Star Control: Origins
An empty galaxy and endless grinding mar clever writing and engaging combat.
Star Control: Origins does a great job of creating a new universe and stocking it with a diverse range of weird and funny aliens to fight in intense arcadey space battles. But everything you're forced to do on a planet's surface is boring at best and an annoying chore at worst, and that kills a lot of momentum. Because of that, I didn't really start to click with Star Control: Origins until the last third of the campaign when money became mostly irrelevant and the focus shifted to its strong points of story and space combat.
Star Control: Origins is a jolly space adventure that falters when it takes on too much action.
Star Control: Origins is a solid reboot of a PC classic. It provide players with a a huge universe to explore, vast planets to conquer, and interesting aliens to meet. If you've wanted to be a sci-fi ship captain, now is your chance. Unfortunately, the main story lacks meaningful players choices, ship combat is simplistic, the great writing can sometimes devolve into repetitive dialog. Star Control Origins is a decent foundation and given the developer, it's likely it'll eventually be great, but right now it's just good.
Star Control: Origins was an absolute joy for me. Its story and characters were utterly charming and unique. Its combat is a ton of fun. Exploring the galaxy and trekking along the surface of planets, while not much of a challenge once your lander is fully upgraded, does get tedious, but once you are picking up valuable elements and leaving the less rewarding materials behind, it becomes less necessary. Stardock did an extraordinary job reviving a long-dead series, and I am excited to see how the game is updated going forward, and what potential there could be in further expanding its wonderful universe.
Star Control: Origins successfully grasps the perfect balance of serious and silly while making an engaging universe that's fun to explore. The voice acting is wonderful, the script is brilliant, and the fleet battles are short, sweet, and exciting. With an in-depth crafting system, a living universe, and a multitude of choices that subtly affect the story, Star Control: Origins soars.
If you enjoy space games, exploring the unknown, establishing communications with potential allies and enemies, as well as shooting stuff out of space, you'll enjoy Star Control: Origins. If you're a fan of the previous games in the series, you need to check it out. It's a very polished, well-rounded title.
Remaining true to its roots with engaging ship to ship combat but shifting the gameplay to a more narrative focused exploration game, Star Control: Origins excels at it's prime directive. As we push out from that core loop there are elements that can drag on, but the central experience is where it stands tallest, incorporating a playful tale with entertaining delivery around excellent two dimensional, top down ship to ship combat.
Star Control: Origins boasts some of the sharpest writing I've come across in a while. It made me laugh out loud on multiple occasions, which is a rare thing. Unfortunately, this space adventure is at its worst when it's at its spaciest. A lack of navigational tools, dull resource collecting, and oversimplified space battles all conspire to knock the game down a peg. Star Control: Origins serves up a lively galaxy worth exploring, but sometimes the commute can be a killer.
In the end, Star Control: Origins feels like a game that players will either love or hate.