Uncanny Valley is an unsettling story-driven survival horror where nothing is as it seems. The choices you make have meaningful consequences that will determine your fate, so you need to play times to reveal all of Uncanny Valley's secrets, which becomes so tedious.
Review in Spanish | Read full review
Uncanny Valley shows a lot of promise, but the harsh reality of its non-linear narrative structure and reliance on multiple playthroughs to make sense of it all means it is asking too much in the face of the early game's uninspired, repetitive gameplay.
Uncanny Valley has strong presentation and an interesting story to tell but it’s held back by bad execution and cumbersome controls.
Exploring the facility and discovering the nuances of the plot are certainly the highlights of this game, but the lack of direction is a double-edged sword, giving players the opportunity to discover as much as they can but often leaving them unsure of what exactly they are supposed to be doing.
Uncanny Valley's desire to hark back to the simpler days of survival horror is commendable, especially in those early moments where you're flitting between abstract nightmares and a security job that feels increasingly isolated. However, the sheer openness of its non-linear plot means it's all too easy to jump large sections of the story as you stumble on one of the game's secrets too early on. Still, with a strict consequence-based system that rewards and punishes you in equal measure, Uncanny Valley has a lot of potential. It's just a shame it doesn't fully live up to it.
Uncanny Valley offers us a good plot and the amazing atmosphere of the survival horror genre, with a sound that will introduce us completely into the game. But unfortunately it does not convincing the idea of the different endings, creating a total disaster in the story that is full of uncertainties that we will obligatorily repeat over and over again, leaving behind the good intention that Cowardly Creations had.
Review in Spanish | Read full review
If you want to rush through Uncanny Valley you won't get the full experience. One play through is not enough to learn the ins and outs of the town, how to accomplish specific objectives, and what the story is really trying to convey.
Uncanny Valley doesn't always get it right, but still manages to be an effective horror adventure well-worth your time.
I have never been too into survival horror games, but have played and really enjoyed some over the years. I was hoping that Uncanny Valley would be one of the good ones. For me, it failed to do so–it wasn't terrible but the lack of a linear storyline made it more confusing than enjoyable for me. Fans of horror survival games may enjoy it more; however, casual players of the genre may want to wait for a price slash.
Despite a promising plot and an eerie atmosphere, Uncanny Valley fails to make the most out of its survival horror inspirations
Uncanny Valley is a short but fun PS4 release that is the perfect bitesized release to play between larger games. This being a cross-buy release means you can enjoy it at home or on the go, always making progress in the game's story in short or long bursts. You're looking at roughly 3-4 hours to complete a single run of the game, which is a good chunk of content for the asking price. I definitely think you should check this one out if you're a fan of horror games. You'll be pleasantly surprised!
It is unfortunate, because the atmosphere that Uncanny Valley conveys in every room, and around the intrigue of the vague story is spooky enough that this could've been a good game. However, the poorly executed gameplay mechanics really lets the title down. Once the game does away with the exploration, and becomes more of a survival horror, the health and gun mechanics fall completely flat, as uninspiring shootouts occur, and Tom more likely than not succumbs to the darkness due to the poor button mapping of reloading and shooting a gun. The story has enough intrigue to get the adventure started, but unfortunately Uncanny Valley just isn't worth it to replay multiple times in order to achieve the different endings.
If the developers had been content to just play to the game's strengths as an adventure game, Uncanny Valley could have been something really good. Sadly, the shoehorning in of dull "survival horror" pulls the rug out from under that potential.
Despite its few narrative drawbacks, Uncanny Valley remains a genuinely creepy and interesting indie horror experience, and one that should be applauded for its unique consequence system.
While Uncanny Valley has some design flaws it has a great story at its heart. Some elements fall apart over the course of many playthroughs but that doesn't change the fact that your first or second run will be an atmospheric treat. If you've got an hour here or there or a few hours to get through the whole thing I think Uncanny Valley is worth experiencing for any fan of horror or psychological games.
Uncanny Valley is an interesting game that fans of games such as Lone Survivor and Claire: Extended Cut will certainly like. There’s a lot of content to experience in this PS Vita and PS4 psychological survival horror game, and every run will put you on the path towards a different ending as long as you remember what you’ve done before and what you’re going to do next.
Uncanny Valley is going to catch some players' eyes, and leave a lot of others wondering if they missed something. The painful truth is that they didn't. The game is often too counterproductive to be enjoyed, as it manages to tackle every good idea with a bad one. At first, it feels like Silent Hill, then the dread sets in that it might just be the parts people were indifferent to, or didn't like. Any survival horror fan should check it out, but don't expect anything more than a game with a lot of potential that never quite realises it.
Overall, Uncanny Valley is a bit of a gamble, banking on drawing you in with the initial weirdness and sense of unease, and that being enough to then sustain your interest as you continue to attack the game from different angles in search of a better outcome. I have no doubt some people will enjoy the mystery and the investigation of it all, exploring choices in the hopes of better seeing the big picture. For everyone else, though, either interest will wane before the first runthrough is completed or when it becomes clear that a fair amount of repetition will be in order to understand what exactly is going on.
A bloody terrifying horror game hiding within the shell of an admittedly broken experience.
Uncanny Valley tries to be poetic story of horror, but it fails to deliver on this front in most cases. We are a security guard who is to protect some sort of facility and it depends on us where the story does. That's why for me it wasn't survival horror, I didn't visit lower levels. I didn't explore where I was unwanted. I was a good guy, and if story choices can strip you of the main hook of the game, it's a bad design.
Review in Polish | Read full review