Voice of Cards: The Isle Dragon Roars Reviews
Yoko Taro's new game is definitely not going to rise as one of the best projects of the last few months. If you want to immerse yourself in a world of cards without complicating your life too much, you have before you a good option.
Review in Spanish | Read full review
Voice of Cards: The Isle Dragon Roars is a welcome surprise among this year's RPGs. Every little detail oozes charisma and you can feel the developers' affection for their creation in virtually every moment of the game. The absence of more difficulty levels and the overall mechanics' simplicity may not suit everyone, and the line between calm and boredom is always a difficult one to traverse, but those who appreciate the proposal and moderate their expectations will find a concise adventure here, relaxing and — most importantly — fun.
Review in Portuguese | Read full review
It's a shame that Voice of Cards: The Isle Dragon Roars has failed to reach its true potential. Kimihiko Fujisaka's art is impeccable, Keiichi Okabe's soundtrack is phenomenal and the ideas in general are very good, but they fall into a cycle of simplicity and repetition that ends up overshadowing some true genius moments. Despite the problems, this is a good short-lived RPG on Switch and probably the best option for anyone looking to play something using just the touchscreen.
Review in Portuguese | Read full review
Overall, the game is unique and fun. It’s pretty, it’s short, and its sound design is amazing. The cards are gorgeous, the characters are well-drawn with fun costumes. Players will have fun for all 15 hours of this JRPG. That being said, the game was a bit of a letdown in the price department. Had the game been $10 USD cheaper, I would have hailed it as a great achievement and a fabulous JRPG for anyone who loves them. However, it just doesn’t feel like a $30 game to me. I would recommend this game to anyone who loves old-school RPGs with beautiful graphics and loves to replay games to complete all the content.
The great thing about Voice of Cards: The Isle Dragon Roars is that it is another delightful Yoko Taro game with all the subversion of known clichés it provides and it is presented using a unique visual aesthetic. But it is not without its faults as gameplay-wise it lacks any big innovation and the random encounters are just too much and sometimes even make your progression a little tiresome.
Review in Persian | Read full review
Despite its lack of innovation and that it does not add anything that we have not seen before, Voices of Cards is a game that knows how to stay fresh and fun thanks to its story, dialogues and an attractive and functional combat system that does not we want to stop until we complete it. The soundtrack and its artistic design are also noteworthy and make up some of the best elements of this title.
Review in Spanish | Read full review
In a lot of ways, I applaud the concept behind Voice of Cards: The Isle Dragon Roars. It’s different, commits fully, and absolutely captures the experience it wants to create. The problem is, a gimmick like that can make it a hard sell. Games as a medium have distinctly different advantages, as well as those games catering to different elements, making it more of a well-executed concept. Naturally, fans of Dungeons and Dragons will likely find the experience comforting and enjoyable, whereas most other players will see a unique-looking game that plays like a rather generic RPG.
Voice of Cards: The Isle Dragon Roars is highly enjoyable because of its classic JRPG roots paired with a fantastic audio-visual onslaught that results in a short but sweet adventure. While I wanted more out of the experience, I very much liked what I got plus it tickled my appetite for more NieR. The adventure was easy to get into and the collectibles kept me around until the eventual end.
Voice of Cards: The Isle Dragon Roars, the new game from NieR creator Yoko Taro, is a peculiar little game. It knows what it wants to be! And its aesthetics definitely come first. But if you’re at home in its slower pace and tavern feel, you’ll have a good time.