Ghostwire: Tokyo Reviews
In this industry we need to see games that are full of new and strange ideas.
Review in Persian | Read full review
While GhostWire: Tokyo isn't a perfect game, it's definitely a delightful experience that portrays Japan and its legends in a different and fascinating way.
Review in Persian | Read full review
I'm going to say to Mikami, "We're not going to count this, we'll wait for it again," and I'm going to pray that he runs the next game instead of giving it to the apprentices.
Review in Turkish | Read full review
GhostWire: Tokyo is a very good game, in which the recreation of Tokyo is simply fantastic, with a Japanese folklore that is very present in the adventure, managing to create an unbeatable atmosphere. In addition, playably it is very fun, despite falling into a scarce variety with the passage of the hours.
Review in Spanish | Read full review
Ghostwire: Tokyo offers a fun experience for horror and ghost game lovers, especially japanese superstition lovers, with a fun story, but we soon forget about the lack of a special relationship you have with the characters of the story and its world.
Review in Arabic | Read full review
You’re going to have fun with this game. For the criticisms I list above, I do think that Tango Gameworks has, with guidance from Bethesda (no doubt), created a refined and highly playable open-world game. It’s one that ticks all the boxes and does so in such a way that’s hard to actively fault. Yet, it’s also so frustrating. The hints of what the developers wanted it to be are there. They wanted to make a Noh-inspired, yurei-and-yokai drenched blend of Shinto, Buddhism and neon-modern Japan. That would have been incredible. Sadly that didn’t happen. Instead, I was left with the impression that I’d just played a Ubisoft Goes To Tokyo farce, and that left me feeling very deflated indeed.
Ghostwire: Tokyo is neither a failure nor a huge success, as it fails to offer anything new in terms of story telling, gameplay or world design, but it can still be an entertaining action adventure.
Review in Persian | Read full review
Ghostwire: Tokyo is a game that we greatly enjoyed. Unfortunately, Tango Gameworks' approach was to create a game where style is dominant and little substance is offered. In terms of setting and art design it is one of the most unique games we have seen in a long time. However, it is a bland and run-of-the-mill title gameplay-wise.
Review in Spanish | Read full review
Ghostwire: Tokyo is set up to be one of the most unique and interesting titles of the year, and it doesn't disappoint. Darken the room, turn the volume up loud, and keep out any distractions; Ghostwire: Tokyo is one hell of a spooky ride.
Ghostwire: Tokyo is a phenomenal experience through and through, it didn't matter what area of the game I tackled, I found myself having a blast experiencing every single one of them.
Great world design that begs to be explored for hours on end, which made overlooking the blah story and repetitive combat that much easier
Review in Arabic | Read full review
From story to combat, exploration and setting, every little detail stands out and combines to deliver one of the best games of the year. Ghostwire: Tokyo is a true love letter to Tokyo and Japan, with all its peculiarities and mythology treated with well-deserved deserved respect, delivering a unique experience that can only be created by a studio truly in love with a project.
Review in Portuguese | Read full review
Japanese take on demons in open world of Tokyo is something new and comes with good story and deep combat, but also with repetitivity.
Review in Slovak | Read full review
Ghostwire: Tokyo has an interesting setting, but a lackluster story, monotonous combat, and disappointing visuals make for a forgettable adventure that doesn't justify its next-gen-only status, or the full asking price.
Despite my perceived flaws of Ghostwire: Tokyo, I'd still recommend it as something to experience to players of all levels, simply for the fact that I did enjoy playing it and learning from it. Also, I wanted to give respect to Tango Gameworks for heading in a somewhat different design avenue. It's a ghostbusting romp through Tokyo, and if someone asks if you want to play it, say yes.
Level design is perhaps too restrained when it comes to eclectic set pieces, but the open world packs itself full of secrets while pacing its main content out appropriately. Ghostwire: Tokyo is a worthy entry in Tango Gameworks' catalogue.
Ghostwire Tokyo is not a bad game, but it never reaches the greatness I’d seen Tango Gameworks do previously. If you’re a fan of open-world games, collecting things, and love side content, it might be something you enjoy, but be wary of the game’s narrative and battles. With those, you’re in for a bit of corporeal punishment.
Ghostwire: Tokyo doesn't have any major flaws that would make it a huge disappointment. It may not fascinate with its gameplay and repetitive action, but thanks to its excellent atmosphere, impressive realization of Japanese lore, and sometimes entertaining combat, it manages to outperform the average with ease.
Ghostwire falls just short of delivering in its finale, but its one of the most unique experiences I'll have all year.
Ghostwire Tokyo is a brave new direction for the team at Tango Gameworks. It still retains that unsettling spooky vibe at it’s core but the team have shown that they can make environments that look stunningly beautiful at the same time. The game’s setting and combat system won’t be everyone’s cup of tea but after the first few hours the game really grows into something that I really enjoyed exploring and is fuelled primarily by it’s sense of mystery and supernatural weirdness.