Top Critic Average
RIVE is an incredibly well-designed game with wonderful characters, a good sense of humor, and fantastic art design.
Two Tribes promised RIVE would be their last and best game. It's certainly the best. Let's hope it won't be the last.
RIVE is a masterfully crafted game that can be easily recommended to hardcore shooter fans. It’s high difficulty level may scare away potential players, but those who stick with Two Tribes‘ final game until the end will not be disappointed.
It is not a complicated game and it’s easy to understand, so it would practically be for anyone. I do recommend it, if you would like to shoot massive amounts of robots and feel awesome doing it.
Any and all gripes related to RIVE are minor, and none should obscure the fact that it’s a solid game filled to the brim with high-impact action. The game’s high points are thrilling enough to melt its flaws into a glowing hunk of molten metal. It’s a great little reference to the arcade shooters of yesteryear, recalling what was great about those games while firmly establishing an identity of its own. RIVE is not a game to miss.
Rive wants to be special and challenging, but for all of its white-knuckled action, there’s little more than bombast. In the modern gaming lexicon, we tend to lump games into one of two categories: either they’re “awesome” or “awful.” Rive is neither. Instead, much like the majority of aging games it serves as a send up to, it’s completely and utterly average.
RIVE is a gorgeous game that borrows plenty from its blaster genre predecessors to good effect, but sadly a lack of anything particularly original, and some truly punishing sections make it all too easy to leave behind.
Rive is an insanely challenging yet satisfying game that is mostly shoot-'em-up, but tosses in a few genre wrinkles as well. It is an unapologeticlly brutal game however, and it could use a handful tweaks here and there, but the overall experience is still a fantastic one.
While it can be downright frustrating at times, it is very rewarding when you finally get past that difficult section.
Aside from the initial impressions of Rive it has never set a foot wrong, and never needed to fight its way into my good books.