Battleborn Reviews
Even with more than twenty playable characters, Battleborn fails to offer enough variety in its gameplay to keep players engaged for longer periods of time. And with an unfortunate release date, it is a game that will be forgotten in a matter of months.
Battleborn resembles a game designed by a committee, there a so many characteristics of multiple genres that it's difficult to sum up what exactly it wants to be. Aside from its charming presentation and humorous characters, it all feels a little shallow, offering snippets of things we've seen hundreds of times before.
بتلبورن بی شک بازی بدی نیست، در زمان تجربه شما را آزار نمی دهد اما از سوی دیگر شما را تشویق به این نیز نمی کند که به عنوان یک گزینه دائم نگاهش کنید! تمرکز بازی بر روی بخش چندنفره بوده اما همانطور که گفته شد تجربه این بخش فاقد قدرت و انسجام لازم است و در روزهایی که شاهد عرضه عناوین پرتعداد و البته شوترهای بزرگی نظیر Doom هستیم و بازی مانند Overwatch نیز در پیش است، بدون شک تجربه بتلبورن برای شما نباید گزینه مهمی باشد مگر آنکه مثل من از عشاق سری بازی بوردرلندز بوده باشید!
Review in Persian | Read full review
Battleborn left me feeling like it was not bad or good, it just is, and that's not a good thing.
The PvE and co-op experience that Battleborn provides is futile and scarcely interesting. On the PvP side Gearbox's title proves more whorty, but the game has too many gameplay issues to stand out in the competitive moba-like scene.
Review in Italian | Read full review
An ambitious team shooter that struggles with its identity and is let down by a weak script and try-hard comedy.
With each mission lasting between 30-45 minutes with no real checkpoint system, Battleborn can became an exercise in tedium.
Gearbox attempted to think outside of the box with Battleborn and try something genuinely different. In many respects, they succeeded in this mandate.
There is no doubt that at its best Battleborn is a very fun game. It is a colourful delight and the visuals really pop amongst the chaos of flashing lights, explosions, and movement. The characters are all quite memorable and well designed, with humorous charismatic touches to their personalities. Not to mention it is a fine shooter in its own right. The disappointment is that a lot of the experience lacks a certain polish that would have really taken it to the next level.
The Battleborn experiment has been largely successful. Fusing humour and shooting together with the mechanics from a MOBA sounds like it should be a recipe for disaster, but the charm of the graphical style and characterisation lifts the whole game. The story (or lack of it compared to Borderlands 2, say) is a bit of a let down, but it does enough to keep you interested and eager to see the next mission. There are issues with online play, which we're hoping get ironed out, but there's fun to be had as you and your fireteam roll up the battlefield, combined with the genuine laugh out loud moments.
While Borderlands was always going to be a fairly tough act to follow, Battleborn succeeds by possessing enough depth and charm to stand up on its own two feet. Here, Gearbox have created an interesting universe brimming with their trademark humour and populated by an interesting cast of characters that make it a fun place to kill time and other people in. Yes, there are a few minor issues that mar the experience somewhat, and the overall package could definitely use a bit more content to boost its longevity, but hopefully these are concerns that are currently being addressed.
On the surface 'Battleborn' is a lot like other competitive shooters we have seen in this generation: solid mechanics that provide a sweet honeymoon period, but are only held up by a stringy framework that brings down their replay value. I can see myself playing it a month from now, but six months, or a year? Anyone's guess.
Bold concepts, but the experience never quite comes together. For all its potential, Battleborn feels dead on arrival.
A surprisingly complicated shooter that could prove worthwhile for those who invest the time.
Battleborn isn't quite the innovative blend of MOBA and first-person shooter that it could have been, but that does not stop the game from delivering fun with a group of friends or random people online.
Battleborn has flaws but it also has potential. With time and the right attitude, it could be brilliant, but it's going to take a little work first.
Battleborn is a good game, that provides plenty of fun but it's just incredibly frustrating seeing all of these tiny issues that come in and ruin the fun every so often.
With issues peppering its campaign as well as its multiplayer, Battleborn's fusion of first-person shooter and MOBA is far from a complete success. A lengthy list of complaints comes perilously close to overshadowing proceedings, so it's fortunate that its engaging upgrade system and varied roster of characters end up being the true stars keeping you invested in the multiplayer.
Most of its problems are fixable, but Gearbox really needs to fix them and serve up some more content if it wants to turn Battleborn into an ongoing hit concern.