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The good news is that most players will find something to enjoy in Desperados III. Mimimi Productions has learned from the few mistakes they made with Shadow Tactics to make a real time tactical strategy/stealth blend that works incredibly well on console. There are enough choices and replayability to suit both newcomers and veterans to the genres. The game is a worthwhile addition to your collection.
In terms of the quality of the content, Mortal Kombat 11: Aftermath is a great addition to a genre that typically only sees smaller updates like characters and stages. Shang Tsung taking a lead role brings a classic Mortal Kombat feel back to the story that has long since abandoned the more grounded conflict between the realms for events taking place on a much grander scale across time. While its price as an add-on may be pretty high for what it ultimately delivers, being part and parcel of a complete collection of Mortal Kombat 11 makes it a great entry point for new players who didn’t pick the brutal fighter up since it released last year.
All of these problems turn the game from something promising into a mediocre experience that's less psychological horror than it is torture. There are better horror experiences out there.
There's one thing I am really torn up about with this game. On one hand, I want more puzzles. They were challenging but not so tough that I ever found myself frustrated or searching the internet for answers. That said, I don't think that I would have enjoyed dragging out the story. It was already such an emotional rollercoaster, and stretching it out further would dishonor the struggle of these two characters. A Fold Apart is a near-perfect indie game and one every person with a beating heart should experience.
It's a situation where you may find yourself wondering if one element outweighs the other. If someone is a visual novel fan, then Utawarerumono: Prelude to the Fallen's story will definitely be reason enough to devour this feast. If someone is considering it because they enjoy strategic RPGs and are hoping for something challenging and new, they'll likely find themselves disappointed. I would say the saga is strong enough that it makes enduring an occasional, brief battle every once in a while, but people who feel like they need more would be justified in not helping Hakuowlo pick up the pieces.
There simply isn’t anything else like it, even if it does follow some of the more rote open-world playbook rules when it comes to progression and collectibles. A choppy framerate in intense sequences is really one of the only things holding the experience back, but like a fisherman without a hand—or a leg—it doesn’t stop me from heading back to the open water for more.
Even being aware of Saints Row The Third's issues and having played the game more than enough in the past, I still found myself wanting to keep playing it and really enjoying myself when I did. If you've not played Saints Row before I can't see this one leaving a better impression than the fourth game, but if you're familiar with the franchise this is still a good, if a messy, time.
The Walking Dead: Saints & Sinners is for people who want to test their mettle living in the world of The Walking Dead, both physically and emotionally.
Even though it was a short game, The Inner Friend lingers in the back of your brain long after you put the controller down. It's an emotional journey exploring childhood fears and trauma, and might just have you pulling out your favorite stuffed animal for a reassuring squeeze.
SuperMash is an unfortunate example of a concept working better on paper than in execution. Whilst the mashing system is fun to mess around with and watch the first few times, that magic quickly wears off and all you're left with is the poorest imitations of great game genres.
John Wick Hex is a fantastically unique adaptation of the film property, and even if it doesn't quick stick the landing, I have to applaud Mike Bithell and his team for bravely trying something different with something as loved as John Wick. The gameplay is sharp and tight, brilliantly adapting the inner workings of John Wick's mind into a gameplay mechanic and making you feel like a top-tier assassin when you pull it off. While a bit rough around the edges John Wick Hex is a great licensed adaptation with a bold fresh take on the existing property.
Trials of Mana is an escape from reality many of us can use these days. The plot is easy to follow, generally lighthearted, and as mentioned combat is about as easy as it comes. The beginning eight hours or so are very slow-paced, but once the first chapter is cleared, things really pick up. The graphical overhaul leaves a bit to be desired, but the audio work makes up for this, even with the occasionally cheesy dialogue or overdone acting. While RPGs have come a long way since the '90s, Trials of Mana stays true to its roots as a game most everyone can enjoy.
Sadly, I am not having fun at all with the "Hot Garbage" DLC. I thought returning to my job working for Kindred would be just as much of a trip as the first go-around. But this vacation was a real stinker.
Put simply, Sakura Wars isn't going to be for everyone. It's oddly paced, character-focused, and anime-inspired, but that's also some of the best things about it. If even a tiny bit of you is interested in that description, there's a chance you'll really enjoy the craziness that Sakura Wars puts on the table.
Predator: Hunting Ground is a haphazard collection of intriguing yet incomplete concepts slapped together into a mediocre experience.
This game has been so much fun to play. Even when I am cursing at the screen during a boss fight, Dread Nautical has me coming back for more.
You wouldn't think that after so many years of rumors and waiting that Streets of Rage 4 would not only actually come out, but far exceed anything in the genre, but here we are. This is an absolute must-play for both fans and newcomers alike.
Sam Barlow is pioneering new ways to bring interactivity to FMV media, blending film, games, and the human experience in ways that shouldn’t be missed.
MotoGP 20 represents an iterative upgrade over last year's entry. Fans who skipped MotoGP 19 should definitely pick up this year's release. The challenge is there for those who want it and taking care of the business side of being a professional rider can be its own reward. Taking a no-handholding approach will no doubt turn off new fans of the sport, but difficulty sliders help to ensure all but the most incompetent leaners will see a podium finish. There may not be many choices when it comes to MotoGP simulations, but thankfully what is here is choice.
Eric Chahi's latest creation is a worthwhile PlayStation VR experience, especially if you like your worlds to be mysterious and interesting to explore. The game never holds your hand, instead leaving it up to you to discover its secrets. The puzzles can feel confusing at first until you get used to the game's unexplained mechanics, although the simple controls help things along. Even though the story is short, the sandbox mode will keep players coming back to this unique environment until your imagination runs out.