Five Nights at Freddy's VR: Help Wanted

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9 / 10.0
May 28, 2019

In short, Five Nights at Freddy's VR: Help Wanted is the real deal. It's a genuine celebration of everything that has come before and a fresh lens for long-time fans. Even if you've never touched a Five Nights game before in your life, you'll have a lot to latch onto. I'm as surprised as anyone!

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73 / 100
May 30, 2019

A really clever use of VR that makes us feel true horror. Also, a good mix of all the previous games, but the optimization for the DualShock is quite terrible.

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8.3 / 10.0
Jun 2, 2019

Five Nights at Freddy's VR: Help Wanted scares in an ingenious and original way and ensures several hours of chills and jumping on the chair. What more do you want from a VR horror game?

Review in Italian | Read full review

7.5 / 10.0
Jun 14, 2019

Five Nights at Freddy's VR: Help Wanted is a great introduction to the franchise, packaging a number of levels from various games in the series. Though the first three games are the strongest, some of the other levels are fun in their own right. Less fun is wrestling with the controls, particularly since a giant demonic chicken is going to scream in your face if you mess up. The scares are there, but the controls could use some additional polish.

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8.6 / 10.0
Jun 14, 2019

Five Nights at Freddy's VR: Help Wanted offers delicious bite size horror VR experiences, and the variety of the offer will make you overlook the series' known defects

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8.2 / 10.0
Jun 19, 2019

In addition to being frighteningly dense in terms of content, Help Wanted is also the most terrifying and anxious episode in Scott Cawthon's horror saga.

Review in Italian | Read full review

May 30, 2019

The jump scares are more visceral in VR, and you get some nifty new mini games, although all the same weaknesses from the main series are still here with Help Wanted.

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May 27, 2019

Even with countless VR horror games coming before it and effectively siphoning the effective scare juice the series created, Five Nights at Freddy’s VR maintains the series’ identity and utilizes the headset to great effect. Any further attempt at delving into the virtual reality space should try to push new boundaries, but as an opening gambit? It’s an interesting and unsettling success with a few rough edges.

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