Sparklite Reviews
'Sparklite' is a surprisingly fun game considering that it utilizes simple game mechanics to make it more targeted to young gamers. Older gamers will also find this quite enjoyable as it offers some resemblance to those beloved top-down games played on hand-held systems such as the Game Boy and Nintendo DS. 'Sparklite' offers an enormous amount of replay value and is very much ideal for playing as a group despite been predominately a single player game. Co-op is available but I recommend sharing the controller for the most enjoyment.
From the cog-shaped screen transitions to the endearing melodies, Sparklite is a delightfully well-crafted rogue-lite indie game with charming 2D pixel art and meaningful progression.
Though levels are procedurally generated, Sparklite succeeds in building a cohesive world that feels as though it has been carefully designed, making it a great entry point for those apprehensive about this trait of roguelikes.
Sparklite is a good example of how creativity and sharp game design can elevate a genre even if you thought you'd seen everything it has to offer.
For fans of the Rogue-like genre, Sparklite is a cute, easy-to-learn title. If you’re looking for a single-player adventure and you don’t mind spending some time grinding in order to upgrade your character, then this is a great title for you.
Sparklite is a colourful rogue-like that yearns for the pixel-based games on the original NES. By removing most of the challenges generally found in rogue-likes, this puts itself at the top of the list for newcomers who want to dip their toes into the water. Aged fans of the genre won't find any surprises or challenges here, and the lack of a real contest or a risk-versus-reward system can be a turn off. Ada's journey can be a short one, as it can be completed in less than five hours, and it provides enjoyment due to an addictive gameplay loop, catchy music, and the ability to relive the pixelated days of old.
The patch system is fun to mess around with as well, but it can help with the tediousness and make you feel weak because of the randomized nature. The final fight was the best part of the forgettable journey, but if you don't have the right patches, Geodia will be doomed.
Sparklite is an appealing rouge-like action adventure that can entertain you for a few hours. If it wasn’t a bit short and if the developers gave it more development time, it could have become a AAA title and a main player in its genre.
Review in Persian | Read full review
Even once I finished it I was still wishing there was more to do and that should be endorsement enough.
All in all, Sparklite is a nicely built game, if you scale your expectations to an indie title and you do not expect the bells and whistles of AAA game. There are flaws though, especially when it comes to the story. The narrative part occasionally feels neglected, Sparklite relying mainly on the thrill of exploration. Also even though it is fun, the game is rather short and offers no replayability, thus having a hard time justifying its price.
Sparklite is a challenging action adventure game and that is part of why it is fun to play. it merges successfully elements from the Zelda series with roguelite while adding its own touch.
Review in Arabic | Read full review
Sparklite does an exemplary job of taking what works from the 2D Zelda genre but putting their own unique look and feel to the design. Where it falters is that the maps and dungeons that are a joy to explore in the Legend of Zelda have been replaced with dull and monotonous procedural generation. The discovery of new items and the different ways you can defeat enemies are enough to recommend Sparklite to those who are fans of the genre, the lack of meaningful exploration unfortunately prevents it from becoming a must-play title.
Those who enjoy gradually powering up while conquering procedurally generated Zelda-style dungeons will have a blast with Sparklite.
Since I’m a huge fan of roguelikes and their ability to revitalize and alter how you play more classic genres I’ve always wondered how it would pair with the Legend of Zelda...
A journey to salvage a scintillating steampunk world from the clutches of a man hellbent on seeing its destruction? Sign me up.
Sparklite is a beautiful game that will attract same players who love games like Moonlighter. It's repetitive as you explore ever changing worlds, unlock new skills and push further into unknown.
Review in Polish | Read full review
Sparklite is a fun little game lifting inspiration from games like The Legend of Zelda: Link to the Past and Rogue Legacy. It’s not a particularly hard game unless you’re not strong enough for something just yet. After a while, you’ll have seen most of the screens the game can generate in the world, and then the world will start to become a bit less interesting and repetitive. I’ve had a fun time with Sparklite anyway, though. It is an interesting spin on Zelda-esque gameplay. I say Zelda-eque, because this is not really a Zelda clone. It just borrows a few core design ideas from that series rather than trying to be that series. It basically melds some bits of the classic Zelda formula with a bit of rogue-like and other elements. I’ve spent nearly 20 hours in Geodia at this point, and have mostly completed the game (minus a few side quest things and achievements). Sparklite is available on Steam for $24.99, or you can get the Deluxe Edition for a little more if you want the soundtrack and digital art book. You can also get Sparklite on Switch, Xbox One, and PlayStation 4. This review is based on the PC version. Can you overcome the obstacles ahead and save Geodia from the greedy baron?
Sparklite is a fun and visually beautiful game, but it lacks content. I'm sure they'll add to it in the long run, so I'm left with the good things about the title, a very solid playable base and a game that's a pleasure to play. And it's fun, which is what matters.
Review in Spanish | Read full review
The Legend of Zelda's inspiration, which developers don't hide, definitely benefits Sparklite. It's a fun 2D pixel game with a retro soundtrack that evokes a pleasant feeling of nostalgia in the player. It just definitely deserves a better local multiplayer.
Review in Czech | Read full review