State of Mind Reviews
State of Mind has nothing special to offer for Sci-Fi fans and even arcade gamers, and besides that, the gameplay is slow and the potentially solid story isn't developed well enough. But it still is a step forward for Daedalic Entertainment who did a great job in designing a futuristc Berlin 30 years from now.
Review in Persian | Read full review
It's an intriguing cyberpunk story – well, the first half of it. Then it becomes a mess of clichés.
Review in Russian | Read full review
**You want to read Crime and Punishment? I have a suggestion: read The Tell-Tale Heart. There. I saved you a hundred hours.
Fans of the story-driven adventure game will likely find parallels with previous successes like Life is Strange and SOMA, though State of Mind's reductive puzzles and constant tone fail to match the level of personality in either. This said, the developers are committed to exploring transhumanism in relation to very pertinent contemporary concerns, and ensure there's enough sci-fi fluff to distract from the simplistic gameplay structure.
State of Mind delivers an interesting story-driven experience with a mature theme that is likely to hook fans of dystopian/utopian science fiction. However, it doesn't do much to evolve the adventure game genre.
State of Mind is an interesting project that prioritises its story beyond all other aspects of the experience. Unfortunately, while it does feature a very interesting narrative and a lot of compelling ideas, they are not executed very well at all. Even those acclimatised to the pacing and narrowness of other more successful 'interactive stories,' such as The Walking Dead, will find State of Mind to be inextricably rigid and overly linear. Everything encountered is positioned there to further the story. Both Berlin and City 5 lack proper secondary interactions and spontaneous encounters. Even the most linear of adventures cannot completely ignore the player's implied sense of possibility and wonder, without seriously affecting the immersion. For this reason, it's hard to feel engaged in State of Mind, despite its highly compelling story content. It might even be more enjoyable to watch a streamer play through it, than do it for oneself. Ouch.
State of Mind tells a captivating story of two men who find themselves wrapped up in a plot that touches on questioning life itself.
State of Mind is a game that had potential, but in the end, it offered only a decent experience and nothing more. Good adventure game, but not groundbreaking.
Review in Slovak | Read full review
With a bit of slimming down and improvements in sound and movement, State of Mind could have been something really special. Instead, we have a rare case of a game that doesn’t live up to the promise of its art style, and that’s a real shame.
I can appreciate strong narratives that are designed to tell a story, but if you’re going to go that route you’d better be sure it’s something well worth the ride. Unfortunately, for all of its visual flair and promise you start with the ultimate ride simply doesn’t deliver consistently enough to make it much fun along the way. If you’re looking for a slow-paced reflection on the future, with a little intrigue and perhaps some cliche thrown in, it may well suit you. For everyone else you’d probably be better off enjoying the Blade Runner movies and saving yourself a few hours.
Daedalic nos da su obra más adulta y profunda, con un cuidado guión que invita a la reflexión de hacia dónde se dirige el ser humano y de lo que las personas estamos dispuestos a pagar por la “evolución”
Review in Spanish | Read full review
Despite the slow start and uninteresting storyline, the game picks up as you begin to become more invested with the characters and their lives. The story ends up being told perfectly through a mechanically solid and visually impressive third person adventure game. Highly recommended to anyone who wants to unwind with a very good narrative adventure.
State of Mind is a brilliant title for the ones who like to enjoy a story of high quality and a subject to dare for the ones who are strong enough to ask the real questions.
The fact I'm having to go back to Fahrenheit on the Xbox as a reference point for State of Mind shows what an under-represented category the story driven adventure genre has become. I hope that changes in the coming years because State of Mind tells a really interesting tale with teriffically multi-dimensional characters only let down by some unwillingness to give the player control.
Whilst State of Mind boasts an impressive level of immersion for an indie title, its let down by its content. Half is exciting and fresh and involves unravelling the plot and exposing the secrets of the game, whereas the other half feels like filler. It’s a slow burning mystery and one that has a great finale and conclusion, but slow gameplay may result in the stones in this thriller being left upturned.