Code Name S.T.E.A.M. Reviews

Code Name S.T.E.A.M. is ranked in the 34th percentile of games scored on OpenCritic.
6 / 10.0
Mar 25, 2015

Code Name S.T.E.A.M. has an interesting premise and an initially appealing aesthetic. But then the gameplay comes along and teams up with a crushing difficulty to deflate what should have been a great piece of hokey Americana.

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Will Greenwald
Top Critic
Mar 23, 2015

Code Name S.T.E.A.M. is a fun, cartoony steampunk strategy game for players intimidated by the depth of Fire Emblem.

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4 / 5.0
Mar 22, 2015

Bursting with unpredictability and tactical depth, Code Name: S.T.E.A.M. is a solid debut for Intelligent Systems' latest spin on turn-based strategy.

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Unscored
Mar 18, 2015

Frustrating fights spoil the wacky premise of Nintendo's Code Name S.T.E.A.M.

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6 / 10.0
Mar 18, 2015

By no means a bad game in the end, Codename S.T.E.A.M has good design choices hampered by lots of tedium and frustration.

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70 / 100
Mar 17, 2015

A fun embarrassment

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3.5 / 10.0
Mar 14, 2015

Code Name: STEAM is misguided and horrifically dull

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5 / 10.0
Mar 14, 2015

However, poor design decisions that impact the game's main combat mechanics may make for a much longer trip than anyone could anticipate. Code Name: S.T.E.A.M. has the visuals and concept to go the distance, but unfortunately through some of the game's more ill-advised ideas and concepts, it runs out of steam pretty quickly.

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6.5 / 10.0
Mar 13, 2015

The game doesn't always flow perfectly, but Codename S.T.E.A.M is certainly a fun little strategy title.

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4 / 5.0
Mar 13, 2015

That being said, Code Name: S.T.E.A.M. is a solid entry overall in a genre that I certainly would like to see more new games for. It's always nice to see companies taking a chance on a new intellectual property and the nod to Valkyria-style gameplay is much appreciated as well. If you love strategy games and have a need to scratch that Valkyria itch, you'll want to try out Code Name: S.T.E.A.M.

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EGM
Top Critic
7 / 10.0
Mar 13, 2015

Like all Intelligent Systems games, Code Name: S.T.E.A.M. is absolutely worth it for strategy fans—but this one's got a few more warts than usual.

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4.3 / 5.0
Mar 12, 2015

Code Name: S.T.E.A.M. felt uneven to me. There's a lot of promise here, and the jovial experience was inviting. I loved the multiplayer far more than I expected to and look forward to many more hours playing it. The problem is a campaign that feels like it takes far too long for things to really happen, especially when all aliens move in real time and you have to clear multiple maps before you get a real stopping point. I like the lore and world enough to hope that this isn't the end for this series, and that instead Intelligent Systems will be given an opportunity to build on this foundation.

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5 / 10.0
Mar 12, 2015

I found myself irritated almost as much as I was enthralled.

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7.5 / 10.0
Mar 12, 2015

M., except for the steep difficulty curve. It's definitely worth a try, but the immense challenge made it far less enjoyable for me.

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Mar 11, 2015

For the strategy gamer, Code Name: S.T.E.A.M. is a must-grab. But even for those who may not be too familiar or comfortable with strategy games or the genre as a whole, Code Name: S.T.E.A.M. still merits a healthy look. The title eases the player into the ideas that relate to both the game itself and the genre as a whole, and highlights necessary details through pointed, yet laughably-bad dialogue. Players will enjoy Code Name: S.T.E.A.M., and I personally guarantee this, or my name isn't ol' "Honest Abe" Lincoln. (Guarantee subject to availability, and void where prohibited, and also, I'm not Abe Lincoln, so that kind of nullifies that guarantee anyway. See what you learn in the fine print?)

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8 / 10
Mar 11, 2015

The premise behind Code Name: STEAM is so ridiculous that I couldn't help but enjoy myself the more I played it. It doesn't go very far beyond a "there are aliens at this location, get rid of them" type of story, but its gameplay, as brutal as it can be at times, can be rewarding when you figure out just the right combination of squad members to use during missions. Its initial playthrough will take around 10 hours to complete, but collecting all of the sub-weapons and boilers will take players way longer to achieve. Throw in a multiplayer experience that offers three different game types to enjoy, and I could see players spending a lot of time with Code Name: Steam for a while.

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8 / 10.0
Mar 11, 2015

Intelligent Systems' super weird steampunk-themed strategy game isn't quite fully cooked, but it's tactical combat shines through all the same

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IGN
Top Critic
7.9 / 10.0
Mar 11, 2015

Code Name STEAM is a strange hybrid of turn-based tactics and action, but its simple mechanics create plenty of head-scratching decisions in single or multiplayer. Carefully selecting my squad and positioning them for maximum effect on the battlefield is tense and satisfying, even when I end up watching my goofy team crumble under a brutal counter attack.

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8 / 10.0
Mar 11, 2015

I had a blast besting stages, but the game loses momentum with lengthy enemy turns

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8 / 10
Mar 11, 2015

Code Name: S.T.E.A.M. is a fun, quirky new release from Nintendo. While there are a few flaws in the game design, we think that there's enough good here to justify a purchase from any Nintendo fan looking for something different. We'd love to see more of this compelling and riotous new world from Intelligent Systems; it's a great way to learn about classic literature...sort of.

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