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Tyrant’s Blessing is one of the most interesting tactical RPGs in recent times. Everything throughout the game is looking to make this genre more interesting than it’s been before. There are blemishes in the game for sure, a lack of map variety for starters, or the sheer repetition in the mission variety, but they don’t make it any less enjoyable.
Way of the Hunter is one of the best hunting simulators, not labelled as a simulator, that I have ever played. Once you move past (or just simply ignore) the story missions that can drag down the experience, you get to a hunting game that offers the right kind of ease and complexity. While there are some annoyances with movement, pop-ins, and strange perks, you have a beautiful game that offers co-op and two full maps with their own types of animals to hunt for. If you’re a hunting game fan, I recommend this one.
Idol Manager is a riveting hidden gem buried underneath piss poor performance. The way mechanics actively attempt to sabotage each other is quite the head-scratcher, too.
This might not be the most adventurous of the Shin Megami Tensei games, especially since after Shin Megami Tensei V lived up to the hype, it was a tough band to beat. Yet, Soul Hackers 2 delivers everything I needed in a tidy package.
Azure Striker Gunvolt 2 is a lot of fun. This is definitely a game that aged better than most, especially in this genre with so many games coming out at all times.
Gerda: A Flame in Winter might be a bit of a slow burn, but hopefully it’ll light a fire in you to not repeat the same mistakes of the past.
As a whole, I can’t stress enough how impressed I was with Rollerdrome. Roll7 perfectly picked up two completely different gameplay loops and mixed them together in a cohesive and addictive title with a shockingly intuitive control scheme. It’s fast-paced, it makes you feel cool as hell while playing it, and it’s ridiculously addictive. It’s one of the perfect examples of creativity still looming in today’s seemingly tired and creatively bankrupt industry.
You’re here because you want to witness first-hand the fact that a Behaviour Interactive-endorsed dating simulator where you can date serial killers and monsters actually exists. Thankfully, the novelty aspect isn’t the only appealing factor in this game’s favor. It’s funny, snarky, and really well-written. There’s not a lot else that needs to be said. Hooked on You is exactly what it looks like. One of the weirdest games I’ve played this year, but one I certainly do not regret tackling.
I would have already loved Teenage Mutant Ninja Turtles: The Cowabunga Collection if it were a mere collection of a handful of TMNT titles from back in the day, with little to no extras. But the addition of online co-op, gameplay modifiers, regional variants, and that adorable Nintendo Power-esque tips guide for each title just elevates this compilation to nonsensical heights. This is Rare Replay levels of good, one of the best retro compilations of the past years.
For its time, Pac-Man World was a revolutionary revival of a long dormant franchise. Nowadays, PAC-MAN WORLD Re-PAC is still a fun platformer, but it does feel a bit by-the-books, especially since we’re aware of the improvements featured in the original game’s sequels.
The remake of Destroy All Humans 2 takes what worked in the previous remake and polishes things up to remove a good chunk, but not all, of the jank that made its predecessor feel a tad bit disappointing at times. It’s still short, and it’s nowhere near as feature-filled as other open world games in the market, but there’s nothing else that looks and feels like this delightfully dumb title out there.
LOUD doesn’t feel like it was trying to copy the myriad of other rhythm-based games released over the years. It does feel like its own thing. The way the story is built feels much more like a personal story, making it feel more unique than other games in the genre. On top of that, it feels relatable, and anyone can understand whether it’s for the style of music, wanting to be a musician, or just having a passion for anything that you need inspiration for.
Insomniac’s Spider-Man is a surprising game for sure. I never got the chance to play it back in its PlayStation 4 release and was admittedly skeptical it was going to be this good. I was very wrong: I thoroughly enjoyed my time with the game thanks to a great story, fast-paced combat and traversal mechanics that are just way too exciting. Hopefully we can expect more quality ports from Sony going forward.
Cuphead: The Delicious Last Course is a fantastic addition to the Cuphead package that offers more of everything you loved about the game. Unfortunately, the only downfall really is how short it feels, and the unbalance of the solo and co-op difficulty.
This game just proves what I’ve been saying for years, that you don’t need a massive budget and nonstop jumpscares in order to make an effective horror game. The Mortuary Assistant succeeds where so many others have failed because of its use of subtly and cleverly subverting your expectations. Even though the shifts might be short, there are multiple endings, several of which require multiple playthroughs to unlock, so there is a ton of replayablility here. On top of that, the scares are randomized, so you’ll never get the same experience twice. Despite its flaws, I cannot recommend The Mortuary Assistant enough.
If you were hoping that Kirby’s Dream Buffet would be another great entry into the Kirby franchise, then I’m sorry to burst your bubble. There’s just not enough challenge or content to justify it as an actual game. It feels like they had some leftover ideas for Mario Party games, and decided to just throw them together with a Kirby coat of paint. It’s like eagerly awaiting an entree and getting an appetizer instead. Add in the less than stellar online play, and you’ve got a game that’s not worth your time or money. Best to skip out on this course.
Are You Smarter Than a 5th Grader? feels like your bog standard Wii shovelware title released fifteen years too late. For as much as I enjoy the fact developers are still making games with local multiplayer shenanigans in mind, there is very little in this title that makes me want to consider it over Jeopardy or Wheel of Fortune, or other party games in general.
Standing proudly as a title with amazing blends of gaming components and ferocious variety, this is one of the few sims that I not only really enjoyed, but it convinced me to keep coming back again and again. I have two save files going right now, and I’m determined to see if Buff Chilia will have a better life than Nun Chilia.
Saints Row is much better than its terrible reveal trailer made it look like, with some great controls, a ton of side content, a ludicrous character creator, and some truly amazing story missions, but its tone suffers from a proper lack of direction. At times, it resembles the ultra-imbecilic Saints Row we all know and love. Other times, it tries desperately to pander to a dab-appreciating, hashtag-tolerant, Twitter-addicted, Buzzfeed-consuming Gen Z generation that would never consider buying a game in this franchise to begin with. It’s a game that feels like it was written by two completely antagonistic committees. If you can ignore its tonal discrepancies, as well as some glitches, you’ll have a great time with yet another strong outing from Volition.
More than just a reskinned version of a very old Atari game, Yars: Recharged is the culmination of what this particular subseries from Atari was intended to be. It’s not a mere HD version of a classic arcade game with one or two new elements, it fully reinvents the formula of the original with a brand new gameplay loop, all while staying true to its roots. Add in an addictive (and very infuriating, may I add) mission mode, and you get what’s possibly the peak of the Recharged series, and most certainly the best title Atari has released in more than a decade.