Super Time Force Reviews
It's been far too long since I've played a game for the sole purpose of enjoying the hell out of it.
We aren't sure all of the design decisions work, but if you're into the concept, Commander Repeatski and crew are still assuredly worth hanging out with for a weekend or two.
Super Time Force relies heavily on the chaos of its time-and-death mechanic to keep the players moving. The game doesn't always strike the sweet spot and stand out, but it did always leave me smiling as I would watch the replay of a level and all my characters swarming through, firing waves of bullets. For those who love are looking for an action-arcade shooter with a neat hook, Super Time Force offers a fair share of fun.
As 'Super Time Force' slowly crawled towards its eventually release, I remember seeing a couple of different mechanical iterations during public showings. At one point, saving a team member was more integral to success, and at another you could only rewind a certain amount of time. For many developers, indie or otherwise, one solid idea seems enough as the foundation for an entire game, but that game eventually suffers for the lack of follow through. Capybara Games made no such mistake, toiling over the finer details, delaying as they needed, to ensure 'Super Time Force' fulfilled tenets of surprising depth and ludicrous fun in a small but dense package.
Super Time Force is a good shooter with some depth. The time manipulation gimmick works great for those who want to use brute force as well as those who want some strategy, though the latter won't be rewarded until the very end. It makes the well-worn genre feel fresh again, and even though the initial game can be short, the amount of secrets and the presence of further difficulty levels give the game some legs. The writing and humor may not be the title's strong suits, but with everything else running smoothly enough, it can easily be overlooked. For fans of the genre, Super Time Force is worth checking out.
In Super Time Force, the failures live on, but not as condemnations of my lack of skill. My sloppiness as a player is not useless. Seeing them all hopping around on the screen simultaneously, I realize: there can be grace in failure.
Super Time Force delivers the depth of Braid with the intense SHMUP satisfaction of an old-school run and gunner, letting you assemble a ridiculous army of skateboarding dinosaurs and Uzi dolphins by abusing time paradoxes. Something we don't get to write often enough.
That goofiness belies what is ultimately a showcase for Capybara's serious game design chops.
The best game on the Xbox One is not a heavily mo-capped Roman battle simulator; it's not car porn, nor is it a parkour-filled first-person shooter. No, the flagship title on Microsoft's shiny new console is a pixelated, 2D bullet hell game, combining shades of Contra and Braid to make something incredibly special.
Overall, Super Time Force is "Super Timely Fun!". Gunning and running and meeting up with your past selves to cause as much destruction as you can.
The time mechanic is pretty entertaining when you get the hang of it, and it's pretty hilarious to watch, revelling in its silliness and evoking the feeling of a fun, browser-based arcade game.
Super Time Force is a quirky mix of good, old-fashioned shooting fun, blended with more than a pinch of thinking power – but it proves to be a perfect combination.
Super Time Force is an absolutely phenomenal game that's packed to the brim with action, humor, and easily one of the best time-manipulation mechanics I've ever seen in a game. I can't say that I've ever played a game that let me co-op with myself, with myself, with myself and also with myself, until now.
A retro-style shooter that's both funny and fun, Super Time Force's temporal twists and turns are what make it well worth playing. It's unlikely you'll have played anything with the same kind of unfettered energy either. It's time you gave it a go.
Super Time Force may not look like a complex shooter that's full of depth, but as that old adage goes, "A picture is worth a thousand words." Most of those words are going to be expletives when playing STF, but cursing at a game has never been more enjoyable. When you add in the stellar chiptune soundtrack, loads of replayability and a silly narrative packed with sophomoric charm, it's easy to understand why we've been making so much time to play Capy's Super Time Force. You should, too.
Super TIME Force is exceptional in almost every way; the art is beautiful, the tunes are jammin', the game-play is inventive, and the plot is genuinely funny. My only issue is the level design doesn't match the how truly phenomenal the rest of the game is.
Loathe as I am to lazily make comparisons, Capy did so first. Super Time Force is exactly as advertised: Braid meets Contra wish a dash of cartoony approach to time-travel. The result is just as spectacularly stupid and spectacularly good as you'd expect from such a description, with an added dash of think-y fun formed by layering multiple reality loops. Sounds bananacakes? Well, it is. And it's great.
Its novel use of mechanics, its comic writing, and its retro aesthetics make Super Time Force a sure bet for those in search of light entertainment.
Super Time Force is an absolutely insane ride drenched with humor and pop culture references. It may be silly, but it's one of the best games available on the Xbox One right now, and is absolutely deserving of your attention
It gives some the bigger titles a run for their money in terms of playability and fun. Sure, the learning curve can be a bit steep and the look and feel may turn off some newer gamers but the rewards are sweet enough for everyone to love this quirky downloadable title.