Deliver At All Costs Reviews
Deliver At All Costs features some uniquely fun deliveries and a satisfyingly smashable set of cities, but its slapdash story and limited tools for vehicular destruction mean it’s one shipment that’s far from the complete package.
Deliver At All Costs is a delightful blend of the familiar and the new, giving players a unique experience that goes far beyond its chaotic exterior.
Deliver At All Costs is explosive and silly fun for a bit, but its writing and gameplay quickly grow tiresome.
Deliver At All Costs offers an adventure that goes beyond simply going from one point to another delivering packages. The incredible physics, missions with completely varied mechanics, and outstanding gameplay make delivering packages of strange origins more fun than one might imagine at first glance without knowing anything about the game.
Review in Spanish | Read full review
By the end, Deliver At All Costs reminded me of the 2000s, where a good idea wouldn't realize its full potential, but it was still good for a few hours of entertainment. This is a game that would have fit in wonderfully in that era. In that sense, this game does offer a sense of nostalgia, just like its 1950s setting.
Deliver At All Costs is one of those guilty pleasures we all have. It's a game that has some room for improvement (story, cinematics, loading times, etc.), but at the same time, its gameplay is so crazy and fun that it's hard to put down the controller: you'll want to keep running errands and exploring its world.
Review in Spanish | Read full review
Fans of Crazy Taxi and the Burnout franchise will appreciate the reckless charm therein but those looking for a deeper story or more refined mechanics may find it lacking.
Deliver At All Costs' greatest strength is its ability to reinvent itself, but its missions lack tension and its story is a bit of a misfire. If you really enjoy that isometric era of GTA games, then you'll find fun in this physics-heavy escapade – but expect bumps and blemishes, because this is far from the perfect package.
A few QOL missteps, like not being able to set waypoints and the restrictive camera, are minor annoyances to an otherwise very enjoyable experience. Deliver At All Costs simply delivers.
Deliver At All Costs seems to be aware of its limitations, and by virtue of that the guys at Studio Far Out Games decided to focus their attention on the most important elements, such as the quirky and original missions, or the layout of St. Monique City. However, not everything is at the same level: the animations of the humans are quite stiff and in general everything is poorly polished, but fun still abounds and that is what matters most.
Review in Italian | Read full review
Deliver At All Costs has tons of potential, but it doesn't know what to do with it. A solid storyline is neglected in favor of chaotic quests, but the missions aren't varied enough to stave off repetition for long. It's a game of competing ideas and intentions that would have been better explored across two entirely separate and fully realized projects.
Thanks also to a convincing writing of the story and its characters, it is a title that, despite some limitations, deserves attention, especially considering the price at which it is proposed (we are talking about €29.99 on PC, Xbox and PlayStation). The only regret is for some naivety on the structural and content level that do not allow it to aspire to the qualitative heights it would have deserved.
Review in Italian | Read full review
Deliver At All Costs is a perfect example of an average game with above average potential. What could have been a hit indie game with zany destructive environments and fun delivery gameplay turns out to be a tad too ambitious in the wrong directions. The game aspires to great narrative heights but severely lacks the graphical presentation to meet such lofty standards. Thankfully, a majority of the writing is earnest and intriguing, even if it isn't followed through in a satisfying way. Deliver At All Costs supplies some fun mission design, especially if you're a fan of 2D GTA titles, but its charm only brings it so far until the desire to play something more polished comes along.
In its 10-15 hour runtime, Deliver At All Costs delivers (haha) a short and sweet package of iconic video game driving nonsense. The driving mechanics handle well enough to feel satisfying to play, while also being unwieldy enough to turn you into the worst road menace of the 1950s. Focused on feeding you laughs every chapter through its gameplay and juxtaposed seriously dramatic storyline, reckless endangerment has never been so much fun.
Deliver At All Costs is a wildly chaotic and immensely fun experience that channels classic GTA and almost makes it a parody of itself.
Deliver At All Costs is a strange, scrappy, and ultimately lovable game. It may not have the polish of other titles, but its creativity more than makes up for its technical missteps. From the clever use of retro mechanics to the joyful absurdity of its missions, it's a game that got its niche down pat. For players willing to meet it halfway, it offers a wild and rewarding ride that's hard to forget. It may not deliver perfection, but it absolutely delivers fun.
Deliver At All Costs is one of those games that sticks with you-for better or worse. Its deliberately over-the-top nature, lighthearted tone, and constant drive to surprise make it a fresh and unconventional experience, capable of delivering moments of genuine fun.
Review in Italian | Read full review
Fans of Blast Corps will adore Deliver at All Costs. It doesn’t feature construction equipment or mechs, but it has lots of destruction and even a doomsday event. The absurd gameplay will draw you in, but the compelling character study will keep you hooked to the end.
Despite the developers' effort to introduce fresh ideas and a unique twist on the driving genre, Deliver at All Costs ultimately falters in execution. What could have been a creative and engaging experience instead feels scattered and unfocused, resulting in a shallow game that struggles to find its identity.
Review in Persian | Read full review