Cities: Skylines - Natural Disasters
Top Critic Average
This is one of the best treatments of disasters in a city simulation, blending the actual demands of emergency planning measures with apocalyptic moments that ratchet up the tension in the virtual mayor’s office.
Wwith a disaster scenario in hand, or perhaps one created with their easy-to-use scenario editor, you'll get more than enough enjoyment out of Cities: Skylines - Natural Disasters to both consider it a true expansion and make it worth its asking price.
There are five scenarios built into the expansion, just to give you a little idea of what’s possible. They’re actually rather tricky, with a mixture of disasters being flung at you, time limits and tough targets to meet.
This has an intensity that vanilla Skylines does not have, this race against time element, this coping with cataclysm factor. You don’t have to play Scenarios – you can just have disasters as a randomly-occuring risk in a standard game. But the Scenarios do provide a backbone to something that sometimes seems a bit stuck on the fence between ‘game’ and design tool.
Cities: Skylines - Natural Disasters is a good, albeit slightly expensive addition to the core game. One of the huge features being given free as part of a patch detracting from the DLC seems unfair to say, but it's true nonetheless. However, the disasters add a whole new element to the game and the addition of helicopters make for a very interesting and useful expansion to your emergency services.
All in all, if you’re a big fan of Cities: Skylines, this expansion is one you should at least have on your radar. It increases the difficulty, introduces some pretty long, unique scenarios, and lets you feel like a malevolent god with the ability to just drop a meteor right on the city center, if you wanted to.
This expansion adds a little more challenge to the game in addition to a bunch of really cool visual effects, but this expansion might not be for you if you don't like to see your cities being completely destroyed by random acts of God.
Without the Steam Workshop Natural Disasters is a nice little DLC that adds more depth to an already fun and interesting game. Giving long time players a little more spice. With the Steam Workshop and the scenario creator players will have an almost unlimited number of cities to play and scenarios to beat as players create new and interesting challenges for each other. It brings with it complexity and a difficulty level. The ability to fail at your job and the end of a game that has previously had no end. If at first you find that Natural Disasters isn’t for you, give it some time and try out the player made content. It’s the end of the world as we know it…and I feel fine.
The biggest down side - if you can call it that - to Natural Disasters is just how obvious it all is. Helicopters and shelters, weather stations for early warning, loss of life, rebuilding efforts, and so on. The whole idea of demolishing huge areas of your city with various crises. It's all been done before, and while it most certainly belongs in a game like Cities Skylines, I wasn't really surprised with the novelty of any of it. Does that mean it isn't fun? Heck no! Of course it is. Either playing with random disasters as part of the challenge, or manually bringing about the End of Days on your city like a vengeful god are brilliant ways to spend your time. Because, deep down, I suppose there's something in all of us that loves to just watch the world burn.
This is one of my favourite content packs for Cities: Skylines just because of the new challenge it offers. It’s also really cool to completely blow your city to bits.