Book of Demons Reviews
Ever since Diablo hit the scene dungeon-crawling action RPG action has never been the same...
I am a collector by nature, I think on some level we all are. I collect a wide variety of stuff; from first editions to retro action figures. We collect things without even knowing it, like personal triumphs or emotional scars. Collecting them all; completing the set, can be reassuring. It’s a way to chart progress, learn valuable lessons and take control of something in this crazy world. Book Of Demons called to the collector in me.
Book of Demons is Hack-and-slash with a very particular aesthetic. The idea that it is a book is literal here, it is a world made of paper and everything has the same aesthetic. Arguably it is the paper version of Diablo. And like Diablo, his biggest problem is being repetitive. Book of Demons is a game designed for all types of players, allowing the most casual to access but ensuring a complete experience for veterans. It has an entertaining gameplay that offers you options that adjust to the time you want to dedicate to each level. And this makes a difference as a game. It is a good option to add it to your library.
Review in Spanish | Read full review
Book of Demons is a clever twist on what’s admittedly a very safe genre. While everything looks to work the same as you’d expect, the card and movement systems really do change things up. Not to mention the Flexiscope system, which gives you the ultimate flexibility in playing how you want as well.
Book of Demons is a very interesting take on the hack-n-slash, dungeon crawling and action-adventure genres. Its unique gameplay mechanics, card-management abilities, and procedurally generated construction, all combine to make a never-ending experience which will surely entertain you for hours upon hours – even if you’re not interested in the platinum. Although rather simplistic to look at, there are more layers than an onion as you delve deeper into the customisation, levelling up, planning out your runs, and using the enemies weaknesses against them.
If you've always wanted to get into the world of role-playing games but are overwhelmed by all those options and elements to consider, Book of Demons is your game. Its simplicity and convenience make it a very suitable game for novice players. Thanks to the curious artistic design and its system of matching cards, try to stand out from the other games of the competition so as not to be just another one of the same. It is possible that due to its graphic aspect or its simplicity, the most experimented players can be pushed back in this kind of games, but it has options available for all kinds of players and it is totally recommended.
Review in Spanish | Read full review
Book Of Demons is an action hack’n’slash RPG that gets almost everything right. Inspired by the original Diablo, Indie company Thing Trunk have put together the perfect love letter to that game, mixing a range of challenging enemies to boot with a well-implemented card deck system. Unfortunately, the game is let down by some clunky gameplay and an awkwardly convoluted UI that’ll likely make or break the experience for you.
But the game, though having a clean and perfectly adequate presentation, doesn’t do very much to put its best foot forward to wow the player presentation-wise, and the finger-numbing clicky gameplay might be just a bit too underwhelming for some to ride this train all the way to its final stop.
Book of Demons is a beautiful papercraft Diablo-like that’s perfect for casual play. With a system that designs itself around the way you play, fans of isometric looters and click-based hack-and-slash should certainly look this up. It’s a thoroughly enjoyable dungeon crawler, one that I’m sure I’ll still be exploring well into the future.
Book of Demons does interesting things with a genre dominated by stat-heavy grind titles with furious clicking/button mashing. The majority of the busywork is abolished in favor of ease of use and it’s honestly quite refreshing. As mentioned before, the setup of Book of Demons really could make it an accessible way into the genre for those not familiar with it/enthused by it, and for seasoned dungeon crawler fans it offers up something of a respite from the usual formula.
I was really surprised how good and addictive the gameplay of Book of Demons is. If you're worried about just having a simple Diablo clone, then you're definitely wrong, because the game knows exactly where it sets its own accents, and yet it's motivating enough to keep you busy for a long time. For me clearly a must-buy and a very strong title, which is recommended to any action RPG fan!
Review in German | Read full review
A Truly immersive spectacular dungeon crawler that is both a tribute to Diablo and a masterpiece standing on its own, truly worth its price with the insane amount of content and play time it will give, I can see myself putting +hundred hours easily in this, it really is so vast with all the features that it feels like a miniverse of its own, absolutely recommending it to anyone who wants a very deep and challenging dungeon crawler game and is into this gameplay style, you cant go wrong with this.
Review in Persian | Read full review
I would honestly saw that if you are a fan of Diablo, Torchlight, Grim Dawn, Path of Exile, Victor Vran, The Incredible Adventures of Van Helsing, or any other number of Hack & Slash titles that have spawned from Blizzard's horror inspired Dungeon Crawler, Book of Demons is a must. Great gameplay, graphics, audio and plenty of jokes and tributes to go around, this Hack & Slash is worth it. With it also being the beginning, I'm looking forward to seeing what Thing Trunk come up with next.
Book of Demons is both an excellent tribute to Diablo and a great ARPG on its own.