Devious Dungeon Reviews
Devious Dungeon is far from a bad game. Its feedback loop of exploration, levelling up and gear acquisition makes for a fun and rewarding experience for the first few hours, but its lack of tangible depth ultimately torpedoes the endless potential of its randomly built dungeons.
Devious Dungeon thus ends up being a very unremarkable game without any features that could keep the players interested for more than a few minutes.
Review in Portuguese | Read full review
Devious Dungeon is a simplistic action platformer that is entertaining to play. The combat is easy to learn but you still need to be careful of enemy attacks. The step-by-step equipment purchases is a bit of a bummer though.
Devious Dungeon is a solidly built game with a downright ingenious combat system, where the developer has used the retro-styled limitations to their advantage. It struggles in the RPG department, giving players little-to-no reason to care about any of the events, and offering barebones levelling and equipment.
As I said before, Devious Dungeon is a very addictive game that I'm sure you're going to love. It's very fun to play, looks great, has more than enough content for its asking price, is a cross-buy PS4 and PS Vita release and it offers you a chance to get a double Platinum, so you're getting quite the bargain!
The highest praise and most damning criticism I can give Devious Dungeon is that it is functional and something I could burn time with at a doctor's office or in a plane. With the consistent stream of games coming to the Switch, you're better off waiting to see if one of its better contemporaries gets released.
Whilst more could be done within the realm of Devious Dungeon, that could be saved for the sequel, which really needs to happen. It is a pleasing and accessible dungeon crawler that doesn't over complicate what its goal is. There are almost zero plot points, yet fun hack 'n' slash gameplay, randomised dungeons, and lots of loot and upgrades that help to make this a very fun title to run around in.
Devious Dungeon is a competent game but it lacks any notable features that would make it stand out in a sea of similar currently available games.
Each time you begin you’ll have the option to start at any of the stages that correspond to a caravan you’ve visited, just consider them to be checkpoints in that regard...
Devious Dungeon is a weird combination of classical Roguelike mechanical elements and attempts to make the genre more accessible. Unfortunately, it’s a mix that results in a shallow, monotonous procedural platformer that might as well not be a roguelite at all. Visually pleasant but uninspired with fast paced combat that gets boring very quickly, Devious Dungeon is a game that I can only recommend to trophy hunters thanks to the easy Platinum on offer.
Final thoughts? Well worth the small investment if you want a game to play through without a huge challenge and doesn’t need a huge amount of time pouring into it, really enjoyed my time with it.
Devious Dungeon is a rogue-lite-lite game. It has many traits from other rouge-lite games, such as Rogue Legacy, but some of the mechanics are watered down to a point where the game feels easy and more accessible for players new to the genre. With it's great attention to detail as your character changes his look as you buy new gear, to the randomly generated levels which are full of secrets and fiendish beings, every level feels fresh and new – even if you replay the same level. You must be warned though, Devious Dungeon is super addictive so you may end up playing for hours and not even realising it!
Devious Dungeon is a lot of fun. The controls are tight, which makes the platforming enjoyable. The upgrade systems are fun to engage with and help you feel stronger as you progress. The procedurally generated levels make each run feel unique and helps add replayability to the game. There are some underwhelming sound effects and music, and the game can get a bit repetitive, but overall the experience I had with Devious Dungeon was a positive one. This game, I believe, is worth your hard-earned cash.
Most of my time with Devious Dungeon saw me walking through levels destroying everything in sight for coins, then buying the next best gear I could get, before grinding through the next batch of levels.
Despite its flaws, I actually found Devious Dungeon to, for the most part, be enjoyable. Its mechanics and overarching gameplay loop are nothing special, but it is a nice enough package that complements the pick-up-and-go style of the Switch well. Devious Dungeon currently sits at $6.79USD until April 9th, when it will go up to an undisclosed price (I’m guessing $9.99). Either price may be hard to digest given the mobile version is only $1.99 on Android and $2.99 on iOS, but both of those versions had in-game purchases as well (I don’t think they exist in the Switch version). Devious Dungeon isn’t going to offer a ton of content and definitely not any of the truly engaging nature, but it is a fun enough title to pick up on a sale and play for a short while. If it wasn’t for the slight input lag while docked and the short gameplay lifespan, I would have considered rating it a little higher. Given its current iteration, however, I feel like it may be expecting just a little too much from your wallet.
Devious Dungeon is a nice translation of a simplistic mobile game to the world of consoles. It plays surprisingly nice, is quite fun, but what makes it great also hinders it. It's sprite based 2D game controlled with four buttons that can bi addictive, making us play one more level, but when it looses our focus, there's no going back to it.
Review in Polish | Read full review