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Pathway achieves its goal in an excellent way, not adding anything revolutionary to the most traditional formula of its kind but without fully adhering to its structures. The product distances itself from the canons enough to be decidedly deserving: bluntly recommended to fans of the genre, who for about ten hours will be able to surprise themselves at every new crossroads, living with curiosity every event, every clash and every new random discovery.
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Konami's Anniversary Collection: Arcade Classics is a poor collection. There is no delicate way to say that. The work done on this project is approximate and devoid of passion and it only takes a few minutes to realize it.
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After the well-deserved success achieved on Xbox One and PC, Cuphead arrives from the parts of the Kyoto House with an exciting conversion: the already rich Nintendo Switch catalog is enriched with a prodigious instant classic ready to find a second youth where it is usually the stainless Super Mario to dictate the law. An unmissable masterpiece a couple of seasons ago and equally indispensable today, which deserves to be discovered for the first time by a new audience, or found in a walking version by those who had already adored it.
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Despite its limitations, in short, it is a pleasure to run dangerously between the slopes of Dangerous Driving.
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Despite this and other minor imperfections, Yoshi's Crafted World remains a virtuous representative of its genre segment, as well as a convincing start to the season for Nintendo Switch 2019.
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A surprising journey in the fullest sense of the term, full of secrets, you find brilliant, unexpected situations and scenarios. Above all, there is a technical, rapid, stratified combat system.
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After spending three years effectively processing the community feedback of the first chapter, Massive Entertainment has put together a fun and well-rounded play package that leaves behind many of its predecessor's flaws.
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Looking at the project as a whole, one thinks that ONE PIECE: World Seeker would have needed a more careful gestation before landing on our shelves.
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Another great center for Capcom remains, an effective revival also (if not above all) from the technical point of view and the iconography. Devil May Cry returns in a resounding form, and reiterates that it is here to stay.
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A pity: the tragedy of Novo Slavia and the magnetic traits of Shinkawa's characters would have deserved better.
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Dead or Alive 6 is a fun game, but it is hard to bear the comparison with the previous chapter of the series, even today very current
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With a resoundingly evocative and cathartic ending, and with various, small secrets waiting to be unveiled by the community and by the players, Ape Out is already a classic of the genre, for its extraordinary aesthetic and sound style, and for the excellent quality of the his game design.
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Trials Rising does not innovate, it limits itself to perfecting a widely tested formula, improving, albeit marginally, almost all aspects from both a qualitative and a quantitative point of view.
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Anthem is the imperfect result of a creative birth that has placed in the hands of the public one of the most promising shared-world shooter of the last few years.
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For all fans of the discipline in question and racing games in general, this Dirt Rally 2.0 is really an almost obligatory stop.
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An unlucky product, born under a bad star, passed from hand to hand without anyone being able to fix it. A pity, but now that all the fears have been confirmed, we can at least look further.
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Understandably, however, the game formula shows signs of attrition rather obvious, which the team struggles to balance with the introduction of interesting and interesting roleplaying dynamics but, overall, not completely in focus.
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Jump Force is an ambitious fighting game that stumbles several times on itself, trying to overcome its predecessors and chasing other well-known exponents of the genre.
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Metro: Exodus is the final chapter of an important saga: the title created by 4A Games and produced by Deep Silver is not only an excellent shooter, characterized by a unique and inimitable gunplay, but it is also one of the last bastions FPS dedicated to the single player, still able to put the player at the center of the narrative.
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With Gathering Storm, Civilization VI gets even richer and turns into a true mastodon of the 4X strategy. However, the "new" diplomacy and the World Congress pay the price of an outdated artificial intelligence that struggles to control all the aspects proposed by the Firaxis game, although it is necessary to attribute to the idea different merits
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