
Brothers: A Tale of Two Sons

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Critic Reviews for Brothers: A Tale of Two Sons
A gorgeous world, bursting with personality. Great storytelling makes up for the short length and unchallenging puzzles.
The worldless storytelling is some of the most compelling of the year and the purposefully frustrating control system an outrageously daring experiment.
That's precisely what makes Brothers - A Tale of Two Sons so endearing -- the undeniable contrast created by the highs and lows that come with the entire experience being driven by love. It's so strong that it even dwarfs the game's core mechanical flaws, making them feel trivial when they should sully the whole affair. It's a powerful venture that isn't necessarily about where you began or where you end up; it's about everything that happened in between.
In addition to the touching story of two brothers trying to save their father that has been present in all previous releases, Brothers: A Tale of Two Sons for Nintendo Switch finally gains the co-op gameplay option the game always felt like it was lacking. If you have missed out on Brothers: A Tale of Two Sons in the past, there is absolutely no reason not to check out the latest release on Nintendo Switch in its definitive form.
The best way to play the game on consoles and it's very much worth playing if you're yet to experience it.
Brothers: A Tale of Two Sons looks like it would be a fun, artsy game to play with a buddy, but most of what you do feels like pointless busy work with almost no trace of the story past the two-minute mark.
Brothers: A Tale of Two Sons for Nintendo Switch is a decent conversion of a game that may not have aged very well, surpassed on several fronts by many other exponents of the same genre.
Review in Italian | Read full review
If you've already played Brothers: A Tale of Two Sons, it's still very worthy of your time, but there's not much new to see beyond some concept art and commentary. If you're yet to play it, though, you now have no excuse. A well-told and engaging story awaits for those of you willing to forgive the slightly awkward controls.
OpenCritic Coverage
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