Everybody's Gone to the Rapture Reviews

Everybody's Gone to the Rapture is ranked in the 75th percentile of games scored on OpenCritic.
Aug 10, 2015

As with Dear Esther before it, it offers up an admirable and atmospheric experience that simply isn't all that much fun to play.

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3 / 10.0
Aug 13, 2015

Nice as it can be to look around the world of Everbody's Gone To The Rapture, its story is dead, empty, and filled with redundant notions of player engagement.

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AusGamers
Joaby
Top Critic
2.5 / 10.0
Aug 17, 2015

Walking simulator as a term started as a dismissive joke, and Everybody's Gone to the Rapture is the punchline, a shaggy dog effort determined to mock the idea that games need players. It's not meta. It's not clever. It's banal and tedious and if your narrative focused do-nothing game wouldn't work as a halfway interesting short story, then it won't be better just because you force people to walk slowly around a wholly un-interactive game space while you drip-feed them unconnected plot points.

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Yes
Aug 10, 2015

An enjoyable funeral walk through a depopulated English countryside, chasing beams of light.

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Buy
Aug 10, 2015

When the games of this fall start rolling out, we're going to have plenty of opportunities to shoot, stab, and blow up everything we can get our crosshairs on. For now, exploring a sunlit village in Shropshire, England feels like a good, short diversion.

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Recommended
Aug 11, 2015

As the game continues to pull these wonderful tricks of staging, the world of things that The Chinese Room has created settles into a more comfortable balance with the game's other elements, giving ground when needed to the human - and the inhuman - drama that's unfolding. Counter to my own expectations, this is not a particularly complex story to follow, but it is told with a wonderful assurance and a disciplined eye.

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Unscored
Aug 13, 2015

Spend this game's five-hour runtime catching up on a better story game you might have missed.

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Unscored
Apr 15, 2016

The best way I can think to sum up this feeling is to say I enjoyed Everybody's Gone To The Rapture far more on PS4 and that was because after the first chapter I lay on the sofa watching and listening and luxuriating while my companion dealt with the controls.

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Unscored
Aug 11, 2015

"Everybody's Gone to the Rapture" is an ambitious game that is fundamentally about the acceptance of death. It shows how video games can tap into the ordinary without unwieldy mechanics (I'm looking at you "Heavy Rain"). Though It doesn't offer the intellectual workout of another first-person perspective, story-first game such as "The Old City: Leviathan" it is the best scored, most accessible argument for how video games can prosper as narrative sandboxes.

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Unscored
Aug 11, 2015

Then, after an increasingly desperate three-hour session of sparkle-seeking, Rapture crashed, and I gave up, unwilling to keep pretending that I cared. The screen froze on an image of a road emblazoned with the word "SLOW," like it was mocking the torturous pace of my progress. If only Rapture had such a puckish streak, its sluggish march might have been more bearable. Instead, I found myself wishing that I could go to the rapture, too.

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Unscored
Aug 21, 2015

If you think walking slowly around an empty village sounds like a load of bollocks, this probably isn't the game for you. It's more of an immersive narrative than an action-packed piece of entertainment, and if the PS4 wasn't already struggling with frame rates in this version, I'd say it's ideal for virtual reality.

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Unscored
Aug 14, 2015

Everybody's Gone to the Rapture is an absolutely stunning game, but once your initial awe for the visuals begins to fade all you're left with is a drawn-out narrative that has you wandering from one story set-piece to another.

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