The sequel Groundhog Day never had comes with a similarly redemptive ark, a witty script, and some mini-games that should never have seen the light of day.
Groundhog Day Like Father Like is an entertaining follow-up to Bill Murray's classic movie, que replica los aciertos de la película de manera jugable. No es especialmente largo ni innovador en lo jugable, pero si te gusta la película y experiencias como Job Simulator, aquí tienes una buena propuesta.
Review in Spanish | Read full review
Like Father, Like Son is an interesting VR experience that mostly succeeds despite lacking the charm of the source material
At the end of the day, this is a neat experiment that fans of the film will enjoy, but overall it fails to measure up to the source material.
Groundhog Day: Like Father Like Son is primarily a superb adventure game occasionally stymied by overly finicky – and at times outright broken – minigames. At most times a stellar lighthearted VR romp with some grand heartfelt moments, Groundhog Day's charm subsides at times as players are forced to do minigames over and over to succeed. The superior writing and structure shine through, but expect some moments of frustration.
It’s not so much that Groundhog Day: Like Father Like Son is a totally bad game — it isn’t. It’s just really disappointing that it wasn’t a lot better.
While I understand it's trying to emulate the movie, this ultimately makes Groundhog Day: Like Father Like Son not any fun to play. Having to repeat the same tedious, overly lengthy, and often difficult, minigames over and over is just not fun. While I can say I was impressed with the storytelling and voice acting, and it really did feel a lot of effort went into making the game feel just like the movie. I just wish it was actually fun to play.
Without the charm of Bill Murray, this "sequel" just comes across as mean.
Groundhog Day is a fun, mind-bending adventure that encourages trial and error. Its funny, witty and everything is presented in a pleasing manner. The VR implementation is good and I had zero issues throughout. Groundhog Day came from nowhere and really surprised me. I really enjoyed it.
Unlike its protagonist, Groundhog Day: Like Father Like Son shows little interest in forging its own identity. If you’re craving a return to Punxsutawney, rewatching the movie is a far more rewarding choice.
Groundhog Day is a very good adventure game that will entertain you for about 8 hours. Fans of the film of the same name will surely impress the sequel. If I could talk to developers, I'd recommend them a different style of graphics.
Review in Czech | Read full review
Groundhog Day: Like Father Like Son delivers a fun, immersive, and interactive unorthodox sequel to the hit 1993 movie. The number of choices and pathways you can choose from is beyond anything I’ve seen in VR so far, requiring you to think outside of the box and experiment in order to see how one or two changes can alter the direction the story is going in. Whereas the art design and aesthetics didn’t appeal to me at first, for their cartoony and simplified looks, I grew to enjoy them and believe the comedy and charm wouldn’t have been pulled off if the devs had stuck to realistic visuals
No one expected a Groundhog Day sequel, but in the experimental wild west of virtual reality, we got one anyway. Thankfully, the brilliant Tequila Works is behind the project and they infuse it with a tone that denotes the team’s respect and understanding for the movie and they mix that with plenty of fan-service moments to keep the quirky and miraculously canonical story worth your timeloop.
For a video game based on a movie – and a VR one no less – Groundhog Day: Like Father, Like Son should do enough to please fans, even if its neat concept feels a little under-developed in places.
Groundhog Day: Like Father Like Son is the game sequel to the rom-com classic. While janky and lacking star power, it's still an appealing experiment.