Sparklite's constant earthquakes make for a roguelike full of variety and challenge, but that doesn't last forever.
Sparklite is a painfully static game that can’t overcome its inspirations or its ambitions. Whether you’re looking for a retro throwback, a new obsession, or something in-between, there are far better options than this sleepy clunker.
There's much to love about Sparklite, and it's clearly been a passion project for the small development team, but my overall experience was a frustrating one. It's hamstrung by its half-formed and unnecessarily repetitive roguelite structure that undermines the positives of the aesthetic and challenging boss fights. A good roguelite gets better and more complex with repetition, but Sparklite just increasingly overstays its welcome.
Sparklite is an impressive outing from mobile developer Red Blue Games. It’s visuals and core mechanics harken back to classic action-adventure titles. At the same time, cleverly designed and well defined systems provide for something fresh and exciting.
A charming Zelda-esque Roguelike with a compelling assortment of permanent upgrades. A few technical issues do detract from the experience, but the beautiful world of Sparklite is well worth exploring.
In the end Sparklite feels like a game that could have been great, but ended up just being good.
Put simply, Sparklite is best enjoyed as a single player experience, and to that end, it excels.
Sparklite is a fun title that is born from a wealth of classic influences. However, it may test the patience of players in the latter half of the game due to it's procedurally generated world and crazy difficulty spikes that force you to grind as much as possible just to give yourself the smallest of advantages.
It’s okay. It’s fine. Its art is beautiful and its music wondrous, but somehow it’s missing its own magic. So if you have nothing going on, and it seems your jam, give it a go. It’s totally fine. Personally, I need something a bit more than okay these days.
Sparklite is overflowing with charm, and it is an absolute delight to explore the constantly shifting land of Geodia. While shallow gameplay, a lack of narrative complexity, and a few frustratingly random boss battles hold it back from "must-play" status, there's definitely something here for old-school Zelda and rogue-lite fans alike.
This roguelite work with clear Zelda influences is certain to keep players concentrated on its marvelous and colourful game world and motivating gameplay, while the outstanding soundtrack does a great job at pleasing the ears. Anyone who enjoys exploring new worlds, catching items and some combat action will have all the reasons to get their hands on Sparklite.
Review in Portuguese | Read full review
Sparklite is a safe, stock-standard rogue-lite RPG that attempts to mimic The Legend of Zelda, but never manages to emulate it. An otherwise brief journey that requires some samey exploration to prepare for late-game hurdles leaves this adventure feeling a little stale.
All in all, Sparklite is a pretty fun game. It's vibrant and cute and as a fan of pixel art, I admit that I may be a little biased. However, thanks to its rogue-lite elements, you can play in short spurts or sit down for a few hours at a time which is a real plus in my books.
Sparklite is a fantastic rogue-lite adventure title that provides a nostalgia hit for 2D Zelda fans without feeling like a bad copy. The game's rich world fuses mechanics and story without it feeling obnoxious, and the cast of characters are lovable and well-rounded, with each one standing out from the crowd. By the end, players will be begging for more, even if the final road is a little bumpy with some awkward difficulty spikes. Geodia is a world no one wants to leave by the end, but it's one that's enjoyable to return to again and again.
"The whole affair felt either rushed or like a product borne from a lack of experience."
'Sparklite' is a surprisingly fun game considering that it utilizes simple game mechanics to make it more targeted to young gamers. Older gamers will also find this quite enjoyable as it offers some resemblance to those beloved top-down games played on hand-held systems such as the Game Boy and Nintendo DS. 'Sparklite' offers an enormous amount of replay value and is very much ideal for playing as a group despite been predominately a single player game. Co-op is available but I recommend sharing the controller for the most enjoyment.
Sparklite is a wonderful adventure that may be a bit short for those who have played lots of roguelikes before, but has wonderfully unique mechanics that make it well worth trying out.
In 2019, I thought I'd seen everything that top-down action-rpgs could dish out. Sparklite is nothing short of a happy surprise, offering new spins on a time-honored genre. From its beautiful graphics to its addictive gameplay, giving this fresh entry anything less than a perfect score would be criminal.
Sparklite's difficulty is more frustrating than enjoyable to conquer. The struggle draws out the time to beat it and makes anything entertaining feel like a slog.
Though levels are procedurally generated, Sparklite succeeds in building a cohesive world that feels as though it has been carefully designed, making it a great entry point for those apprehensive about this trait of roguelikes.