Star Control: Origins Reviews
Star Control: Origins does a great job of creating a new universe and stocking it with a diverse range of weird and funny aliens to fight in intense arcadey space battles. But everything you're forced to do on a planet's surface is boring at best and an annoying chore at worst, and that kills a lot of momentum. Because of that, I didn't really start to click with Star Control: Origins until the last third of the campaign when money became mostly irrelevant and the focus shifted to its strong points of story and space combat.
An empty galaxy and endless grinding mar clever writing and engaging combat.
Star Control: Origins is a jolly space adventure that falters when it takes on too much action.
Star Control: Origins is a solid reboot of a PC classic. It provide players with a a huge universe to explore, vast planets to conquer, and interesting aliens to meet. If you've wanted to be a sci-fi ship captain, now is your chance. Unfortunately, the main story lacks meaningful players choices, ship combat is simplistic, the great writing can sometimes devolve into repetitive dialog. Star Control Origins is a decent foundation and given the developer, it's likely it'll eventually be great, but right now it's just good.
Star Control: Origins was an absolute joy for me. Its story and characters were utterly charming and unique. Its combat is a ton of fun. Exploring the galaxy and trekking along the surface of planets, while not much of a challenge once your lander is fully upgraded, does get tedious, but once you are picking up valuable elements and leaving the less rewarding materials behind, it becomes less necessary. Stardock did an extraordinary job reviving a long-dead series, and I am excited to see how the game is updated going forward, and what potential there could be in further expanding its wonderful universe.
Star Control: Origins successfully grasps the perfect balance of serious and silly while making an engaging universe that's fun to explore. The voice acting is wonderful, the script is brilliant, and the fleet battles are short, sweet, and exciting. With an in-depth crafting system, a living universe, and a multitude of choices that subtly affect the story, Star Control: Origins soars.
If you enjoy space games, exploring the unknown, establishing communications with potential allies and enemies, as well as shooting stuff out of space, you'll enjoy Star Control: Origins. If you're a fan of the previous games in the series, you need to check it out. It's a very polished, well-rounded title.
Star Control: Origins boasts some of the sharpest writing I've come across in a while. It made me laugh out loud on multiple occasions, which is a rare thing. Unfortunately, this space adventure is at its worst when it's at its spaciest. A lack of navigational tools, dull resource collecting, and oversimplified space battles all conspire to knock the game down a peg. Star Control: Origins serves up a lively galaxy worth exploring, but sometimes the commute can be a killer.
In the end, Star Control: Origins feels like a game that players will either love or hate.
Remaining true to its roots with engaging ship to ship combat but shifting the gameplay to a more narrative focused exploration game, Star Control: Origins excels at it's prime directive. As we push out from that core loop there are elements that can drag on, but the central experience is where it stands tallest, incorporating a playful tale with entertaining delivery around excellent two dimensional, top down ship to ship combat.
It's nearly unheard of for a company to pick up the rights to a game franchise and actually do the damn thing justice, but here we are with Star Control: Origins. The adventure is fun, funny, and all together engaging. I'm probably as surprised as you are that the game is actually this good. Thankfully, Stardock really seems to have the same reverence and respect for Star Control as its biggest fans do.
I can't recommend Star Control: Origins enough, and while there were some minor performance issues here and there, the game is such an enjoyable and unadulterated love letter to science fiction. If you're looking for a fun and rewarding story-driven space-adventure game, look no further.
Star Control: Origins perfectly combines exceptional writing, total exploration freedom, satisfying space combat, excellent voice acting and hypnotizing music. Although I felt intimidated by the importance of the journey ahead, the well written, humorous dialogues gently transitioned me into a state of pure excitement. No words can better describe Star Control: Origins than actually playing it. It's a masterpiece.
I recommend giving this game a try if you love space exploration and some funny interactions with aliens. Being able to roam around on planets has been a new and interesting experience with all the different weather effects. Also to be noted and as you can see from some of the screenshots, this game has some beautiful artwork as well as great music. With so many different customization options this there is a lot of replayability. Again, if this all sounds like something up your alley give it a try let me know what you think down below. Happy space exploring Captains!
Star Control: Origins fails to capture the magic from its source material. The gameplay is dull, shallow and technically flawed, and it’s not like the story is super engaging either. There’s the occasional small-scale encounter that works well, but these alone aren’t enough to warrant a recommendation. I told one of my friends this afternoon to avoid buying the game, so “not recommended” seems about right. Hell, the fact I stopped playing after only 6 hours should give you an idea of how quickly this game loses its appeal. It’s a shame because I know how good space games can be, it’s just that this one didn’t quite cut it. One day, man, we’ll have a No Man’s Sky that doesn’t suck…