Ghostwire: Tokyo Reviews
I still like to just stand and stare at an abandoned city as the rain drifts down in hazy sheets whilst the pulsing glow of neon and Yanagi’s ethereal soundtrack throb in unison. Moments like that have nothing and everything to do with why I enjoyed Ghostwire: Tokyo.
Spider's Thread makes a great game even better. Ghostwire: Tokyo didn't get nearly the level of attention it deserved on its initial release last year, and now that the game is free for Game Pass and PS+ subscribers (and generally inexpensive enough to buy on PC), there's even less reason why it should be slept on. Do yourself a favour and get it now.
Ghostwire: Tokyo possesses a culmination of a good story, fun side missions, tightly written dialogues, great combat, and much more to furnish a fundamentally unique open-world action adventure that will surely give you the heebie-jeebies from start to finish. While it isn’t perfect, Ghostwire: Tokyo still a fine project that Tango Gameworks can be proud of, and seeing that it’s now on Xbox Game Pass, it’s a huge bonus. Plus, the inclusion of The Spider’s Thread provides more content to have you sticking around a lot longer.
Ghostwire: Tokyo as a whole though is a very unique experience with few issues working against it. The sidekick KK stood out to me. But I was not a fan of protagonist Akito as well as most of the main cast. Even Akito’s sister felt very underutilized in the story. The gameplay and enemy variety is great. But the game’s map gets in the way of a lot of it. While only one of the four bosses was truly enjoyable. The spider’s thread game mode is great but only highlights the negatives in the bloat. For every pro there is a con, making this game only recommendable for its stellar gameplay and enemy design.
Despite the performance issues I encountered, Ghostwire: Tokyo is a remarkable game that I believe will appeal to a wide target audience due to its genre and unique setting. The combination of horror elements and combat action made the game lively in every instance. The visuals are stunning to admire and the audio is perfect for the setting of the game. The side quests could have been given more detail but still allowed me to break up my gameplay. Immersive, thrilling, and entirely worthy of multiple playthroughs if you’re up for the challenge.
Ghostwire Tokyo’s Xbox release is a triumph. Not content to rest on their laurels, the hardworking developers over at Tango Gameworks have taken a year to evaluate what didn’t work with the original release, and in turn, have done a commendable job that not only adds a substantial amount of new content but also fixes a lot of the issues that dragged the 2022 release down. Ghostwire: Tokyo may still suffer from a couple of legacy issues with regards to the pacing and overall movement, but they’re small blemishes on an otherwise impeccable re-release that’s absolutely worth investing in, regardless of whether you’re stepping into Akito’s shoes for the first time, or intending on making a return trip to the demonic streets of Tokyo.
Ghostwire: Tokyo is finally on Xbox, and of course, it’s on Game Pass. It features fast and fluid combat, that takes a little too long to get going. The gorgeous recreation of Japan is hampered by severe performance issues in all but the ugliest graphical mode, but the story is interesting enough to push on through. It might not reach the highs of the studio’s title Hi-Fi Rush, but few games do and Ghostwire: Tokyo is a damned fun game in its own right.
Ghostwire Tokyo is a high quality adventure, capable of mixing traditional open world mechanics with all the charme of Japanese folklore to give life to a unique experience, capable of keeping the player glued until the end. More so thanks to the new Spider's Thread update, which makes the offering even more complete. Recommended both to lovers of open world games and the ones looking for a satisfying first person horror experience.
Review in Italian | Read full review
Tango Gameworks deliver a highly original concept with an eerie setting, well-written main characters in KK and Akito and spell-based gameplay that bursts with vibrant colours and energy.
Ghostwire Tokyo is a good new game that joins Shinji Mikami's huge catalog of games. It presented Japanese fantasy at its best, and despite some weakness in some aspects, I enjoyed it very much.
Review in Arabic | Read full review
Ghostwire: Tokyo may not be the title that fans have been waiting for about 4 years. This work definitely has small and big weaknesses that keep it away from a first-class and memorable experience. Still, two important factors, namely the design of a different and lovely world and of course the combat system, make the experience of Ghostwire: Tokyo at least once for Every gamer is considered fun and lovable. A more complicated and more robust story, a more calculated narrative, more paid characters, better technical performance, and of course not getting stuck in the trap of repetition, could have created an ongoing work from Tango Gameworks studio from Ghostwire: Tokyo.
Review in Persian | Read full review
Ghostwire: Tokyo‘s biggest flaw is its one-dimensional gameplay. I cannot stress enough how simplistic and repetitive it is. And that diminishes any replay-ability once the main story is over. Unfortunately, this makes Ghostwire: Tokyo a largely forgettable experience and one I’m in no hurry to revisit. This is a game best left until it receives a substantial discount.
Ghostwire: Tokyo is a good game, but it will be difficult to break through considering the quality of the games that have appeared since the beginning of the year. It certainly has a certain charm in its narrative framework and its fairly original fights, but a few ideas that do not succeed and a redundancy of mechanics prevent it from going from good to excellent.
Review in French | Read full review
Overall, Ghostwire Tokyo is well worth a play. It doesn’t contain the largest game world you will find in a Bethesda game but it’s packed with things to do and the gameplay, for the most part, is a lot of fun. It might not be the swansong we hoped it would be from the publishing studio but it’s far from being a bad game either.
Tango Gameworks latest game promised some scary moments and horror but falls flat on boredom and repetition.
Review in Portuguese | Read full review
Ghostwire: Tokyo is ultimately quite enjoyable for a couple of evenings. It's not exactly deep - both in story and gameplay - but it's quite competently enjoyable for longer nights.
Review in Czech | Read full review
Ghostwire: Tokyo is one of the freshest new IPs I've played in years. While its open-world clutter comes off as frustrating at first, the fun combat, great enemy design, palpable tension, and intriguing plot create a unique, and great, experience.
It's been a blast playing Ghostwire: Tokyo largely because of how authentic and awesome-looking Tokyo is. It feels great being in this game world, much like what SEGA's achieved with their Yakuza series.
Ghostwire Tokyo started off more linear than I expected, funnelling you through corridors and streets while introducing you to its insane world and creative ideas. The story could have been more memorable for sure, but this is a game that will be remembered for its setting. Tango Gameworks had a lot of ideas in mind when creating this game. Some worked, and some fell a little short. But overall, I really enjoyed my time with it and expect it to grow a cult following over time.
This urban hub feels exactly like the real thing, and the game’s admiration for its background is coupled with the same level of desire for worshiping Japanese culture and customs.