Sparklite Reviews
Despite Sparklite being yet another retro-indie title, I still think it is worth checking out.
Sparklite is an appealing rouge-like action adventure that can entertain you for a few hours. If it wasn’t a bit short and if the developers gave it more development time, it could have become a AAA title and a main player in its genre.
Review in Persian | Read full review
Sparklite is a fascinating and enjoyable rogue-lite adventure title ripe with nostalgic elements for 2D Zelda fans without feeling like a rip-off. Geodia’s world maps are stunning, and the time-loop mechanism allows for almost infinite exploration without boredom setting in. Sparklite carves its own place in the rogue-lite genre and offers an almost perfect balance of gameplay.
There's much to love about Sparklite, and it's clearly been a passion project for the small development team, but my overall experience was a frustrating one. It's hamstrung by its half-formed and unnecessarily repetitive roguelite structure that undermines the positives of the aesthetic and challenging boss fights. A good roguelite gets better and more complex with repetition, but Sparklite just increasingly overstays its welcome.
This roguelite work with clear Zelda influences is certain to keep players concentrated on its marvelous and colourful game world and motivating gameplay, while the outstanding soundtrack does a great job at pleasing the ears. Anyone who enjoys exploring new worlds, catching items and some combat action will have all the reasons to get their hands on Sparklite.
Review in Portuguese | Read full review
The patch system is fun to mess around with as well, but it can help with the tediousness and make you feel weak because of the randomized nature. The final fight was the best part of the forgettable journey, but if you don't have the right patches, Geodia will be doomed.
Sparklite is one of those games that can take you an hour or a year to complete! If you are a fan of the top-down action games of old, then you’re going to especially love this game! The joy of it as I said in my intro, is that it is clearly inspired by but not a gimmicky copy of the classic Zelda games.
Overall, I did enjoy my time with Sparklite. It’s a lovingly crafted game with buckets loads of charm. However, it just doesn’t have enough variety to make it stand out from its peers. That said, Red Blue Games have shown a lot of promise here, and I truly look forward to whatever they do next. For now, though, I’d recommend Sparklite to fans of the genre looking for a short game to play over a weekend. Just don’t expect something you’ll keep coming back to. With this in mind, I award Sparklite a Thumb Culture Silver Award!
A roguelike, very beautiful, very funny, very easy to play but difficult to master and with mechanics that mix the pleasant playable flavor of the great classics with the most current formulas
Review in Spanish | Read full review
Sparklite is a colourful rogue-like that yearns for the pixel-based games on the original NES. By removing most of the challenges generally found in rogue-likes, this puts itself at the top of the list for newcomers who want to dip their toes into the water. Aged fans of the genre won't find any surprises or challenges here, and the lack of a real contest or a risk-versus-reward system can be a turn off. Ada's journey can be a short one, as it can be completed in less than five hours, and it provides enjoyment due to an addictive gameplay loop, catchy music, and the ability to relive the pixelated days of old.
In the end Sparklite feels like a game that could have been great, but ended up just being good.
Sparklite is a fun rogue-like, yet feels like it's missing a small piece to make it truly epic. Hardcore rogue-like fans will grow bored quickly, but newer rogue-like gamers may fall in love with Sparklite. I hope to see a sequel in the future!
Sparklite is a fun little game lifting inspiration from games like The Legend of Zelda: Link to the Past and Rogue Legacy. It’s not a particularly hard game unless you’re not strong enough for something just yet. After a while, you’ll have seen most of the screens the game can generate in the world, and then the world will start to become a bit less interesting and repetitive. I’ve had a fun time with Sparklite anyway, though. It is an interesting spin on Zelda-esque gameplay. I say Zelda-eque, because this is not really a Zelda clone. It just borrows a few core design ideas from that series rather than trying to be that series. It basically melds some bits of the classic Zelda formula with a bit of rogue-like and other elements. I’ve spent nearly 20 hours in Geodia at this point, and have mostly completed the game (minus a few side quest things and achievements). Sparklite is available on Steam for $24.99, or you can get the Deluxe Edition for a little more if you want the soundtrack and digital art book. You can also get Sparklite on Switch, Xbox One, and PlayStation 4. This review is based on the PC version. Can you overcome the obstacles ahead and save Geodia from the greedy baron?
The Legend of Zelda's inspiration, which developers don't hide, definitely benefits Sparklite. It's a fun 2D pixel game with a retro soundtrack that evokes a pleasant feeling of nostalgia in the player. It just definitely deserves a better local multiplayer.
Review in Czech | Read full review