Double Dragon IV Reviews
Double Dragon 4 plays the nostalgia card harder than most, but its narrow-sighted reliance on this has left it feeling like a relic that perhaps shouldn't have been disturbed. The combat can be simplistic fun but is ruined by cheap AI, and the trio of modes don't offer much to stick around for. The presentation is a cool look back at the 80s school of design, but once the novelty wears off, you're left with a frustrating beat-em-up that inadvertently highlights the leaps in gameplay, animation, and visuals that games have made over the last three decades.
Double Dragon IV sounds like a surefire winner on paper. Craft a sequel to one of the most beloved arcade games of all-time, keep it retro in spirit, profit. However, seeing as the game was announced and released in just over a month it feels like about that much effort went into crafting this game. Will we ever get a solid follow-up to one of the greatest arcade games of all-time? Things are not looking promising for Billy and Jimmy.
There's certainly nothing wrong with celebrating the past and polishing up classic game concepts for modern consumption, but Double Dragon 4 is a prime example of how not to do a revival - which is ironic when you consider that the WayForward-made Double Dragon Neon did a much better job back in 2012. The use of NES-style graphics isn't a negative in itself, but too little has been done to refine and improve gameplay which, even back in the late '80s, was showing its age against a new breed of slicker and more enjoyable examples of the genre. The co-op focus of the Switch and its Joy-Con controllers does at least mean it's easy to rope in another player for a trip down memory lane, but this is nonetheless a crushing disappointment given the incredible potential of the franchise, and should only be purchased by diehard Billy and Jimmy fans.
I do hope Arc System Works continues to develop this IP though, because if the same creative minds that worked on this game came together to try to advance the series as a whole like Double Dragon Neon did, I believe they could make something really special. Sadly, I would only recommend Double Dragon IV to you if you are a Double Dragon fanatic or very die hard beat 'em up fan, and if that's the case, you probably already own it. It is fairly cheap, but even then, I have played much more enjoyable games for the same price.
Double Dragon IV doesn’t quite live up to its potential. Those looking to scratch that beat-em-up itch are better off playing WayForward’s Double Dragon Neon or waiting for the upcoming River City Ransom: Underground.
Even with pixelated rose-tinted glasses, it’s difficult to recommend Double Dragon IV to anyone but the most die-hard fans of retro games and the series in general. It brings back all the frustration, but does nothing to improve upon the formula. It does offer around an hour of fairly entertaining co-op with a buddy, but your time could still be spent better elsewhere. If you want your Double Dragon fix, Double Dragon: Neon is a far better investment and holds true to the retro style gameplay with modern day improvements and online co-op.
I am certainly not immune to the charms of 80s and 90s game design, but the NES version of Double Dragon wasn’t a great example for Double Dragon 4 to follow. It’s not just that this simplistic beat-em-up formula didn’t age well graphically or mechanically, it’s that it simply isn’t very fun or engaging to play in 2017.
It's not just an homage to brawlers of a bygone era; it could blend in seamlessly were it to time travel to the past. And that's not good.
For fans of the series I suppose this could be a good time if you're looking to relive the magic, but this game feels ancient without any regard for advances in gaming since the earlier games.
The ‘80s nostalgia is laid on so thick you could almost choke from it, in this joyless proof that too much nostalgia can be a bad thing.
Even for those looking for a nostalgic trip through time, you are just much better off playing the original game and avoiding the mess that is Double Dragon IV.
A Double Dragon for the current generation could have been a great thing, but this semi-revisiting of the franchise's heyday falls way short of the mark.
This period study of the arcade's formative beat 'em up has its charms, but the sense that this is a game out of time is not easily shaken.