Sid Meier's Civilization: Beyond Earth Reviews
An overall solid turn-based strategy game that suffers from information overload resulting in analysis paralysis for the player, Beyond Earth has a few really interesting systems but ultimately doesn't transcend those mechanics into something unique or awe-inspiring.
Civilization takes to the stars, and lands right among them to deliver the greatest strategy game experience in years.
Civilization: Beyond Earth is, in many senses, the next logical step forward in a series that has always been about celebrating the human drive to understand, control, and expand our environment.
Civilization: Beyond Earth shakes up the turn-based strategy formula, taking the series to new heights and new locations. The past experiences of the team at Firaxis with Alpha Centuri shine through, blending both styles of games into one of the best strategy games of the year.
I'm sure Firaxis will eventually make a great game out of Beyond Earth. They're a smart development team that knows how to improve and iterate on a solid core product, which Beyond Earth certainly is. Right now, though, I can't help but feel slightly disappointed by the state of the game. It's perfectly enjoyable, but for every smart innovation it seems to have lost a portion of both complexity and character. There's potential here, but we'll have to wait for a couple of meaty expansions to see Beyond Earth's promise fully realised.
I've found Beyond Earth to be the Civ-equivalent of reading a John Grisham novel: you know it's not really the best of its kind, but at the same time it is quite more-ish. It's just as compelling and "one more turn"-ish as the others in the series. For these reasons, and the fact that I had a straight-out great time playing it, Beyond Earth gets the thumbs-up from me.
Any game where you can to transform humanity into a race of Cybermen to go back, conquer Earth, and upload everyone's consciousness to a great network is a damn good game IMHO.
Beyond Earth is a bold step into the future for the Civilization series, and one that is well-judged and deftly executed. While hardcore genre fans might not get much of a kick out of its – in places – stripped-down take on 4X, what it provides is something quite unlike anything the series has provided before – one that fully embraces its potential for creating unique stories with every game, and provides the tools through which they might be more fleshed out than ever before.
Aims for the stars and reaches them
Like its predecessor, Civilization: Beyond Earth is going to benefit from Firaxis' attentive and proven post-launch development plan. Its series of interconnected systems are well balanced and while some of them will feel disappointingly familiar to series veterans, there's sufficient diversity and flexibility here to feed the series ongoing evolution.
The space-themed Beyond Earth is polished, deep, and addictive—what more could you want from a Civilization game?
Put aside your expectations of an Alpha Centauri successor, play it like a sci-fi Civilization V and enjoy experimenting with the combinations of sponsors, affinities and techs.
Taking the playstyle from Civilization V and launching it into space, Civilization: Beyond Earth introduces a number of interesting concepts into the series' tried-and-true strategy formula. While the gameplay remains addictive, the learning curve here is steep, with lots of small details that demand your attention. What you make of it depends on your patience and ability to adapt to the cruelties of space.
Overall, I would say that Civilization: Beyond Earth was fun, at least as fun as Civ 5. It just wasn't mind-blowing, which is a shame because all the Alpha Centauri fans out there were kind of hoping for that. The game almost feels like a Civilization 5 sci-fi mod, which isn't necessarily a bad thing. If anything, the game sells itself on promise. I can see expansions including new factions, new tech, and possibly even new affinities making this game a wonderfully fun and addictive experience that lasts for years. For now, however, the game is simply fun, and that is probably enough to warrant a purchase for most. Just don't expect this game to give you the stars.
If you ever want to play another game again, this series is not for you. But, if you had to pick only one to play for the rest of your life, Civilization: Beyond Earth would be a solid choice. The various factions and Affinities will ensure multiple, robust playthroughs, each presenting unique scenarios that will encourage the player to strategize in challenging new ways with each file. I look forward to my next 400 hours with the game.
Civilization: Beyond Earth is my game of the year for 2014
The new Civilization game gives you more of what you expect from the franchise without much to blow your socks off.
Beyond Earth takes Civilization V's core game structure and manages what Civilization games always do. They have added just enough new (re-skinning the gameplay, story, graphics and base tactics) without letting the game become too unfamiliar. Once again I am sure many of us will find ourselves muttering 'one more turn' under our breath as the sun comes up over our own beautiful world.
Civilization: Beyond Earth makes a few alterations to the standard Civilization formula but Beyond Earth never really feels like much more than a glorified expansion for its predecessor.
If you're a fan of the series and you're not short of money, then Beyond Earth is worth getting. Otherwise, wait for a sale or buy Sid Meier's Alpha Centauri instead.