Grow Up! Reviews
Grow Up's got some significant technical problems, but if you can work past them, prepare for a fun and free experience.
A cool concept with plenty of opportunities for fun, Grow Up! is well-priced for 4-6 hours of fun. Unfortunately, a wonky camera and small irritations with controls detract from the experience, diminishing my interest in hunting for every last collectible or achievement.
The best sequels improve from its predecessors in every important way, and this is sometimes true in Grow Up, but it’s mostly more of the same in a bigger space. That isn’t a bad thing, because it’s a ton of fun, but I was left with a sense of finality for B.
Grow up was a uniquely calming experience, from the soft colors and bioluminescence, to the ethereal music that played along with the visuals. I highly recommend it as a refreshing break from more conventional high-paced, thrilling, adrenaline pumping titles that fill the gaming industry.
We need more games like this, and more specifically, we need more 'Grow' games. Ubisoft Reflections take note, keep on this trajectory, make that difficulty ramp slope up ever so slightly and please, please, make another one.
If you enjoy a rather interesting, but occasionally frustrating approach to the physics of movement in your platformers you will also probably like this game.
An acceptably quirky adventure, Grow Up is an enjoyable experience that could have used a lot more polish, especially with regards to its movement, camera system and overall performance.
A tedious, albeit relaxing open-world scavenge-em-up with seemingly no ambitions besides being bigger, less original, and less focused than the game that preceded it.
As a platforming and climbing game this is an entertaining one, just like its predecessor, but overly sensitive controls and an uncooperative camera mar the experience somewhat.
Review in Arabic | Read full review
Grow Up is an excellent sequel that builds on a strong foundation to make a spectacular game. If you liked Grow Home, you’ll want to play this too.
Grow Up’s dedication to scalable verticality is all part of the thrill.
If you ever wished you could be more like Wall-E, or perhaps the idea of massive, throbbing phallus-shaped Star Plants growing as your direct and ram their heads into glowing rocks excites you, you should give Grow Up! a try
Grow Up! is an entertaining game, it allows you to use your creativity to reach your goals. Its simple presentation, short duration and an uncertain start away from being a memorable experience, but without a doubt if you put those problems aside you have a solid and fun experience.
Review in Spanish | Read full review
Even though its still charming, Grow Up fails on creating interesting scenarios for player interaction and turns a lovely sequel into a chore of collecting objects.
Review in Portuguese | Read full review
Grow Up retains the charm and whimsy of the first game without being a simple re-tread. There's a bigger world to explore and you'll be reaching for the stars in no time. Just be sure to hit those checkpoints on the way up, lest you fall down and curse your luck... It's a cheap and cheerful game that I recommend, especially if you found yourself laughing at B.U.D's gammy legs in the original.
Grow Up is a unique game and it can be very interesting but the game has a lot of technical problems.
With a larger world and a few new mechanics, Grow Up manages to improve the original experience.
Essentially speaking, you’re once again playing an indie platformer where the main aspect of gameplay is leading a clumsy robot who climbs these giant plants by only using his hands, which can generally become very frustrating after a few mistakes that aren’t entirely your fault, but that of the controls.
A good improvement on the original game of Grow Home, it has a number of issues that kept me from loving it. Still, I enjoyed my time with it, and it has some great technology and exploration.