Ghostwire: Tokyo Reviews
Ghostwire Tokyo is a journey into Japanese folklore that comes from a development team that lives every day the daily life of its people and understands the darker sides of it. It suffers some lack in its narrative structure, but fortunately recovers thanks to well-made side missions and a Tokyo too beautiful to see and interesting to discover.
Review in Italian | Read full review
Ghostwire: Tokyo is a good send-off to PlayStation from Bethesda. Whether we're fighting demons or exploring this impeccable recreation of the city of Tokyo, this is a fun-filled experience. Too bad the same can't be said about the narrative, which presents itself without any structure and poorly managed, which notably tarnishes the overall experience. Still, it's a recommendable worthy adventure and a nice farewell for the publisher now owned by the Japanese giant's rivals.
Review in Portuguese | Read full review
Ghostwire: Tokyo is a well-done atmospheric title that sadly didn't leverage its great premise as much as it could have.
Review in Slovak | Read full review
A must for all lovers of Japan, both of its city and its popular folklore.
Review in Spanish | Read full review
Ghostwire: Tokyo is by no means a perfect video game. Ultimately, I was less interested in the story than the city it takes place in. I never quite found myself with skill points left unused, but the benefit of using them didn't scale particularly well as somewhere after level 20 it became increasingly incremental at best. And while it took much longer than it has for me historically, the game's open-world nature did eventually wear on me and I found myself skipping more optional content than at the start. It is, however, a perfectly fine video game, and an excellent example of what the PlayStation 5 can do in the right hands.
Ghostwire Tokyo one of the more unique and engaging games in recent memory and one that I recommend any Horror fan play.
Ghostwire: Tokyo features a tried and tested triple-A design approach, but the gameplay and story just won’t hold your interest for long. Battles turn into mindless spam fests, the open-world design elements become tiresome and the narrative loses it steam shortly after the first few hours. I ain’t afraid of no ghosts, but the thought of playing this game again gives me pause.
I hope that if we get a Ghostwire: Tokyo sequel, they cook the story a little longer and flesh the abilities out a little more. Ghostwire: Tokyo has some solid ideas and even implementations of those ideas, but its story just kind of fizzles out.
"One of the things I can’t help but appreciate is just how well the game itself is presented. It’s beautiful, haunting, and truly takes us deep into Japanese culture, spirituality, and scenery. It’s a game where you can tell that the team at Tango Gameworks poured their hearts and souls into regardless of what element that you look at."
Ghostwire: Tokyo is a really interesting and original title.
Review in Polish | Read full review
Ghostwire: Tokyo is a production that aims, above all, to entertain. It doesn't try to reinvent anything that has already been proposed by other productions, but it sets itself the important goal of succeeding in making that open world formula "different", proposing an intriguing combat system, over the top activities and a decidedly successful artistic direction. The final result undoubtedly works well, but it won't change the opinion of those who don't appreciate, or don't appreciate anymore, open worlds that are extremely driven and full of redundant activities, while it will surely succeed in entering the hearts of those who love Japanese horror or simply appreciate the style that has always distinguished Shinji Mikami's works.
Review in Italian | Read full review
Ghostwire: Tokyo is a psychological horror game with a strong focus on action. Help Akito and KK solve the mystery of the fog. Rescue Tokyo and Akito's sister from the clutches of the group that caused the fog. Fight Yokai and clean Torii gates to clear the fog and reveal the city more and more.
Review in Dutch | Read full review
Ghostwire: Tokyo’s great feeling combat and densely packed world offer countless hours of enjoyment, especially for fans of Japanese mythology.
It’s a fun game while learning the ropes but quickly becomes a chore when you get used to the world around you. If you’ve run out of horror games or have a PlayStation, you may get a fair amount of enjoyment out of Ghostwire: Tokyo.
Ghostwire: Tokyo is memorable and eerily elegant but lacks depth. The open world is worth exploring to experience the incredible detail and the alluring additions to Shibuya brought by the fog, but it doesn’t do more than games before it has.
Ghostwire Tokyo is a terrifying yet challenging game that demands your full attention.
With a unique setting and good ideas, Ghostwire: Tokyo manages to deliver an exciting, fun and very well produced adventure. Exploring the Japanese capital is a delight as we always have quests, battles and explorations to tackle and enjoy. The main story works well and offers an experience with elements of action and horror. Points such as backgrounds and lighting effects are visually impeccable, as are the game mechanics, all solid and interesting. If it weren't for the somewhat repetitive combat and modest use of terror, the game would be a strong contender for GOTY. Even so, we have an excellent and peculiar suggestion for the library of those who enjoy action and adventure games.
Review in Portuguese | Read full review
Ghostwire: Tokyo is a game that mirrors its own city-world: A mixture of modern and old elements. It bears many imperfections both minor and major in terms of its opwn world engagement and the shallowness of its action part.
Review in Greek | Read full review
Ghostwire: Tokyo had the potential to be a far better game than it ended up being, but in the end, it’s a decent game with moments that shine.
At its best, Ghostwire: Tokyo shows us a world that is under siege by beings from the afterlife who can manipulate the spaces around them, distort reality and give us quite the scare. At its worst, which happens way too often, it leaves us to take care of busywork in an open world that needed to have a lot more thought put into it to really work.
Review in Portuguese | Read full review