The Callisto Protocol Reviews
Dead Space 4 in all but name, except with no puzzles and surprisingly little suspense. The Callisto Protocol has plenty of gritty action but that's not quite enough to sustain interest for its entire duration.
Despite some cumbersome combat systems and performance issues, The Callisto Protocol successfully builds on Dead Space's legacy
The Callisto Protocol is the game fans of space "survival horror" have been waiting for years. It´s not a revolution in the genre, but a solid addition, full of scary moments and with a deep (and brutal) combat system.
Review in Spanish | Read full review
A horror that does not bring new elements to the genre and suffers from several conceptual problems, although not so serious as to reject the experience as a whole.
Review in Italian | Read full review
The Callisto Protocol is a game that loves fear from tradition; From strictly following the expression: "If something is not broken, do not fix it". The future of the space horror genre is more than assured with the first forceful step of a work that does not hide when looking at the past; of a game that is fully sincere about showing openly from the sources from which it is inspired. Something horrible lurks deep in the cosmos, but with games like this it's nice to come face to face with its darkest horrors.
Review in Spanish | Read full review
Striking Distance’s debut is a swing and a miss, but “Callisto Protocol” ends on a cliffhanger. If the studio decides to revisit the series with a sequel, I’m hoping the second outing will be better than the first.
Slightly above average or simply inoffensive. Fans of the genre should enjoy them a bit, but a fair few will be left unfulfilled.
The Callisto Protocol isn’t scary. It isn’t fun. It isn’t entertaining, fascinating, or mildly enriching. It lays a self-entitled claim to Dead Space’s stylistic and mechanical elements yet wields not a single one with grace, instead performing a crude pantomime.
Striking Distance Studios' debut title is a horror game that delivers a high-quality experience all the way through. It won't sway anyone new to scares and frights, but fans of the genre should make this a priority.
The Callisto Protocol succeeds as a desolate and brutal survival horror experience in its opening hours. But the second half is hindered by massive difficulty spikes and clunky melee combat.
The Callisto Protocol delivers the violence, intensity and horror that lives up to its Dead Space predecessor, but with deeper strategic combat. However, a clichéd story and lack of original ideas means that it has one tentacle stuck in the past.
This intense, gory horror game is steadfastly old-fashioned and lacking in internal logic – but it's fun anyway
Overrun by mutants, Jupiter's moon is the setting for this spiritual Dead Space successor
First out of the gate in what will be a bevy of survival titles in the coming months, The Callisto Protocol is a solid maiden effort from developer Striking Distance Studios and one that has laid the groundwork what is hopefully to come.
A wonderfully exhausting exercise in futility is probably the best way of describing The Callisto Protocol as no matter the strength of my own resolve, I was constantly on edge and reveling in those fleeting moments where the game allowed me to breathe following yet another life-threatening fight. The constant fear and dread incited by the phenomenal visual and sound design are only complemented by the compelling story. The Callisto Protocol is, hopefully, the start of an exciting new franchise, and is another sign that survival horror is anything but dead.
The Callisto Protocol is a consistently good game that, when it's at its best, gives many of the survival horror greats a run for their money. However, there's no getting around the fact the game has very little to truly call its own.
The Callisto Protocol brings high-def sci-fi horror to current-gen consoles, but it suffers from a lack of dynamic gameplay ideas outside of its gore.
The Callisto Protocol, throughout all of the tension and suspense, can't mask the terrors within might only be surface deep.