Assetto Corsa Reviews
Despite its amazing driving simulation, Assetto Corsa just doesn't get the racing right. Out on track alone it feels amazing; there's no denying the remarkable realism Kunos Simulazioni has captured here. Unfortunately the team just hasn't been able to wrap a comprehensive or competitive racing experience around it this time.
While the car handling and actual driving is excellent, Kunos Simulazioni don't successfully turn this into an enjoyable game, stuffing it with single player events and a career that are both frustrating rather than fun. At its best, Assetto Corsa is quite simply a sublime driving sim. I just wish I could say that without caveats.
This isn't a casual gamer's sim-style racer, but if you're looking for a more authentic driving sim Assetto Corsa might just win your heart.
When racing you versus the track Assetto Corsa is hands down the best available simulator. Venture beyond this, however, and there's disappointment to be had at every turn.
It's a shame really, it really is. I like the PC version of this game, and was excited for it to come to console, it just seems that they haven't quiet managed to pull it off, but fingers crossed it will be fixed in the future. Better late than never.
Assetto Corsa may try to parade around on console as a video game, but it's not fooling anyone. It's a simulator made for those that want the most realistic driving experience possible. Even then, it's fairly rough around the edges and is only in any way recommended to diehard racing fans who are willing to drop money on a decent wheel and pedal setup.
I'm left with a disappointing feeling, the console version for Assetto Corsa is not what I was expecting. The terrible frame rate issues and AI mistakes completely ruin what a racing simulation game should be.
A valiant effort, but far better sims exist.
Assetto Corsa is a perfect example of ambition. Kunos Simulazioni is not a very big studio but that didn't stop them from working hard to release a simulation game that can compete against existing series. Yet the studio fell short of delivering the expected and necessary standard to pose any real threat to other driving simulation games out there.
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Assetto Corsa may succeed as a simulation, but it fails as a game. Clearly a ton of work has gone into making sure the cars handle correctly and that the tracks are as realistic as possible, which just makes the end result even more heartrending. It has a terrible user interface, isn't fun to play and doesn't feature any of the helpful tools that make Forza such an appealing game.
Assetto Corsa is a frustrating drive with a punishing learning curve that never truly pays you back for your time investment. It fails to provide an effective way to learn its complicated intricacies and lacks features that a game of its ilk requires. It's also simultaneously the best and worst presented racing game of the past few years, with superbly detailed cars and tracks hampered by awful long-distance scenery and ugly roadside textures. Ultimately, this is a disappointment that lacks the heart required to truly celebrate the cars it has so lovingly recreated.
It's a real shame that Assetto Corsa is stuck with uninspiring modes and presentation issues as the actual act of driving is engrossing and rewarding
It may come with some of the best driving physics to ever grace a console, but they come at the cost of everything else that makes console racers any good.
The higher class of racing fan may come to appreciate Assetto Corsa, but to the rest of the driving crowd, it'll simply feel like Ass.
With that said, hopefully the game grows over time. I know Evolution Studios turned Driveclub into an enjoyable experience after a failed launch. Maybe Kunos Simulazioni can do the same for Assetto Corsa.
There's a superb driving simulation at the core of this rough-hewn package, but it's strictly for enthusiasts only.