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Even with that in mind, Golf Peaks is an excellent bite-sized puzzle game for the Switch. It was a nice, serene, and challenging way to wind down and after playing through it, I'll be keeping eye for new stylish puzzle games from this developer as they clearly understand how to make these things fun.
Space War Arena is a game that may look casual but in truth is fully equipped for a much deeper level of play. It gets off to a pretty slow start, and I do wish I could have more direct control over my units in the field or alternatively that their AI was a little more robust. Regardless, Space War Arena is a fantastic game to play on the go, even without the joycons attached to your Switch.
But all of those bothersome traits wash away the moment you solve a tough task. Logic puzzles don't come more clever or rewarding than Baba Is You, and with that in mind, this is one of the best of its kind in recent memory. It just might stump you a lot.
It's not groundbreaking and it's fairly short. But it has a lot of potential, and I hope it continues to be supported. The online works well, despite being a bit basic, but the editor is pretty robust if you can get past the learning curve.
Don't take yourself out with this crowd. For unenjoyable baseball video games, maybe it should be one, two, three strikes, you're out. I don't care if it ever gets back.
If you’re an Undertale fan, you already know exactly what you’re getting into with Deltarune. It doesn’t significantly change up the formula this time around, but I’m fine with that.
From beginning to end, Ronimo Games delivered a highly entertaining gameplay experience that most can enjoy. While the single-player campaign could have been a bit more brief, there are many good times to be had. You will be in awe of the game's various mechanics and how it manages to keep you so thoroughly engaged.
The remixed Campaign+ might not be enough of a reason for previous owners of the game to jump back in, but the plethora of online leaderboards should entice the high-score chasers among us. The local multiplayer and ease of play are perfect reasons to bust this one out for group gaming sessions, too. Assault Android Cactus+ is an easy recommendation for Switch owners looking for an exciting arcade experience.
Even without prior knowledge of the Persona series, it's hard to walk away from this game without criticizing the quality. A boring story, uninteresting characters, and a soundtrack that begs you to play with the sound turned off are just a sample of the myriad reasons to avoid The Caligula Effect. For a select niche, the incredibly fun combat system may be worth overlooking all of the faults, if at least for a few hours. While I had a terrific time beating my opponents into dust, everything else is just too egregious to recommend to anyone.
I could tell they were trying to address the difficulty complaints, and they definitely delivered on giving the player the tools to make a harder experience. But ultimately, it comes down to how hard you want to make it for yourself. I wouldn't call it "Extra Epic," because of these shortcomings.
I desperately want to love Treasure Stack, but as it is right now, it's a colorful sketch of a video game at best. Simply, there just isn't much of anything to do and a frustrating interface and a seemingly absent online landscape (including crossplay with Xbox One and PC) makes the future for this heavily online-focused game look bleak. Maybe someday this could be a richer, fuller experience, but it isn't right now.
All in all, while I was honestly a tad skeptical by its initial concept, I found myself slowly falling in love with it and having a good time slowly going through each level and playing multiplayer with my friends. If you're a fan of mindless arcade fun, I'd definitely recommend adding it to your library
Warplanes: WW2 Dogfights is a perfect example of how not to port something to Switch and is somewhat damning to the mobile game environment in general. You cannot simply throw a freemium cell phone game on the eShop, break the progression system, and expect it to meet the expectations of that market. What passes for a game on a cell phone often comes in well below the bar of an dedicated game system.
There's plenty of levels to choose from and the customizable options give the experience a nice, personal touch. Moving with the controls never felt quite perfect, but doesn't render the game unplayable. Shred! 2 is simply a pretty solid, fun game that has its moments once you look past its issues.
undefined.Ace Attorney remains one of my favorite franchises of all time, and I have loved the opportunity to play through the trilogy again on Switch. Though it lags a little in the middle with some less-than-stellar cases in the second game, the Ace Attorney Trilogy is still an incredible story with wonderful characters, memorable plots, and satisfying mysteries to solve. With little more than a new coat of paint, the Trilogy collection manages to be the perfect way to experience the story of Phoenix Wright whether you're a rookie lawyer or a great ace attorney.
The sublime style drips with funk, and the cadence of roaming through floors using my presents to try to avoid failure and find my ship parts is one that made for a charming experience. It didn't matter if I saw some of the same things several times over my multiple playthroughs. The whole thing is spectacularly goofy and weird, even if I eventually do figure out why the hell the yeti has a pencil.
The Arcade Mode and harder difficulty will test even the best of players and provide a decent incentive to come back. The sheer enjoyment of flinging guards into each other or through a high-rise window to their doom doesn't really get old, but the striking use of color and perspective truly set this game apart. If you don't mind the gratuitous body count and related blood splatter, Ape Out is a funky and fresh take on the top-down action genre. Now if you'll excuse me, I need to rock out with my Ape Out.
A clunky jump mechanic meant to be used in poorly designed platforming sections; a crowded HUD made so simply for the sake of looking more “16-bit;” enemies that are either easier to fight standing still or are designed purposely to be annoying, unkillable obstacles; and a map made entirely of dead ends and corridors all come together to make a boring and fractured slog largely not worth playing. If the final mechanic had been the core mechanic the entire way through, perhaps Anodyne would be worth the time investment it asks of you. Hopefully some of the lessons learned making it will be applied for its upcoming sequel, and the small bits of potential it does have can shine.
For some cheap and quick entertainment, it barely does the job, and even then I think you're better off just letting this one fly away.
X-Morph: Defense is a terrific pick up for someone who enjoys twin-stick shoot-‘em-ups but is looking for some more variety other than just blasting everything on screen. The tactical strategy required to complete levels added solid replayability and allowed me to try multiple ways to creatively destroy the human race. Other than the piercing guilt of destroying my homeland of Canada, I had a really fun experience with X-Morph and can place it firmly on my recommended list.