Shovel Knight: King of Cards
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This is a historic moment for Shovel Knight: half a decade later, I can recommend picking up anything and everything Shovel Knight related, which is easy to do with the Treasure Trove compilation. Yacht Club Games has a lot to be proud of and has accomplished a lot in their short run, and I can't wait to see what they come up with next.
Yacht Club Games proves that their final Shovel Knight expansion, King of Cards, is no fool's gold by making their best game to date.
Shovel Knight: King of Cards is a downright classic that is on par with the other Shovel Knight games. With the inclusion of the new mini-game Joustus, King of Cards has everything you can ask for.
Like its brethren before it, Shovel Knight: King of Cards features some of the best platforming game design ever seen in a video game.
Yacht Club proves yet again with King of Cards that they are masters of their craft, lovingly creating games that boldly mix genres and head in directions you’d never guess a traditional platformer would go. The card game mixes things up nicely, creating breaks of challenging card-based strategy in between action platforming.
It's also a strong way to put the Shovel Knight saga to bed, essentially bringing everything full-circle in such a way that it encourages players to go right back to the original Shovel Knight story. King of Cards is aces, in ways I never expected it to be.
For its last platformer chapter, the Shovel Knight series let us play through the Monty Python King Knight, a wanabee king travelling the world to defeat its potential adversaries. Through this lovely pixel art adventure, the players will alos discover the Joustus, a card game within the game, for ever more fun in every tavern of this grotesque world.
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This is likely the last we’ll see of the ‘core’ Shovel Knight series for some time, and King of Cards acts as a worthy swansong for a now-legendary platformer. Bravo.