style, a more adult narrative, wonderful characters, and a modernised tone and feel, Tales of Arise brings the franchise smashing into the current era. It’s still got the tried-and-true Tales flavour, both good and bad, yet innovates with fluid combat that feels fresh. The best and most essential Tales game in well over a decade.
Tales of Arise forces you to respect them greatly and the variety of strong parts of the Tales series in the future, and indeed as I mentioned above "What a strong return" after 5 years tales series returns to the top of JRPG games again, which offers a big shift for this type of game.
With an excellent story and cast and a reinvigorated combat system, Tales of Arise is the shot in the arm the long-running Tales RPG series needed to recapture its best moments.
There are missteps and a few bumps along the way, but this soft reboot of a long-running series emerges a triumph.
A successful attempt to modernise and broaden the appeal of the Tales series without completely abandoning its JRPG roots.
There's a lot to do in Tales of Arise – set up camp, hook some fish, help townsfolk with missions of varying importance, etc. The main plot is incredible, but the secondary stories you uncover are far more memorable
Tales of Arise is a lengthy, beautiful RPG adventure, but has messy combat and uneven pacing on occasion.
Whether this is the big Tales breakthrough or not is a matter that history will decide. This is a Tales game that hits the right spots for me, puts a lot of love into its cast and its action, and somehow manages to strike a balance between the old and the new.
Tales of Arise reinvigorates the magic of the long-running series. A franchise that long rested on its established laurels has been refreshingly upgraded and reinvented, resulting in one of the most polished and jaw-dropping JRPGs I've played in a long time. It's an exciting new chapter for the Tales series that won't be soon forgotten.