Mafia 3 Reviews
Mafia III had great potential, but the devs almost killed the game by artificial repeating quests. At least story is still interesting and if you can look past the repetition, it might still be worth playing. But you still might want to wait for patches.
Review in Slovak | Read full review
Mafia III is the type of game that fuels arguments about the lack of artistry and innovation found in today's AAA titles. It's plenty competent, with lots of content and functional game mechanics, but it's safe and repetitive and often feels like it's just going through the motions.
Mafia II made me feel like I'm a part of a mobster story, but somewhere along the way, Mafia III has lost the series identity. Sadly, this is an offer you can refuse.
Mafia 3 has good intentions, and a patch should be able to fix the graphical issues, but the boring missions needs a whole new direction. It's a sin that a game with decent mechanics finds itself knee-deep in the mud of a mediocre structure. Perhaps you should just paint it black.
Mafia III radiates an attention to detail and love for the work; even the game's mission variety void feels intentionally designed to channel Lincoln's singular goal of vengeance. This can have a damaging effect on pacing in the long run, yet Mafia III's setting remains an exquisite piece of open world design.
Despite being upfront about racism and dealing with it in a thoughtful manner and having an enthralling story, to experience it, Mafia 3 asks the player to go through one of the most repetitive missions designs in the decade.
Review in Portuguese | Read full review
Mafia 3 bietet eine der besten Geschichten eines Open World Games der letzten Jahre und liefert zusätzlich einen passenden Schauplatz der eigentlich nur durch starke technische Probleme heruntergespielt wird. Fans von einer gut durchdachten Story und gelungenen Haupt-Quests, werden mit Mafia 3 auf jeden Fall ihren Spaß haben.
Review in German | Read full review
Overall I did really enjoy the game bugs aside, it won't happen to everyone. The game has some beautiful cut-scenes, dialog from the time, and a great voice over cast. I really enjoyed characters Lincoln and Donovan, the way they set this up will leave you wondering why one guy would help a man go on such a crazy killing spree, against the mob no less. The ending connects all the dots and leaves you happy with the time you invested. There are several different endings depending on who you kill and who you don't as well as how you dish out the territory. Mafia 3 blends this with a killer soundtrack and replayability. The game isn't perfect but it's fun, and I can totally recommend you play it.
With its rich characterisation, documentary style focus and its unrelenting scrutiny of the darkness within American culture, Mafia 3 provides a thoughtful and at times confrontational experience which since now has been missing from the open world genre.
The story really is great, the shooting feels good, and getting more and more powerful is rewarding. Unfortunately though, Mafia III is plagued with head-scratching design decisions.
Though Mafia III has a strong story, great setting and some satisfying mechanics, the mind-numbing repetition and technical issues make it a letdown compared to its predecessors.
'Mafia III' put a high priority on its backstory, immersion, and presentation. That work shows in the quality of the narrative and the tragic characters, but unfortunately left little to flesh out the city of New Bordeaux. It's worth playing for the campaign, but perhaps there isn't a need to rush.
In the end, it's the story and the world that help separate Mafia III from other open world titles.
franchise from the hands of its original developer and then gave it to a rookie studio with only 22 months to complete, is The result of wrong policies and not listening to the complaints of the fans is something like Mafia 3, an unpleasant and incomplete game with the only purpose of filling its creators pockets with money and wasting our precious tim
Review in Persian | Read full review
Mafia III inhabits an interesting era in time rarely visited by video games, and, for the most part, it succeeds in spinning an engaging yarn involving some well-developed characters. Hanger 13 should be applauded for creating a highly detailed sandbox that maintains a gritty, authentic feel throughout, and that, most importantly, is a fun environment to kill both time and henchmen in. It's just a shame that the overall package is marred somewhat by the particularly dense enemy AI and its repetitive mission structure.
Games are expensive, and the modern gamer is often extremely wary of where to invest their time and earnings. However as gamer's we shouldn't allow quantity to overpower quality.
While it is repetitive, the driving and fighting mechanics are enjoyable as long as you remember to take a decent sized break every few missions. Ultimately, this is a game for those who care more about the story than anything else.
Mafia III has two problems that destroyed the game: its technical problems, and the repetitive gameplay. I still liked a lot about this game: its story, characters, the freedom of completing your objectives any way you want, and taking over its world. While its one the games I've enjoyed the most this year, it still had those two issues that negatively impacted the overall experience.
Review in Arabic | Read full review
Ultimately, Mafia III is a game that's held back by its conventional anchors. It wants to be game about the South but remains content to use its setting rarely as little more than a local color curiosity. It proposes a radical representation of race but falls prey to the conventional chores of open-world banality. Though it initially seems eager to "Tell about the South," Mafia III does not have the patience or interest to do so.