Tacoma Reviews
With Tacoma, it begins to feel like this optimism might be getting in the way of the message that actually needs to be heard. Unions and activists groups can change the world, it is not just a matter of working together that is needed for these systems to change. To borrow from father Marx, “there are no happy endings under capitalism.”
Tacoma shows that with great writing and voice acting, you can become attached to characters you only know through colored body outlines and a couple of pictures. I even wanted to know more about the crew’s family back on Earth and I was desperate to dig further into the corporate structure of Venturis and the overall state of the global economy. Tacoma is enjoyable enough that it left me wanting more, even if the experience didn’t hit quite as hard as Fullbright’s groundbreaking debut.
The PS4 version of Tacoma doesn't add anything new to the PC and Xbox One ones, and thus is still a compelling and emotional journey to the space that we strongly recommend you take.
Review in Italian | Read full review
Tacoma is a niche game for fans of calm, more grounded sci-fi stories. If you are not one of them, don't count on any thrills whatsoever.
Review in Polish | Read full review
The Tacoma space station hides a special and enigmatic story, which can be shallow or deep, according to the player's investment. There is limited interactivity, typical of recent adventures, but the great storytelling will not leave the user bored. It is brief, without delays, just as it should be, but perhaps not a satisfying investment for those looking for many hours of entertainment. Tacoma is worth it, especially for the surprises that the final moments of the game reserve.
Review in Portuguese | Read full review
Tacoma‘s three-hour span was a delightful experience, and I can see myself booting it up once or twice more to comb through the space station. And while this game cements Fullbright as a leading voice in the storytelling, first-person-experience genre, it showcases that both the genre itself and the sophomore developer still has some growing to do before we see masterpieces. For all those who can settle for less-than-perfect, Tacoma is a sci-fi tale worth playing.
Tacoma has a heart all its own, exploring a myriad of themes and advocating for the human condition, but the branches that sprout from the tree rarely bear fruit. Still, the growth is wonderful, even without that sweet taste you so long for.
With Gone Home representing a key moment in gaming, Tacoma had plenty of potential to suffer from so called "second album syndrome". While it never manages to hit the same emotional highs – or lows – as its predecessor, it still stands out from the crowd, mainly through the implementation of some nicely interactive AR scenes to deliver its key story moments. While there are certainly other complaints you could level at Tacoma – such as its rigid linearity and how it occasionally falls into genre clichés – these can be easily forgotten as developer Fullbright once again proves where its strengths lie: with down-to-earth characters and thought-provoking storytelling.
Tacoma‘s simple premise expands into something much larger, and it invites each of us to examine what it means to be human, and how we might pretend to be if we can't actually achieve that. There's a game there, underneath the questions it's asking, and it's a wonderful, technologically sound port. I'm not sure what else needs to be said about the achievement of Tacoma, because so many smart people have already discussed it at length when it was released on PC in 2017. All I can say is that is has aged well, attacks concepts like human will and capitalism on angles that seem fresh in 2018, and remains a must play for those willing to set aside a few hours of their time to experience some very fine, challenging work within the video game medium.
An excellent narrative adventure game that loses the surprise factor of Gone Home but still manages to be interesting and entertaining.
Review in Spanish | Read full review
Tacoma is a carefully put together piece of art in the narrative-story driven genre of games. The team at Fullbright have taken everything they learnt from Gone Home and improved on everything from the pacing to the delivery of the story, only without such an emotional ending this time. The majority of your time will be investigating spirit-like reconstructions as you look into the crew members lives and create a bond with each of these people who are no longer aboard the ship. Tacoma isn't a long game, but it's a game which will stick with you and make you want to go back for more, even if it's just to listen to the director's commentary.
As a whole, Tacoma is a mediocre experience. it could be a successful VR game, but it cannot repeat the unalloyed experience of Gone Home.
Review in Persian | Read full review
Tacoma ultimately succeeds as a piece of emotional storytelling. Every moment spent with the crew is spellbinding, as their strengths and struggles play out in painful detail. The experience is sometimes frustrating, but Tacoma leaves a lasting impression.
Tacoma tells an engaging tale with memorable characters. Exploring the abandoned station and reliving pivotal moments alongside the crew has become an experience I won't soon forget.
Perhaps not as heavy as Gone Home, but Tacoma still provides an intriguing and emotional experience, and with the addition of 3D recordings to view and explore, the game offers up a unique take on the genre.
Tacoma cannot be called a revolutionary or a very impactful game, but among the similar titles, it offers decent quality that will entertain you for about 2-3 hours with its interesting story. but it will cost you 20 bucks. So if you're of the adventurous type, be sure not to miss Tacoma.
Review in Persian | Read full review
Gamers who want to get in the "Walking Simulator" genre but don't just want to play an interactive movie shouldn't miss this one.
Review in Turkish | Read full review
Tacoma's augmented reality cast allow it to tell its engaging story in a unique way. It's a slow burn of a game that deftly interrogates interpersonal relationships in an engaging sci-fi setting.
Fullbright has crafted an impressive yet ultimately unfulfilling narrative adventure in Tacoma. Its characters and setting are some of the best in the medium in terms of dialogue and atmosphere, but the overarching plot is far too weak to hold them altogether. That being said, exploring the lonely space station is a journey I don't regret taking.